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AgeCommit message (Expand)Author
2010-01-21Silenced some cppcheck warnings.Torbjörn Andersson
2010-01-21Fix gcc warning.Johannes Schickel
2010-01-21SCI: fixing iceman intro again (dont set datainc immediately but after delta)Martin Kiewitz
2010-01-21SCI: Saved games can now be loaded from ScummVM's launcherFilippos Karapetis
2010-01-21- Fixed pausing of all sounds in the playlistFilippos Karapetis
2010-01-21N64: change input related code to better fit mouse supportFabio Battaglia
2010-01-21SCI: CleanupWalter van Niftrik
2010-01-21SCI: Renamed softseq/ to drivers/Walter van Niftrik
2010-01-21SCI: Removed seq/ directoryWalter van Niftrik
2010-01-21SCI: Add MT-32 to GM mappingWalter van Niftrik
2010-01-21N64: optimizations to cursor handling codeFabio Battaglia
2010-01-21N64: increase sound buffer sizeFabio Battaglia
2010-01-20Add another Dutch Windows demo of Freddi Fish 4.Travis Howell
2010-01-20SCI: control icons now use objects priority selector instead of hardcoded pri...Martin Kiewitz
2010-01-20SCI: boundary check on getPortById()Martin Kiewitz
2010-01-20SCI: kDrawCel workaround documented and not temporary anymoreMartin Kiewitz
2010-01-20N64: Initial support for n64 mouse, tweaking neededFabio Battaglia
2010-01-20SCI: workaround for game menu/quit menu in freddy pharkas till vm issue is re...Martin Kiewitz
2010-01-20cleanupMax Horn
2010-01-20SAGA: Change Sound::playSoundBuffer to enable looping for all sound formatsMax Horn
2010-01-20Add teenagent.dat file in dist.Lars Persson
2010-01-20New version nr for UIQ3 pkgLars Persson
2010-01-20New version for the trunk!Lars Persson
2010-01-20Fixed a small memory leak. Cppcheck again...Torbjörn Andersson
2010-01-20Fixed cppcheck warnings. I usually stay out of backends I can't compile myselfTorbjörn Andersson
2010-01-19cleanupMax Horn
2010-01-19The Shorten audio decoder doesn't seem to use looping, so use the non-depreca...Max Horn
2010-01-19Started to get rid of Audio::FLAG_LOOPMax Horn
2010-01-19LURE: Remove evil 'using namespace' from header filesMax Horn
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
2010-01-19Get rid of Mixer::playRaw for goodMax Horn
2010-01-19Fixed some cppcheck warnings.Torbjörn Andersson
2010-01-19- Removed the resetDriver() hack. The reason why notes stopped being played s...Filippos Karapetis
2010-01-19SCI: dont directly set mouse cursor to visible state but call show() instead ...Martin Kiewitz
2010-01-19SCI: call showBits() on the line between menubar and the actual menu (because...Martin Kiewitz
2010-01-19SCI: also fix statusbarMartin Kiewitz
2010-01-19Add support for the flyby videos in Myst ME Macintosh.Matthew Hoops
2010-01-19SCI: fixed displaying of menubar (fixes all sorts of ega games)Martin Kiewitz
2010-01-19SCI: use reanimate instead of BitsShow() when removing menusMartin Kiewitz
2010-01-19SCI: Remove upper 4 bits when drawing lines on EGA games (fixes window colors...Martin Kiewitz
2010-01-19Delete the inner music driver when MidiPlayer_AdLib() is destroyed, not in cl...Filippos Karapetis
2010-01-19SCI: Still limit lower boundary in SCI1.1, moved upper priority boundary limi...Martin Kiewitz
2010-01-19SCI: don't limit priority bands in sci1.1 (fixes swimmer in lsl6)Martin Kiewitz
2010-01-19SCI: implemented priority bands support for sci1.1 picture resources, fixed l...Martin Kiewitz
2010-01-19sword1: removed a leftover semicolonFabio Battaglia
2010-01-19SWORD1: Fix memory leak in PSX audio code (seems to have been there for quite...Max Horn
2010-01-19Convert more engines from Mixer::playRaw to Mixer::playInputStreamMax Horn
2010-01-19SAGA: Move from Mixer::playRaw to playInputStream; add FIXME regarding sounds...Max Horn
2010-01-19Remove loop start/end params from Mixer::playRaw; convert some code from Mixe...Max Horn
2010-01-19Get rid of Mixer::FLAG_REVERSE_STEREO; also change SCUMM's iMuse Digital emul...Max Horn