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AgeCommit message (Expand)Author
2005-03-06*** empty log message ***Travis Howell
2005-03-06Update HE issuesTravis Howell
2005-03-06Use sprite groups number, not sprite id.Travis Howell
2005-03-06Rename sprite fieldsTravis Howell
2005-03-06Ooops, reversed that.Travis Howell
2005-03-06c & p typeTravis Howell
2005-03-06Correct class_flag checks for spritesTravis Howell
2005-03-06Checks were in reverse.Travis Howell
2005-03-06*** empty log message ***Travis Howell
2005-03-06Add extra safety checks from original games, to copyVirtScreenBuffers()Travis Howell
2005-03-05Fix spriteAddImageToList() according to disassembly. (sbb-related)Eugene Sandulenko
2005-03-05Update commentsTravis Howell
2005-03-05Remove invalid sprite checkTravis Howell
2005-03-04Add missing checkTravis Howell
2005-03-04Add more details to WizImageOpsTravis Howell
2005-03-03big endian fixesJoost Peters
2005-03-03That's what may happen if you happen to have more than one local tree.Eugene Sandulenko
2005-03-03Correct classId value.Travis Howell
2005-03-03Forgot to commit. HercAmber/HercGreen documentationEugene Sandulenko
2005-03-03Initialise variable.Torbjörn Andersson
2005-03-03Need to adjust HE7 filename for mustard too.Travis Howell
2005-03-03Fix compare string.Travis Howell
2005-03-03Add missing actor redrawsTravis Howell
2005-03-03Correct palSlot rangeTravis Howell
2005-03-02Sync paletteOps in HE90Travis Howell
2005-03-02Add two more VARs for HE89+Travis Howell
2005-03-02Mnetion hercGreen/hercAmber render modes.Eugene Sandulenko
2005-03-02Distinguish between green and amber hercules. Now specify it via hercGreenEugene Sandulenko
2005-03-02Make detection of v1 SCUMM games at detection stage, not resourceEugene Sandulenko
2005-03-02Commit o100_paletteOps WIP based on cyx's patch. Original patch justEugene Sandulenko
2005-03-02Fix room resource loading in Buzzy games.Travis Howell
2005-03-02Add dummy case used in airportTravis Howell
2005-03-02Fix array read from files in HE72+Travis Howell
2005-03-02When restoring older savegames, fill the script slot 'cycle' fields withTorbjörn Andersson
2005-03-02Fix string display in Buzzy games.Travis Howell
2005-03-02Fix COMI part III regression, I lost a line.Travis Howell
2005-03-01Fixed warning.Torbjörn Andersson
2005-02-28Update HE issuesTravis Howell
2005-02-28Perform some validation before using GFX strip offset (see also bug #795214)Max Horn
2005-02-28preliminar work on processWizImage 9 and updated wiz flagsGregory Montoir
2005-02-28change division to right-shiftJoost Peters
2005-02-28And, finally, the change I meant to before I got side-tracked: UseTorbjörn Andersson
2005-02-28Missed a change.Travis Howell
2005-02-28Index the "mouse list" from 0 instead of 1. I have no idea why it wasn'tTorbjörn Andersson
2005-02-28Add support for script cycles used by HE90+ games.Travis Howell
2005-02-28Changed a few more hard-coded text-ids to constants.Torbjörn Andersson
2005-02-28*** empty log message ***Travis Howell
2005-02-28CleanupTravis Howell
2005-02-28Rename sprite functionsTravis Howell
2005-02-27Restored the original values to the return codes. Since I've been removingTorbjörn Andersson