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2014-01-23FULLPIPE: Implement sceneHandlerFinal_startFinal()Eugene Sandulenko
2014-01-23FULLPIPE: Implement sceneHandlerFinal_fallCoin()Eugene Sandulenko
2014-01-23FULLPIPE: More code to sceneFinalEugene Sandulenko
2014-01-23FULLPIPE: Implement sceneHandlerFinal()Eugene Sandulenko
2014-01-23FULLPIPE: Implement sceneFinal_updateCursor()Eugene Sandulenko
2014-01-23FULLPIPE: Plug sceneFinal inEugene Sandulenko
2014-01-23FULLPIPE: Initial code for sceneFinalEugene Sandulenko
2014-01-23Merge pull request #424 from wjp/amigaos4-fsWillem Jan Palenstijn
2014-01-22AMIGAOS4: Clarify virtual fs root nodeWillem Jan Palenstijn
2014-01-22AMIGAOS4: Allow getParent() to work for non-directoriesWillem Jan Palenstijn
2014-01-22AMIGAOS4: Make isReadable return false for non-existent filesWillem Jan Palenstijn
2014-01-22AVALANCHE: Implement majorRedraw().uruk
2014-01-22AVALANCHE: Remove/move variables.uruk
2014-01-22AVALANCHE: Remove unused code.uruk
2014-01-22WINTERMUTE: Two minor formatting fixes.Johannes Schickel
2014-01-22FULLPIPE: Enable scene38. This completes the sceneEugene Sandulenko
2014-01-22FULLPIPE: Finish renames in scene38Eugene Sandulenko
2014-01-22FULLPIPE: Started renames in scene38Eugene Sandulenko
2014-01-22AVALANCHE: Move kTune and TuneType to Dialogs.uruk
2014-01-21OPENGL: Properly query for OpenGL errors.Johannes Schickel
2014-01-21BUILD: Remove now superfluous _taskbar=no in Wii specific configuration.Johannes Schickel
2014-01-21Merge pull request #421 from lordhoto/taskbar-cleanupJohannes Schickel
2014-01-21FULLPIPE: Complete sceneHandler38_animateAlcoholics()Eugene Sandulenko
2014-01-21Merge pull request #413 from AReim1982/masterDavid Turner
2014-01-21BUILD: Auto detect taskbar support.Johannes Schickel
2014-01-21BUILD: Rename libunity support variable to "USE_UNITY" instead of "USE_TASKBA...Johannes Schickel
2014-01-21WINTERMUTE: Enable Wintermute by default.Einar Johan Trøan Sømåen
2014-01-21FULLPIPE: Started implementation of sceneHandler38_animateAlcoholics()Eugene Sandulenko
2014-01-21FULLPIPE: Implement sceneHandler38_propose()Eugene Sandulenko
2014-01-21FULLPIPE: Implement sceneHandler38_point()Eugene Sandulenko
2014-01-21FULLPIPE: Implement sceneHandler38_hammerKick()Eugene Sandulenko
2014-01-21WII: Implement changes needed by DevKitPPC R26 and laterAReim1982
2014-01-21WINTERMUTE: Avoid using Graphics::copyFrom to copy FMV-frames.Einar Johan Trøan Sømåen
2014-01-21WINTERMUTE: Special-case FMV-handling to not fill the screen with background ...Einar Johan Trøan Sømåen
2014-01-21WINTERMUTE: Fix bug that prevented the opaque and binary blit speedups from w...Einar Johan Trøan Sømåen
2014-01-19FULLPIPE: Implement sceneHandler38_tryTakeBottle() and postHammerKick()Eugene Sandulenko
2014-01-19FULLPIPE: Implement sceneHandler38_drink()Eugene Sandulenko
2014-01-19FULLPIPE: Implement sceneHandler38()Eugene Sandulenko
2014-01-19FULLPIPE: Implement scene38_setBottleState()Eugene Sandulenko
2014-01-19FULLPIPE: Plug scene38 inEugene Sandulenko
2014-01-19FULLPIPE: Initial code for scene38Eugene Sandulenko
2014-01-18NEVERHOOD: Add a todo in the readme related to engine dataStrangerke
2014-01-18MORTEVIELLE: Enable engine by defaultStrangerke
2014-01-18CONFIGURE: Disable taskbar integration for Dreamcast.D G Turner
2014-01-18FULLPIPE: Silence GCC warnings.Torbjörn Andersson
2014-01-18FULLPIPE: Renames in scene37. This completes the sceneEugene Sandulenko
2014-01-18FULLPIPE: Implement sceneHandler37_updateRing()Eugene Sandulenko
2014-01-18FULLPIPE: Plug scene37 inEugene Sandulenko
2014-01-18FULLPIPE: Implement sceneHandler37_setRingsState()Eugene Sandulenko
2014-01-18FULLPIPE: Implement sceneHandler37()Eugene Sandulenko