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2008-05-31tabernero -> bartenderFilippos Karapetis
2008-05-30The game's screensaver should now kick in correctlyFilippos Karapetis
2008-05-30- Simplified font mapping (in print_abc and print_abc_opc)Filippos Karapetis
2008-05-30CleanupFilippos Karapetis
2008-05-30Updated the MSVC project files of the drascula engineFilippos Karapetis
2008-05-30- Renamed texts.cpp to staticdata.h and moved all game static data thereFilippos Karapetis
2008-05-30Fix warningsMax Horn
2008-05-30LookForFree -> soundIsActiveFilippos Karapetis
2008-05-30CleanupFilippos Karapetis
2008-05-30Rewrote some more room logicFilippos Karapetis
2008-05-30- x_alakeva/y_alakeva -> destX/destYFilippos Karapetis
2008-05-30- Merged loadPic and decompressPicFilippos Karapetis
2008-05-30Detect the full version of Blue's Reading Time Activities, based on old forum...Travis Howell
2008-05-30Checked that opcodes 0x71-0x73 really do nothing else but read the parameters...Kari Salminen
2008-05-30Simplified calls to playSound()Filippos Karapetis
2008-05-30Wrapped up talk_drunkFilippos Karapetis
2008-05-30Implemented opcodes 0x04 (o1_mulObjectParam) and 0x05 (o1_divObjectParam).Kari Salminen
2008-05-30Wrapped up talk_igor_front, talk_igor_door, talk_igor_seated and talk_igor_wigFilippos Karapetis
2008-05-30Moved SSN frame definitions into their own enum and removed unused definition...Filippos Karapetis
2008-05-30More simplification of talk code. Moved talk_dr_grande() from animation.cpp t...Filippos Karapetis
2008-05-30talk_igor_frente -> talk_igor_frontFilippos Karapetis
2008-05-30talk_igorpuerta -> talk_igor_doorFilippos Karapetis
2008-05-30Big simplification and cleanup to the animation codeFilippos Karapetis
2008-05-30Fix compilationEugene Sandulenko
2008-05-30Wrap up talk_taber2()Eugene Sandulenko
2008-05-30Wrap up talk_taber2()Eugene Sandulenko
2008-05-30Wrap up rest of talk() callsEugene Sandulenko
2008-05-30Remove obsolete commentEugene Sandulenko
2008-05-30cara -> faceFilippos Karapetis
2008-05-30diferencia -> differenceFilippos Karapetis
2008-05-30Untangling spaghetti code: removed several goto statementsFilippos Karapetis
2008-05-30Some cleanup, translated an error messageFilippos Karapetis
2008-05-30anima -> animateFilippos Karapetis
2008-05-30rompo -> doBreakFilippos Karapetis
2008-05-30Changed color defines to more meaningful names in an enumFilippos Karapetis
2008-05-30dir_dibujo -> drawSurfaceFilippos Karapetis
2008-05-30Fix regression introduced by last cleanupEugene Sandulenko
2008-05-29Loads of Spanish translations with the help of timofonic (thanks!).Filippos Karapetis
2008-05-29Added check in modifyObjectParam's start (Verified with FW & OS PC versions' ...Kari Salminen
2008-05-29CleanupFilippos Karapetis
2008-05-29Rewrote dimPalette() so that the dimming is now a "filter" between the ScreenTorbjörn Andersson
2008-05-29ancho -> widthFilippos Karapetis
2008-05-29More talk related simplificationsFilippos Karapetis
2008-05-29Fixed a crash that occurs when OS startsFilippos Karapetis
2008-05-29Numbers are mapped in a different order in the game's fontsFilippos Karapetis
2008-05-29Fixed regressionFilippos Karapetis
2008-05-29MirarRaton -> updateEventsFilippos Karapetis
2008-05-29puertas_cerradas -> updateDoorFilippos Karapetis
2008-05-29- Implemented opcodes: sfHomeText, sfDrawAnimPicBenjamin Haisch
2008-05-29Verified most parts of opcode 0x01 (o1_modifyObjectParam) against Future Wars...Kari Salminen