Age | Commit message (Collapse) | Author |
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This allows the conversation in Phantom scene 101 to close, and enables
player actions for the scene
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Most of the conversation data has been figured out, with a few TODOs
left
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This allows scene 150 to start
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I've left in a CHECKME for the part of the code I'm not 100% sure.
Unfortunately, this can't really be tested yet until animations
work properly
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This fixes all of the scenes that expand over the screen (e.g. 101, 104,
109 in Phantom, as well as the several scenes in the Dragonsphere intro).
Also added a new debugger command, "set_camera", which sets the scene
camera to specific coordinates
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Scene 105 in Phantom uses 9 dynamic hotspots
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isObject instead when needed
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