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2003-12-16check speech subdirectory for speech.clu as wellJonathan Gray
svn-id: r11682
2003-12-16use specified language setting instead of hardcoding germanJonathan Gray
svn-id: r11681
2003-12-16Add capture mouse option, patch #860831Travis Howell
Uses Ctrl m to toggle, since that is closest to original games. Disabled by default. svn-id: r11680
2003-12-16compilation fixesJonathan Gray
svn-id: r11679
2003-12-16Fix for bug #856624, "FT: '.' key wipes out conversation responses".Torbjörn Andersson
svn-id: r11678
2003-12-16updated for sword1Paweł Kołodziejski
svn-id: r11677
2003-12-16there is allready definitions for MIN/MAXPaweł Kołodziejski
svn-id: r11676
2003-12-16 o FreeBSD specifix fix. I am not sure it is applicable to every UnixEugene Sandulenko
svn-id: r11675
2003-12-16Add sword1Travis Howell
svn-id: r11674
2003-12-16Update for simon1Travis Howell
svn-id: r11673
2003-12-16ignore depsTravis Howell
svn-id: r11672
2003-12-16Remove old hackTravis Howell
svn-id: r11671
2003-12-16Add some additional simon1 amiga code from tsuteiuQ, not working right yet.Travis Howell
svn-id: r11670
2003-12-16revert one of kirben's changesRobert Göffringmann
svn-id: r11669
2003-12-16newlinesTravis Howell
svn-id: r11668
2003-12-16Add sworrd 1 makefile changesTravis Howell
svn-id: r11667
2003-12-16Add sword1 makefile changesTravis Howell
svn-id: r11666
2003-12-16added mixer flag for little endian samplesRobert Göffringmann
svn-id: r11665
2003-12-16Broken Sword 1: initial importRobert Göffringmann
svn-id: r11664
2003-12-15indentionMax Horn
svn-id: r11663
2003-12-15Fix for bug #751670, thanks to MadMoose (I am not quite happy with the ↵Max Horn
situation, but hey, at least this helps :-) svn-id: r11662
2003-12-15Add commentTravis Howell
svn-id: r11661
2003-12-15Ooops, wrong bug id.Travis Howell
svn-id: r11660
2003-12-15Add commentTravis Howell
svn-id: r11659
2003-12-15No stat.h on PalmOSChris Apers
svn-id: r11658
2003-12-15Removed obsolete stuffsChris Apers
svn-id: r11657
2003-12-15Removed 'fullscreen' option (PalmOS)Chris Apers
svn-id: r11656
2003-12-15Correct nameChris Apers
svn-id: r11655
2003-12-15Stops zak losing his body.Travis Howell
svn-id: r11654
2003-12-15Add extra color table entry for v1 games, for inventory/sentence color.Travis Howell
svn-id: r11653
2003-12-15clear command text in pinnacle room when there is no valid place under the ↵Gregory Montoir
cursor svn-id: r11652
2003-12-15cleanupGregory Montoir
svn-id: r11651
2003-12-15Small color table correction for demo mode of v1 maniacTravis Howell
svn-id: r11650
2003-12-15Tiny whitespace change. (No, as a matter of fact I don't have anythingTorbjörn Andersson
better to do. :-) svn-id: r11649
2003-12-15Detect restart key in v1-v2 games and use confirmation.Travis Howell
svn-id: r11648
2003-12-15removed no needed anymore definesPaweł Kołodziejski
svn-id: r11647
2003-12-15fixed warningPaweł Kołodziejski
svn-id: r11646
2003-12-15added temporally INSANE definePaweł Kołodziejski
svn-id: r11645
2003-12-15updatePaweł Kołodziejski
svn-id: r11644
2003-12-15 o Outstanding seeking bug is fixedEugene Sandulenko
o Killed many bugs in actors' handlers o Implemented rest of the actors svn-id: r11643
2003-12-15two audio TODOsMax Horn
svn-id: r11642
2003-12-14re-enable keyboard commandsGregory Montoir
svn-id: r11641
2003-12-14Let's spell it out: c-o-d-e r-e-u-s-e :-)Max Horn
svn-id: r11640
2003-12-14don't call Command::changeObjectState() on itemsGregory Montoir
svn-id: r11639
2003-12-14Mostly cleanups, but I believe this also fixes an endian problem in theTorbjörn Andersson
"restart script" opcode. To actually verify this, though, I'd need to find a case where any other script than script 0 at offset 0 is restarted... svn-id: r11638
2003-12-14Fixed a potential crash bug where an audio buffer would be freed at the endTorbjörn Andersson
of an animated cutscene while the mixer was still using it. Oddly enough, I didn't encounter this bug when I played through the game recently, but today it happened every time at the end of the cutscene where Nico finds the jaguar stone. svn-id: r11637
2003-12-14OoopsTravis Howell
svn-id: r11636
2003-12-14Always confirm restartTravis Howell
svn-id: r11635
2003-12-14add check before accessing ObjectData (only for safety)Gregory Montoir
svn-id: r11634
2003-12-14Enable restart key in later games.Travis Howell
We could use a confirmation dialog. svn-id: r11633