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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-01-15
Ooops, looping should have been left enabled.
Travis Howell
2006-01-15
Fix sound channel selection in HE95+ games.
Travis Howell
2006-01-15
Cleanup unused parts of HE sound code.
Travis Howell
2006-01-15
Update md5s for ru simon2.
Travis Howell
2006-01-15
Fix sound priority value in HE games.
Travis Howell
2006-01-15
Update confusing warning.
Travis Howell
2006-01-14
Added an error() to drawString to catch charset mask usage in V7+ games, if a...
Max Horn
2006-01-14
Implemented "cmd_loadPageFromDisk" and "cmd_savePageToDisk".
Johannes Schickel
2006-01-14
Lowered FluidSynth's default gain, and added config file and command-line
Torbjörn Andersson
2006-01-14
Doc update: Added coremidi driver; removed obsolete amidi driver; updated & c...
Max Horn
2006-01-14
Print out save version and stored MD5 on debug level 2.
Eugene Sandulenko
2006-01-14
Removed unnecessary newline in debugging message.
Torbjörn Andersson
2006-01-14
Fixed bug # 1401236. (KYRA: Erroneous animation in the pantheon of moonlight).
Johannes Schickel
2006-01-14
Fixes delay while waiting for the voice in the intro.
Johannes Schickel
2006-01-14
Added a Gob2 opcode stub
Sven Hesse
2006-01-14
Corrected the bug I introducted into executeGoblinOpcode()'s unimplemented op...
Sven Hesse
2006-01-14
Restore the alphabetical order of the platforms (this should really be done b...
Max Horn
2006-01-14
Patch #1403763 (tiny fix for LaTeX documentation generation, concerning line ...
Max Horn
2006-01-14
HE80+ games may redraw all actors via scumm variable.
Travis Howell
2006-01-14
Added copy protection skipping; Fixed Inter::getOpcodeGoblinDesc()
Sven Hesse
2006-01-14
Should have commited this too.
Travis Howell
2006-01-14
Update
Travis Howell
2006-01-14
Add SegaCD platform and remove SegaCD specific game Id.
Travis Howell
2006-01-14
Switch warning to debug message.
Travis Howell
2006-01-14
Fix detection of Maniac Mansion V1 demo.
Travis Howell
2006-01-14
HE99+ games may run an additional script during main loop.
Travis Howell
2006-01-14
Correct HE version for several Germans demos.
Travis Howell
2006-01-14
A few fixes for sound opcodes in HE games.
Travis Howell
2006-01-14
Correct HE version for several Germans versions.
Travis Howell
2006-01-14
Missed one.
Travis Howell
2006-01-14
Add Spanish versions of Simon the Sorcerer 1 (DOS Floppy) && Simon the Sorcer...
Travis Howell
2006-01-13
Reorganized the sound code a bit and fixed bug # 1404414 (Missing speech patt...
Johannes Schickel
2006-01-13
Correct HE version for several Germans versions.
Travis Howell
2006-01-13
Committed patch # 1404734 (KYRA: kyra/kyra.cpp small build warning fix)
Johannes Schickel
2006-01-13
implement IHNM verb mapper
Andrew Kurushin
2006-01-13
Hopefully fixed IHNM sprite clipping. (IHNM sprites are upside down
Torbjörn Andersson
2006-01-13
fix IHNM walk limit
Andrew Kurushin
2006-01-13
Add German version of Putt-Putt Travels Through Time demo.
Travis Howell
2006-01-13
Add German version of Pajama Sam 2 demo.
Travis Howell
2006-01-13
Add German version of Spy Fox 1 demo.
Travis Howell
2006-01-13
Add German version of Freddi Fish 3 demo.
Travis Howell
2006-01-13
Ooops
Travis Howell
2006-01-13
Add German version of Pajama Sam 1.
Travis Howell
2006-01-13
Implemented a few drawing functions used by the menu, corrected a few incorrect
Oystein Eftevaag
2006-01-12
Fixing bug #1402511 ("Invalid reads during startup")
Sven Hesse
2006-01-12
Fixed some issues with fading sound.
Johannes Schickel
2006-01-12
Fixed sound while loading games and fixed bug # 1403370.
Johannes Schickel
2006-01-12
Implemented 'ingame' sound handling, and named the unknown opcodes from the c...
Johannes Schickel
2006-01-12
Minor changes for FF.
Travis Howell
2006-01-11
Fix warnings.
Eugene Sandulenko
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