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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-06-22
PRINCE: prepareInventoryToView() update - name, examText
lukaslw
2014-06-22
PRINCE: Inventory closing - mouse handling
lukaslw
2014-06-22
PRINCE: addInvObj() - when CURSEBLINK flag on
lukaslw
2014-06-22
PRINCE: pause() implementation
lukaslw
2014-06-22
PRINCE: Candle inventory item animation - drawInvItems() update
lukaslw
2014-06-22
PRINCE: getBlendTableColor() - fix for wrong colors
lukaslw
2014-06-22
PRINCE: getBlendTableColor(), drawTransparentWithBlend()
lukaslw
2014-06-22
PRINCE: addInvObj() implementation, drawInvItems() update
lukaslw
2014-06-22
PRINCE: Items in inventory - drawing position fix
lukaslw
2014-06-22
PRINCE: Inventory update - first suitcase drawing
lukaslw
2014-06-22
PRINCE: loadAllInv(), drawInvItems()
lukaslw
2014-06-22
PRINCE: Hero inventory beginning, prepareInventoryToView() implementation
lukaslw
2014-06-22
PRINCE: hotspot() - name of mobs in wider locations fix, clean up
lukaslw
2014-06-22
PRINCE: Hero Z coordinate fix
lukaslw
2014-06-22
PRINCE: Code clean up after adding DrawNode
lukaslw
2014-06-22
PRINCE: DrawNode struct, runDrawNodes(), freeDrawNodes()
lukaslw
2014-06-22
PRINCE: Parallax bitmaps loading, showParallax() implementation
lukaslw
2014-06-22
PRINCE: checkMasks for shadows in ShowBackAnims, Z axis value for them
lukaslw
2014-06-22
PRINCE: clsMasks call in proper place
lukaslw
2014-06-22
PRINCE: clsMasks()
lukaslw
2014-06-22
PRINCE: Hero - checkMasks fix
lukaslw
2014-06-22
PRINCE: checkNak for showBackAnims, beginning of Z axis for it
lukaslw
2014-06-22
PRINCE: Hero checkNak - small clean up
lukaslw
2014-06-22
PRINCE: Object class update, showObjects() beginning
lukaslw
2014-06-22
PRINCE: Mask struct - functions change
lukaslw
2014-06-22
PRINCE: loadAllMasks clean up
lukaslw
2014-06-22
PRINCE: _maskList memory clearing fix
lukaslw
2014-06-22
PRINCE: drawMask() fix for wider locations, delete old spriteCheck
lukaslw
2014-06-22
PRINCE: drawMask progress, changes in spriteCheck
lukaslw
2014-06-22
PRINCE: showMask, drawMask update
lukaslw
2014-06-22
PRINCE: Rename Overlay to Mask, loadAllMasks update
lukaslw
2014-06-22
PRINCE: loadOverlays(), checkNak()
lukaslw
2014-06-22
PRINCE: zoomBitmap update - loadZoom(), selectZoom()
lukaslw
2014-06-22
PRINCE: clearBackAnimList function implementation
lukaslw
2014-06-22
PRINCE: Warings fix, drawAsShadow update - kShadowColor to graphics.h
lukaslw
2014-06-22
PRINCE: installSingleBackAnim and showBackAnims clean up
lukaslw
2014-06-22
PRINCE: Shadow drawing for background animations
lukaslw
2014-06-22
PRINCE: showBackAnims code clean up
lukaslw
2014-06-22
PRINCE: showBackAnims anim type 3, memory leaks debugging
lukaslw
2014-06-22
PRINCE: showBackAnims anim type 2, memory leaks debugging
lukaslw
2014-06-22
PRINCE: showBackAnims bug fixing
lukaslw
2014-06-22
PRINCE: showSprite and drawTransparent update
lukaslw
2014-06-22
PRINCE: showHeroShadow warning fix
lukaslw
2014-06-22
PRINCE: showSprite fix
lukaslw
2014-06-22
PRINCE: showSprite first implementation, showBackAnims small update
lukaslw
2014-06-22
PRINCE: ShowBackAnim progress - still with random crashes
lukaslw
2014-06-22
PRINCE: Begin of showBackAnims
lukaslw
2014-06-22
PRINCE: installSingleBackAnim update
lukaslw
2014-06-22
PRINCE: Cleaning up warnings
lukaslw
2014-06-22
PRINCE: Memory leak fixes, backAnimList clearing in new location
lukaslw
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