Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-02-06 | HOPKINS: Fix regression in #fddc6497bf316e6e44b258b1c7fd9adc0749bd72 : ↵ | Strangerke | |
"Menu: after the fading, a button is moved by 1 or 2 pixels" | |||
2013-02-06 | HOPKINS: Remove a useless variable in LinesManager, some renaming | Strangerke | |
2013-02-06 | HOPKINS: Remove 2 labels and associated GOTOs from ObjectManager | Strangerke | |
2013-02-05 | HOPKINS: Some renaming in ObjectsManager | Strangerke | |
2013-02-05 | HOPKINS: More refactoring and renaming in ObjectsManager | Strangerke | |
2013-02-04 | PEGASUS: Make the demo menu music start before the splash screen | Matthew Hoops | |
2013-02-05 | HOPKINS: Some refactoring in ObjectsManager | Strangerke | |
2013-02-04 | HOPKINS: Fix spacing in Debugger | Strangerke | |
2013-02-04 | HOPKINS: Refactoring in ComputerManager | Strangerke | |
2013-02-04 | MT32: Also attempt to load roms named CM32L_CONTROL.ROM / CM32L_PCM.ROM | Filippos Karapetis | |
This was accidentally removed in commit 5711d23 | |||
2013-02-04 | MT32: Sync with the latest changes in munt | Filippos Karapetis | |
This syncs our code with munt commit ee380de | |||
2013-02-04 | PEGASUS: Fix minor energy bar glitch while calibrating | Matthew Hoops | |
Need to set the energy level before showing it | |||
2013-02-04 | HOPKINS: Improve imageStr allocation, replace remaining useless reads by skips | Strangerke | |
2013-02-04 | TRANSLATION: Mark pegasus.cpp as translatable | Matthew Hoops | |
2013-02-04 | PEGASUS: Limit the accepted characters in save file names | Matthew Hoops | |
2013-02-04 | PEGASUS: Sort save file names alphabetically | Matthew Hoops | |
2013-02-04 | I18N: Update Hungarian translation from patch #3603156 | Thierry Crozat | |
2013-02-04 | CREDITS: Fix display of credits with non ISO-8859-1 charsets | Thierry Crozat | |
The credits.pl script now prints both the ASCII and ISO-8859-1 strings in the credits.dat file when they are different. The About dialog then chooses either one or the other depending on the current charset used. This fixes bug #3539986 | |||
2013-02-04 | HOPKINS: Use similar naming and coding style in different functions of ↵ | Strangerke | |
AnimationManager | |||
2013-02-04 | HOPKINS: Start refactoring playSequence2. Remove 4 labels and the associated ↵ | Strangerke | |
GOTOs | |||
2013-02-04 | HOPKINS: Use SWAP() to swap elements in displaySprite() | Torbjörn Andersson | |
2013-02-03 | PEGASUS: Fix the pressure door 'static' screens | Matthew Hoops | |
This does not do a full implementation of master time bases for the one case in the game that uses it. | |||
2013-02-03 | HOPKINS: More refactoring of playSequence in order to handle shouldQuit() | Strangerke | |
2013-02-03 | HOPKINS: Replace a global variable by a parameter in playSequence() | Strangerke | |
2013-02-03 | HOPKINS: Fix the Esc key behavior in playSequence, remove several GOTOs | Strangerke | |
2013-02-03 | HOPKINS: Attempt to fix crash when skipping movie | Torbjörn Andersson | |
Before starting an "Swav" sound, check that its sound handle isn't already used. If it is, stop it. When skipping a movie, it still (incorrectly?) goes through the motions of playing the remaining frames, including starting any movie sounds on the way. This would cause us to lose the handle to the sound that was currently playing in the "Swav" slot, and I *think* that's what ended up confusing things. I'm still not entirely sure exactly what was happening. | |||
2013-02-03 | SWORD25: Fix some spacing in LUA | Filippos Karapetis | |
2013-02-03 | SWORD25: Replace calls to LUAI_THROW() with error() in LUA | Filippos Karapetis | |
This removes one of the uses of setjmp(), but its use in LUAI_TRY still remains | |||
2013-02-03 | HOPKINS: Refactor selection of action animations | Strangerke | |
2013-02-03 | HOPKINS: Remove debug hack left in previous commit, some tiny refactoring | Strangerke | |
2013-02-03 | HOPKINS: flatten a leftover serie of IFs | Strangerke | |
2013-02-03 | HOPKINS: Some more refactoring in BTOCEAN code | Strangerke | |
2013-02-03 | HOPKINS: Get rid of 3 more labels | Strangerke | |
2013-02-03 | HOPKINS: Start refactoring BTOCEAN. Get rid of two labels and their ↵ | Strangerke | |
associated GOTOs | |||
2013-02-03 | HOPKINS: Skip several useless reads in playAnim2, some more refactoring | Strangerke | |
2013-02-03 | HOPKINS: More refactoring in playAnim2. Get rid of the remaining GOTOs | Strangerke | |
2013-02-03 | HOPKINS: More refactoring in playAnim2: Get rid of another label and ↵ | Strangerke | |
associated GOTO | |||
2013-02-03 | HOPKINS: Remove dead code in playAnim2, get rid of one more GOTO | Strangerke | |
2013-02-03 | HOPKINS: Get rid of another couple of GOTOs in playAnim2 | Strangerke | |
2013-02-03 | HOPKINS: Remove two GOTOs in playAnim() | Strangerke | |
2013-02-03 | HOPKINS: Some more refactoring | Strangerke | |
2013-02-03 | I18N: Update translation files from source code | Thierry Crozat | |
2013-02-03 | GUI: Center Launcher.Version in all themes. | Johannes Schickel | |
Now that we actually use the textalign field of Launcher.Version the version would be left aligned by default. This looks odd for the classic theme and the low resolution version of the modern theme and is contrary to the old "default" value, so I decided to center the string explicitly again. | |||
2013-02-03 | GUI: Fix text alignment for the version in the launcher. | Johannes Schickel | |
Formerly in LauncherDialog::reflowLayout an incorrect way to query the acutal text alignment was used for the static text widget used for the ScummVM version. | |||
2013-02-02 | HOPKINS: Fix Valgrind warnings in INILINK() | Torbjörn Andersson | |
We can't read all the way to the end of the buffer, because the READ_BE_UINT24() function will, naturally, read a few bytes ahead. | |||
2013-02-02 | Merge pull request #308 from hasufell/master | Johannes Schickel | |
fix build under et_EE locale | |||
2013-02-02 | HOPKINS: Fix GCC warnings | Torbjörn Andersson | |
2013-02-02 | HOPKINS: Some refactoring in GraphicsManager | Strangerke | |
2013-02-02 | HOPKINS: Fix Sprite_Vesa() height clipping | Torbjörn Andersson | |
This fixes some Valgrind warnings on the city overhead map, and also seem to get rid of the bird "droppings" previously left behind in the area beneath the picture. There are things I don't understand about this function, but I hope I didn't break anything. | |||
2013-02-02 | HOPKINS: Fix signness issue, get rid of another GOTO | Strangerke | |