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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2006-03-31
Some new & extended test cases
Max Horn
2006-03-31
Made readFileToMem() print a more useful error message than "File is not open"
Torbjörn Andersson
2006-03-31
Fix skipping insane sequence in bundled Macintosh demo of FT
Travis Howell
2006-03-31
Fix sound glitch in PC demo of FT
Travis Howell
2006-03-30
Improve mine road in PC demo of FT
Travis Howell
2006-03-30
Limit INSANE to existing enemies in PC demo of FT
Travis Howell
2006-03-30
Allow interactive mine road in PC version of FT demo
Travis Howell
2006-03-30
Add missing check for invalid object number in getObjectData opcode
Travis Howell
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-03-29
Alphabetical build order
Max Horn
2006-03-29
- Added some explanatory comments (everybody feel free to extend them)
Max Horn
2006-03-29
Add opcode difference in FF
Travis Howell
2006-03-29
cleanup
Max Horn
2006-03-29
Added stubs for a couple of FF opcodes.
Torbjörn Andersson
2006-03-29
Cleanup test code in our 'clean' target
Max Horn
2006-03-29
Improved the 'test' build rule
Max Horn
2006-03-29
Removed some more semicola
Max Horn
2006-03-29
Added a minimal README for our unit tests, and moved their build rule to a ne...
Max Horn
2006-03-29
Removing some unnecessary semicolons (avoiding compiler warnings/errors)
Max Horn
2006-03-29
bringing cxxtest-3.10.1 to ScummVM's main branch
Max Horn
2006-03-29
Add another English version of Monkey Island for Macintosh
Travis Howell
2006-03-28
Set correct load factor for hashmap (just wanted to check if anybody is payin...
Max Horn
2006-03-28
Adapted unit tests to current situation
Max Horn
2006-03-28
Get rid of Map::addKey
Max Horn
2006-03-28
- Commits heaviliy modifed patch #1459951 ("KYRA: Combining MIDI music with A...
Johannes Schickel
2006-03-28
Update game detection code, with recent changes from SAGA engine
Travis Howell
2006-03-28
- Renamed Map::remove to Map::erase (matching the STL and HashMap)
Max Horn
2006-03-28
Added iterator support to hashmap, as well as erase & find methods (all curre...
Max Horn
2006-03-28
Reduce the differences between Map and HashMap some more (in the end, we shou...
Max Horn
2006-03-28
Increase the load factor for our hashmaps from 50% to 75%, to be slightly nic...
Max Horn
2006-03-28
- Renamed class AssocArray to HashMap to match our existing class Map (note also
Max Horn
2006-03-28
Renamed various container isEmpty() methods to empty() to match STL conventions
Max Horn
2006-03-28
Removing bogus leftovers
Max Horn
2006-03-27
Further progress on disassembling pathfinding and support methods
Paul Gilbert
2006-03-27
Comments out unneeded code in enterNewScene (only used for cd audio version).
Johannes Schickel
2006-03-27
improve game detection:
Andrew Kurushin
2006-03-27
Adjust width in dump_bitmap() for FF
Travis Howell
2006-03-27
Always init state.depack_cont
Travis Howell
2006-03-27
Commited too much
Travis Howell
2006-03-27
Add FF support to dump_bitmap()
Travis Howell
2006-03-26
Cleaned up update_playRhythmSection(). It's almost possible to understand what
Torbjörn Andersson
2006-03-26
Always use the correct string slot for HE games specific cases in decodeParse...
Travis Howell
2006-03-26
Ooops, correct cut and past error in last commit
Travis Howell
2006-03-26
Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color g...
Travis Howell
2006-03-26
Added support for mouse wheel scrolling in save/restore dialog.
Torbjörn Andersson
2006-03-26
Implement feature request #1450364: "Suggestion on how to cope with
Eugene Sandulenko
2006-03-26
Implement feature request #1393200: "target_md5 even for command line"
Eugene Sandulenko
2006-03-26
Reduce size of saved games for HE games, music/speech resources don't need to...
Travis Howell
2006-03-25
Fixing bug #1458388: "SIMON1: Game Detection fails".
Eugene Sandulenko
2006-03-25
fixed wrong computation of decflag in AkosRenderer::drawLimb (HE specific, bu...
Gregory Montoir
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