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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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Author
2018-01-23
SUPERNOVA: Implements shock() and removes longjmps to 'dead'
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: cleanup
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements edit()
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes parameter name for getKeyInput()
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements death screen
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Refactors init and destruction of GameManager
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds clear() to Inventory Class
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Input handling
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds indicator for key presses
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Extends text rendering
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes object indices in room definition
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Corrects typo
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Updates NOTES
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements 'wait for input'
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Converts char game state variables to byte
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adjusts game loop delay
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes shadowing of variables
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Gets input before drawing calls;
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements animation
Joseph-Eugene Winzer
2018-01-23
SUERNOVA: Initializes missing rooms on startup
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Rewrites animation for Cockpit and SleepCabin
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements showing cockpit monitor
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes visibility of room constructors
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Corrects exit direction of sleeping cabin
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds definitions for remaining rooms
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements delay for animations
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Refactors event loop
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes typo in room definition
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Initializes clickField.next with 0
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Corrects left mouse click behavior
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes that objects are removed when taken
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Converts Inventory as GuiElements
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes isVisible flag from GuiElement
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes font rendering
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Renames charcterWidth() to textWidth()
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds table for octal cp437 umlauts
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Makes Inventory::get() return nullObject
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Refactors room definitions
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Corrects OPEN to more descriptive OPENABLE
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds debugging code for rendering available sections
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds tons of stuff
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes warnings for Inventory code
Joseph-Eugene Winzer
2018-01-22
SUPERNOVA: Fixes renderRoom() by limiting the section range
Joseph-Eugene Winzer
2018-01-22
SUPERNOVA: removeMessage() now restores the screen on destruction
Joseph-Eugene Winzer
2018-01-22
SUPERNOVA: Fixes typo in definition of objects
Joseph-Eugene Winzer
2018-01-22
SUPERNOVA: Enables renderImage() to render inverse sections
Joseph-Eugene Winzer
2018-01-22
SUPERNOVA: Removes 'inverse section' case
Joseph-Eugene Winzer
2018-01-22
SUPERNOVA: Adds GuiElement Class
Joseph-Eugene Winzer
2018-01-22
SUPERNOVA: Extends Object Class
Joseph-Eugene Winzer
2018-01-22
SUPERNOVA: Adds info to NOTES
Joseph-Eugene Winzer
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