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2012-06-17Merge pull request #244 from clone2727/football2002-wdayJohannes Schickel
2012-06-17COMMON: Change pulseEvent to better reflect how it works in WindowsPaul Gilbert
2012-06-17GROOVIE: Fix 'off-by-one' when searching for ROQs by nameScott Thomas
2012-06-17SAGA: Workaround fix for IHNM pathfinding glitches.D G Turner
2012-06-16GOB: Fix a segfault when quitting AJ's WorldSven Hesse
2012-06-16GOB: Add a SaveLoad class for AJ's WorldSven Hesse
2012-06-16GOB: Add a proper GameType for AJ's WorldSven Hesse
2012-06-16GOB: Correct the name of A.J.'s World of DiscoverySven Hesse
2012-06-15AUDIO: Make sure maxtrax and tfmx are compiled in with dynamic modulesMatthew Hoops
2012-06-16AUDIO: gob uses protracker tooSven Hesse
2012-06-16NEWS: Ooops, proper alphabetical orderingSven Hesse
2012-06-16GOB: Add Little Red to the gob games list commentSven Hesse
2012-06-16README: Add Little Red to the gob games listSven Hesse
2012-06-16NEWS: Mention Little Red supportSven Hesse
2012-06-16GOB: Remove a superfluous semicolonSven Hesse
2012-06-16GOB: Loop the Little Red title musicSven Hesse
2012-06-16GOB: Shut up Little Red's warning about gob func 1 and 2Sven Hesse
2012-06-16GOB: Use the full title for Little Red Riding HoodSven Hesse
2012-06-16GOB: Fix mult object collision detection I broke in 2007Sven Hesse
2012-06-15SCI: Change getClassAddress() to only require the caller segmentFilippos Karapetis
2012-06-15SCI: Also skip a robot video in the Lighthouse demoFilippos Karapetis
2012-06-15SCI: Replace RAW_IS_OBJECT with a methodFilippos Karapetis
2012-06-15SCI: Fix warningsFilippos Karapetis
2012-06-15Revert "SCI: Change Script::getObject() to accept a reg_t"Filippos Karapetis
2012-06-15GOB: Add a resource size workaround for Little RedSven Hesse
2012-06-15GOB: Implement Util::getKeyState() for Little RedSven Hesse
2012-06-15TOON: Simplify code in Animation::drawFrameWithMaskAndScale().D G Turner
2012-06-15SCI: Further cleanup of the script codeFilippos Karapetis
2012-06-15SCI: Skip playing of the unsupported robot video 1003 in RAMAFilippos Karapetis
2012-06-15SCI: _propertyOffsetsSci3 and classpos should be 32-bit integersFilippos Karapetis
2012-06-15SCI: Clean up the script initialization codeFilippos Karapetis
2012-06-15SCI: Change Script::getObject() to accept a reg_tFilippos Karapetis
2012-06-15SCI: Limit floodfill hack to GK1Filippos Karapetis
2012-06-15SCUMM: The target and Wii releases of a few HE games are HE101, since they ha...Travis Howell
2012-06-15NEWS: Add Fixes in HE98 version of Pajama Sam's Lost & Found.Travis Howell
2012-06-15SCUMM: Fix rect bounds in getPolygonOverlap()Matthew Hoops
2012-06-15SCUMM: Adjust some wiz image ops and flood fill rectsMatthew Hoops
2012-06-15AUDIO: Implement a missing Protracker featureSven Hesse
2012-06-15GOB: Add class Inter_LittleRedSven Hesse
2012-06-15GOB: Add a proper GameType for Little RedSven Hesse
2012-06-14GOB: Fix a failed assert in Litte Red Riding HoodSven Hesse
2012-06-14TOON: Fix two latent off-by-one errors in Character Class.D G Turner
2012-06-14Merge branch 'toon-RAM-reduction'D G Turner
2012-06-14TOON: Change Pathfinding weight buffers to uint16.D G Turner
2012-06-14GOB: Fix an uninitialised value in Geisha's PenetrationSven Hesse
2012-06-14GOB: Remove useless variableSven Hesse
2012-06-14GOB: Fix a "condition depends on uninitialised value" in GeishaSven Hesse
2012-06-14GOB: Fix stupid typo/bug I introduced in 2007Sven Hesse
2012-06-14TOON: Replace Character _currentPath static buffers with Common::Array.D G Turner
2012-06-14SCI: Change the script buffer size to be a size_t as wellFilippos Karapetis