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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-04-05
TITANIC: Set up cursors enum with better names
Paul Gilbert
2016-04-05
TITANIC: Fix setting cursor when highlighting object
Paul Gilbert
2016-04-05
TITANIC: Fix loading of game object bounds
Paul Gilbert
2016-04-05
TITANIC: Fix loading of ycursors.avi video that contains mouse cursors
Paul Gilbert
The mouse ccursor is now working correctly in-game, and correctly changing when different areas of the view are highlighted
2016-04-05
TITANIC: Fix display of initial cursor
Paul Gilbert
2016-04-04
TITANIC: Hacked copy of AVIDecoder to handle ycursors.avi
Paul Gilbert
Mouse cursor is now somewhat correctly showing
2016-04-04
TITANIC: Implement OSVideoSurface::setupMap
Paul Gilbert
2016-04-04
TITANIC: Implemented STFont::copyRect
Paul Gilbert
2016-04-04
TITANIC: Further work on STFont character drawing
Paul Gilbert
2016-04-03
TITANIC: Implement font loading
Paul Gilbert
2016-04-03
TITANIC: Fix reading resources from game executable
Paul Gilbert
2016-04-03
TITANIC: Move most of the root classes into new support/ folder
Paul Gilbert
2016-04-03
TITANIC: Working on font loading
Paul Gilbert
2016-04-02
TITANIC: Further work on CPetControlSub12 drawing
Paul Gilbert
2016-04-02
TITANIC: Implemented ScreenManager fillRect
Paul Gilbert
2016-04-01
TITANIC: Implement overall PET inventory draw method
Paul Gilbert
2016-04-01
TITANIC: Implementing CPetInventory setup
Paul Gilbert
2016-04-01
TITANIC: Simplified item strings setup
Paul Gilbert
2016-04-01
TITANIC: Added item strings
Paul Gilbert
2016-04-01
TITANIC: Moved gfx/ pet classes into pet_control/
Paul Gilbert
2016-04-01
TITANIC: Implement CPetFrame event handling
Paul Gilbert
2016-04-01
TITANIC: Simplify the area switches used in PET control methods
Paul Gilbert
2016-04-01
TITANIC: Implement PET message handlers
Paul Gilbert
2016-04-01
TITANIC: Implement PET CMouseButtonDownMsg handling
Paul Gilbert
2016-03-31
TITANIC: Implement keyboard event handling
Paul Gilbert
2016-03-31
TITANIC: Beginnings of PET event handling code
Paul Gilbert
2016-03-31
TITANIC: Implement CPetFrame::setArea
Paul Gilbert
2016-03-31
TITANIC: PET frame is now showing
Paul Gilbert
2016-03-31
TITANIC: Implement CTreeItem::getHiddenRoom
Paul Gilbert
2016-03-31
TITANIC: Implement CPetFrame setup and drawing code
Paul Gilbert
2016-03-31
TITANIC: Implemented CPetGfxElement setup method
Paul Gilbert
2016-03-31
TITANIC: Rename CPetGraphic to CPetGfxElement to avoid naming clash
Paul Gilbert
2016-03-31
TITANIC: Work on implementing CDROM Tray class
Paul Gilbert
2016-03-31
Merge branch 'titanic' of https://github.com/dreammaster/scummvm into titanic
Paul Gilbert
2016-03-31
TITANIC: Renamed CPetVal to CPetGraphic
Paul Gilbert
2016-03-30
TITANIC: Fleshing out CPetFrame
Paul Gilbert
2016-03-30
TITANIC: Implement CPetVal drawing
Paul Gilbert
2016-03-30
TITANIC: Fleshing out CPetVal
Paul Gilbert
2016-03-30
TITANIC: Flesh out the CPETElement class
Paul Gilbert
2016-03-29
TITANIC: Debugger command to turn PET on or off
Paul Gilbert
2016-03-29
TITANIC: Beginnings of PET drawing
Paul Gilbert
2016-03-29
TITANIC: Fix PET post-loading
Paul Gilbert
2016-03-29
TITANIC: More PET renaming, implemented setArea
Paul Gilbert
2016-03-29
TITANIC: More renamings of PET sections
Paul Gilbert
2016-03-29
TITANIC: Renaming for PET inventory section
Paul Gilbert
2016-03-29
TITANIC: Fix handling of transparency
Paul Gilbert
2016-03-29
TITANIC: Fix initial loading of game object images
Paul Gilbert
2016-03-28
TITANIC: Implemented CGameObject::checkPoint
Paul Gilbert
2016-03-28
TITANIC: Implemented CCDROM and various support stuff
Paul Gilbert
2016-03-28
TITANIC: Fleshed out CDeadArea class
Paul Gilbert
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