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2009-02-19Fix #2614150 - DW2: Repeating SFX that should stop/pause don'tJoost Peters
svn-id: r38552
2009-02-19use READ_BE_UINT32() function to read a 32-bit Big Endian value.Joost Peters
svn-id: r38551
2009-02-19Corrected erroneous use of MKID_BEFilippos Karapetis
svn-id: r38550
2009-02-19Fixed version checking for unpacked executable files, and updated the SCI ↵Filippos Karapetis
version for an entry for PQ2 svn-id: r38549
2009-02-19MKID_BE() does not work that way. Moreover, it even fails to compile on my ↵Sven Hesse
64bit system because of "loss of precision". svn-id: r38548
2009-02-19Add patch #2611827 - Add English versions of Laura Bow/2.Travis Howell
svn-id: r38547
2009-02-19Add patch #2616093 - Add/update Quest for Glory 4 details.Travis Howell
svn-id: r38546
2009-02-19Add patch #2615978 - Fix SCI version for Eco Quest.Travis Howell
svn-id: r38545
2009-02-19Updated the MSVC project files of the SCI engineFilippos Karapetis
svn-id: r38544
2009-02-19Rewrote the EXE reading routines (the LZEXE compression stuff is still not ↵Filippos Karapetis
completed, and will be implemented in a follow-up commit) svn-id: r38543
2009-02-19Merged the contents of fontCharacterTable into staticresPaul Gilbert
svn-id: r38542
2009-02-19Initial work on correct engine pausingPaul Gilbert
svn-id: r38541
2009-02-19In progress work on cleaning up the font system - giving proper variable ↵Paul Gilbert
names, types, and converted memory accesses to endian safe structures svn-id: r38540
2009-02-19Moved a set of static arrays into the staticres.cpp filePaul Gilbert
svn-id: r38539
2009-02-19formatingPaweł Kołodziejski
svn-id: r38538
2009-02-19formatingPaweł Kołodziejski
svn-id: r38537
2009-02-19Updated so z:\ paths will be reported properly as a directory and valid path.Lars Persson
svn-id: r38536
2009-02-19Fix SCI 1.1 detection.Travis Howell
svn-id: r38535
2009-02-19Update SCI version for Space Quest 4(Amiga).Travis Howell
svn-id: r38534
2009-02-19Update SCI version for Leisure Suit Larry 2 (Amiga).Travis Howell
svn-id: r38533
2009-02-19Update SCI version for Kings Quest 4 (Amiga).Travis Howell
svn-id: r38532
2009-02-19Fix kq4 start (it was using the wrong version).Matthew Hoops
svn-id: r38531
2009-02-19Update win32dist.Travis Howell
svn-id: r38530
2009-02-19- Fix finding versions from exe'sMatthew Hoops
- Fix fallback detection - Make getVersion() return an int instead of a uint16 which makes the version lose precision and the "major" version can get lost. svn-id: r38529
2009-02-19scan_file returns 1 if there's a failure, not 0; correct ↵Matthew Hoops
version_detect_from_executable to use that properly svn-id: r38528
2009-02-19Fixed regression in Options menu and disabled Save/Load buttons.Vicent Marti
svn-id: r38524
2009-02-19Last minute fix (enabling/disabling widgets mid-frame).Vicent Marti
svn-id: r38520
2009-02-19The background sounds option, only applies to Simon the Sorcerer 2.Travis Howell
svn-id: r38518
2009-02-18syncEugene Sandulenko
svn-id: r38516
2009-02-18formatingPaweł Kołodziejski
svn-id: r38512
2009-02-18formatingPaweł Kołodziejski
svn-id: r38511
2009-02-18Synced the SCI MSVC project filesFilippos Karapetis
svn-id: r38510
2009-02-18Readded the code which reads the version from the original executable to the ↵Filippos Karapetis
fallback detector (still very hackish...). This is probably the only known way currently to determine the version used by each game variant and add appropriate game flags svn-id: r38509
2009-02-18cleanupMax Horn
svn-id: r38508
2009-02-18update msvc9Paweł Kołodziejski
svn-id: r38507
2009-02-18remove not used includesPaweł Kołodziejski
svn-id: r38506
2009-02-18Added initial implementation of the fallback detector for unknown versions ↵Filippos Karapetis
(version detection from the original executable will be readded and displayed in this part) svn-id: r38505
2009-02-18XCode project updated with latest SCI changesOystein Eftevaag
svn-id: r38503
2009-02-18Added methods to get information for the detected game versionFilippos Karapetis
svn-id: r38502
2009-02-18SCI: Moved util.h to the sci tools, as old_objects.* is the only code using ↵Max Horn
(and requiring) it svn-id: r38501
2009-02-18update READMEPaweł Kołodziejski
svn-id: r38500
2009-02-18remove dreamcast mixer platform code - no use for scummvmPaweł Kołodziejski
svn-id: r38499
2009-02-18SCI: Added G_DIR_SEPARATOR to scicore/resource.cpp for now (I'll remove it ↵Max Horn
again soon) svn-id: r38498
2009-02-18SCI: Some random cleanupMax Horn
svn-id: r38497
2009-02-18missed to remove code from latest removalPaweł Kołodziejski
svn-id: r38496
2009-02-18remove not used codePaweł Kołodziejski
svn-id: r38495
2009-02-18Fixed warnings.Johannes Schickel
svn-id: r38494
2009-02-18Updated the savegame.cfsml file to remove unused functions and generated the ↵Filippos Karapetis
appropriate .cpp file using the cfsml tool svn-id: r38493
2009-02-18Updated the cfsml tool to silence MSVC warnings and to remove memory testingFilippos Karapetis
svn-id: r38492
2009-02-18Fix documentation, warning prints to stderr not stdout.Johannes Schickel
svn-id: r38490