Age | Commit message (Collapse) | Author |
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N800 doesn't have a CTRL key to activate the virtual keyboard with.
Fullscreen can still be enabled/disabled through the GUI and was the most
likely sacrifice as a hardware key.
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Also add some comments to the #endifs
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Features detected right now are just the hardware keyboard
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kCelInfo subop 4 returns the pixel color at the
passed in x,y coordinates for the passed in view,
loop, cel. Shivers uses this function for the
red door puzzle, room 23601 to determine what
blocks on the puzzle board are already occupied
by pieces.
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- Items that are being readded to the scene should be updated instead
- Added a findScreenItem() call to simplify the code slightly
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- Initial implementation of kBitmap(0)
- Bugfixes for fonts in upscaled games
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Formatting Conventions.
* No functional changes.
* Automated astyle pass.
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The length requested in this case is 250, which overflows a char variable
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Thanks to wjp for finding these
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A regression from commit 9fd66de
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Also, remove two engines not using VOC from voc.h header.
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... level is specified
This preserves the old behavior of ports that used to always pass in -Os or -O3
It also allows --disable-release-optimization for those ports to function
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in scene 910
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