index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2014-05-10
MADS: Implement scene 511
Strangerke
2014-05-10
MADS: Start implementing scene 701
Filippos Karapetis
2014-05-10
MADS: Split verbs from nouns
Filippos Karapetis
2014-05-10
MADS: Implement scene 515
Strangerke
2014-05-10
MADS: Implement scene 513
Strangerke
2014-05-10
MADS: Implement scene 512
Strangerke
2014-05-09
MADS: Greyscale fading now close to the original
Paul Gilbert
2014-05-09
MADS: Changed greyList to use original style insertion sort
Paul Gilbert
2014-05-09
MADS: Implement scene 511
Strangerke
2014-05-09
MADS: Remove superfluous empty scene methods
Filippos Karapetis
2014-05-09
MADS: Implement scene 508
Strangerke
2014-05-09
MADS: Implement scene 507
Strangerke
2014-05-08
MADS: Implement scene 506
Strangerke
2014-05-08
MADS: Bugfix for shooting down the monkey
Filippos Karapetis
2014-05-08
MADS: Replace some magic bomb status values with their friendly name
Filippos Karapetis
2014-05-08
MADS: Remove trailing whitespace
Filippos Karapetis
2014-05-08
MADS: Use friendly names in globals
Filippos Karapetis
2014-05-08
MADS: Use friendly name for global 36 (monkey status)
Filippos Karapetis
2014-05-08
MADS: Bugfix for combining the poison darts with the plant stalk
Filippos Karapetis
2014-05-08
MADS: Add a FIXME in UserInterface::updateInventoryScroller()
Filippos Karapetis
2014-05-08
MADS: Bugfix for using objects on dynamic hotspots
Filippos Karapetis
2014-05-08
MADS: Use friendly name for the deep pit in scene 208
Filippos Karapetis
2014-05-08
MADS: Use the font friendly name in Scene::clearMessageList()
Filippos Karapetis
2014-05-08
MADS: Reset the font in KernelMessages::reset()
Filippos Karapetis
2014-05-08
MADS: Synchronize the remaining local scene variables for Rex scene group 4
Filippos Karapetis
2014-05-08
MADS: Synchronize local scene variables for Rex scene group 3
Filippos Karapetis
2014-05-08
MADS: Fix typo in NebularGlobals::synchronize()
Filippos Karapetis
2014-05-07
MADS: Add recently added fields in Scene205::synchronize()
Strangerke
2014-05-07
MADS: Implement Scene205::Actions, some polishing
Strangerke
2014-05-07
MADS: Implement scene 505
Strangerke
2014-05-07
MADS: Synchronize local scene variables for Rex scene group 2
Filippos Karapetis
2014-05-07
MADS: Synchronize local scene variables for Rex scene group 1
Filippos Karapetis
2014-05-07
MADS: Implement Rex Nebular scene 702 and add some nouns
Filippos Karapetis
2014-05-07
MADS: Rename difficulty constants to match IDB, implement scene 504
Strangerke
2014-05-06
MADS: Fixes for correctly setting up grey fading palette intensities
Paul Gilbert
2014-05-07
MADS: Implement Rex Nebular scene 752
Filippos Karapetis
2014-05-07
MADS: Implement Rex Nebular scene 710
Filippos Karapetis
2014-05-06
MADS: Implement scene 503
Strangerke
2014-05-06
MADS: Implement scene 501
Strangerke
2014-05-06
MADS: Index and document all Dragonsphere scenes
Filippos Karapetis
2014-05-06
MADS: Index and document all Phantom scenes
Filippos Karapetis
2014-05-06
MADS: Fix loading of V2 hotspots
Filippos Karapetis
2014-05-06
MADS: Fix scene loading for V2 games
Filippos Karapetis
2014-05-06
MADS: Restore accidentally reverted code
Filippos Karapetis
2014-05-06
MADS: Document all game scenes, and allow entering unimplemented scenes
Filippos Karapetis
2014-05-06
MADS: Add a sanity check to scene 413
Filippos Karapetis
2014-05-06
MADS: Add a sanity check for color 255
Filippos Karapetis
2014-05-05
MADS: Fix teleporter booths to show booth code as 4 digits
Paul Gilbert
2014-05-05
MADS: Fix code display in Teleporter room
Strangerke
2014-05-05
MADS: Implement scene6XX::setPlayerSpritesPrefix and scene6xx::sceneEntrySound
Strangerke
[prev]
[next]