Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-01-15 | Cleanup unused parts of HE sound code. | Travis Howell | |
svn-id: r20039 | |||
2006-01-15 | Update md5s for ru simon2. | Travis Howell | |
svn-id: r20037 | |||
2006-01-15 | Fix sound priority value in HE games. | Travis Howell | |
svn-id: r20035 | |||
2006-01-15 | Update confusing warning. | Travis Howell | |
Check that config file location is writable. svn-id: r20034 | |||
2006-01-14 | Added an error() to drawString to catch charset mask usage in V7+ games, if ↵ | Max Horn | |
any exists svn-id: r20033 | |||
2006-01-14 | Implemented "cmd_loadPageFromDisk" and "cmd_savePageToDisk". | Johannes Schickel | |
svn-id: r20032 | |||
2006-01-14 | Lowered FluidSynth's default gain, and added config file and command-line | Torbjörn Andersson | |
options to specify it. FluidSynth's gain ranges from 0.0 through 10.0 and is probably measured in decibel, but to keep things simple, ScummVM uses settings from 0 through 1000 instead. (Though currently there's no guard against invalid settings.) This is a slightly revised version of the non-GUI part of patch #1336171. svn-id: r20030 | |||
2006-01-14 | Doc update: Added coremidi driver; removed obsolete amidi driver; updated & ↵ | Max Horn | |
corrected the platforms list svn-id: r20029 | |||
2006-01-14 | Print out save version and stored MD5 on debug level 2. | Eugene Sandulenko | |
svn-id: r20028 | |||
2006-01-14 | Removed unnecessary newline in debugging message. | Torbjörn Andersson | |
svn-id: r20027 | |||
2006-01-14 | Fixed bug # 1401236. (KYRA: Erroneous animation in the pantheon of moonlight). | Johannes Schickel | |
svn-id: r20026 | |||
2006-01-14 | Fixes delay while waiting for the voice in the intro. | Johannes Schickel | |
svn-id: r20025 | |||
2006-01-14 | Added a Gob2 opcode stub | Sven Hesse | |
svn-id: r20024 | |||
2006-01-14 | Corrected the bug I introducted into executeGoblinOpcode()'s unimplemented ↵ | Sven Hesse | |
opcode handling svn-id: r20023 | |||
2006-01-14 | Restore the alphabetical order of the platforms (this should really be done ↵ | Max Horn | |
by the GUI automatically, but for not it is simpler to fix it here) svn-id: r20022 | |||
2006-01-14 | Patch #1403763 (tiny fix for LaTeX documentation generation, concerning line ↵ | Max Horn | |
wrap in the credits) svn-id: r20021 | |||
2006-01-14 | HE80+ games may redraw all actors via scumm variable. | Travis Howell | |
Used by many of the arcade games. svn-id: r20020 | |||
2006-01-14 | Added copy protection skipping; Fixed Inter::getOpcodeGoblinDesc() | Sven Hesse | |
svn-id: r20019 | |||
2006-01-14 | Should have commited this too. | Travis Howell | |
svn-id: r20018 | |||
2006-01-14 | Update | Travis Howell | |
svn-id: r20017 | |||
2006-01-14 | Add SegaCD platform and remove SegaCD specific game Id. | Travis Howell | |
svn-id: r20015 | |||
2006-01-14 | Switch warning to debug message. | Travis Howell | |
svn-id: r20014 | |||
2006-01-14 | Fix detection of Maniac Mansion V1 demo. | Travis Howell | |
svn-id: r20013 | |||
2006-01-14 | HE99+ games may run an additional script during main loop. | Travis Howell | |
Fixes the missing magnifying glass in puttcircus. svn-id: r20012 | |||
2006-01-14 | Correct HE version for several Germans demos. | Travis Howell | |
svn-id: r20011 | |||
2006-01-14 | A few fixes for sound opcodes in HE games. | Travis Howell | |
svn-id: r20010 | |||
2006-01-14 | Correct HE version for several Germans versions. | Travis Howell | |
svn-id: r20009 | |||
2006-01-14 | Missed one. | Travis Howell | |
svn-id: r20008 | |||
2006-01-14 | Add Spanish versions of Simon the Sorcerer 1 (DOS Floppy) && Simon the ↵ | Travis Howell | |
Sorcerer 2 (DOS CD). svn-id: r20007 | |||
2006-01-13 | Reorganized the sound code a bit and fixed bug # 1404414 (Missing speech ↵ | Johannes Schickel | |
patterns). svn-id: r20006 | |||
2006-01-13 | Correct HE version for several Germans versions. | Travis Howell | |
svn-id: r20005 | |||
2006-01-13 | Committed patch # 1404734 (KYRA: kyra/kyra.cpp small build warning fix) | Johannes Schickel | |
svn-id: r20004 | |||
2006-01-13 | implement IHNM verb mapper | Andrew Kurushin | |
svn-id: r20003 | |||
2006-01-13 | Hopefully fixed IHNM sprite clipping. (IHNM sprites are upside down | Torbjörn Andersson | |
compared to ITE sprites, so to simplify things they are now flipped after they are decoded.) svn-id: r20002 | |||
2006-01-13 | fix IHNM walk limit | Andrew Kurushin | |
svn-id: r20001 | |||
2006-01-13 | Add German version of Putt-Putt Travels Through Time demo. | Travis Howell | |
svn-id: r19998 | |||
2006-01-13 | Add German version of Pajama Sam 2 demo. | Travis Howell | |
svn-id: r19997 | |||
2006-01-13 | Add German version of Spy Fox 1 demo. | Travis Howell | |
svn-id: r19996 | |||
2006-01-13 | Add German version of Freddi Fish 3 demo. | Travis Howell | |
svn-id: r19995 | |||
2006-01-13 | Ooops | Travis Howell | |
svn-id: r19994 | |||
2006-01-13 | Add German version of Pajama Sam 1. | Travis Howell | |
svn-id: r19993 | |||
2006-01-13 | Implemented a few drawing functions used by the menu, corrected a few incorrect | Oystein Eftevaag | |
opcode debug messages, and blocked unnecessary sprite anim script looping. svn-id: r19992 | |||
2006-01-12 | Fixing bug #1402511 ("Invalid reads during startup") | Sven Hesse | |
svn-id: r19991 | |||
2006-01-12 | Fixed some issues with fading sound. | Johannes Schickel | |
svn-id: r19990 | |||
2006-01-12 | Fixed sound while loading games and fixed bug # 1403370. | Johannes Schickel | |
svn-id: r19989 | |||
2006-01-12 | Implemented 'ingame' sound handling, and named the unknown opcodes from the ↵ | Johannes Schickel | |
cd version and 'implemented' them. svn-id: r19988 | |||
2006-01-12 | Minor changes for FF. | Travis Howell | |
svn-id: r19987 | |||
2006-01-11 | Fix warnings. | Eugene Sandulenko | |
svn-id: r19986 | |||
2006-01-11 | Checked all ActorFrameIds against disassembly | Eugene Sandulenko | |
svn-id: r19985 | |||
2006-01-11 | IHNM actor frame WIP | Andrew Kurushin | |
svn-id: r19984 |