Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-25 | I18N: Always search engine files in lexical order. | Johannes Schickel | |
2016-01-25 | I18N: Update POTFILES. | Johannes Schickel | |
Powered by: grep -rl '_s("\|_("' | sort | uniq And afterwards some manual processing to strip out engine specific files and to make it match our order in POTFILES. | |||
2016-01-25 | I18N: Update German translation | rootfather | |
This updates the German language file. Two SCI related strings are added, one string that was not entirely clear is updated and fixed. de_DE.po is now based on scummvm.pot as of commit 94207fbfb7a9090280c93f199a006e400aef6c24. | |||
2016-01-25 | LAB: Wait for the end of sound effects when they are played in Diff files. ↵ | Strangerke | |
Fixes toilet noises. | |||
2016-01-25 | LAB: Add a workaround to load the right file in rooms 121 & 122 (Dos and ↵ | Strangerke | |
Windows) | |||
2016-01-25 | LAB: Do not crash the DOS version in case of missing file as some files are ↵ | Strangerke | |
known to be missing in the original | |||
2016-01-24 | LAB: Add a workaround for DOS version using long filenames | Strangerke | |
2016-01-24 | I18N: Update translations.dat | Eugene Sandulenko | |
2016-01-24 | I18N: Updated Russian translation | Eugene Sandulenko | |
2016-01-24 | I18N: Update Ukrainian translation | Eugene Sandulenko | |
2016-01-24 | I18N: Update Hungarian translation. Patch #1621 | Eugene Sandulenko | |
2016-01-24 | GUI: Move PredicitveDialog enums inside class declaration. | Johannes Schickel | |
2016-01-24 | GUI: Fix pointer formatting in ThemeEngine.cpp. | Johannes Schickel | |
2016-01-24 | GUI: Use "button" instead of "btn" in variable names. | Johannes Schickel | |
2016-01-24 | GUI: Reduce scope of variable in PredictiveDialog::processButton. | Johannes Schickel | |
2016-01-24 | GUI: Fix typo in comment in predictivedialog.cpp. | Johannes Schickel | |
2016-01-24 | GUI: Improve naming of PredictiveDialog's members. | Johannes Schickel | |
2016-01-24 | GUI: Make PredictiveDialog::_btns a fixed size array. | Johannes Schickel | |
2016-01-24 | GUI: Add constructor instead of duplicating initialization. | Johannes Schickel | |
2016-01-24 | GUI: Improve variable naming in PredictiveDialog. | Johannes Schickel | |
2016-01-24 | GUI: Set PredictiveDialog's debug output to level 5+. | Johannes Schickel | |
2016-01-24 | GUI: Only use image for delete when applicable in PredictiveDialog. | Johannes Schickel | |
2016-01-24 | GUI: Formatting fixes in predictivedialog.cpp. | Johannes Schickel | |
2016-01-24 | I18N: Regenerate the translations data file | Thierry Crozat | |
2016-01-24 | I18N: Update french translation | Thierry Crozat | |
2016-01-24 | I18N: Update scummvm.pot and merge changes into po files | Thierry Crozat | |
This adds translations for two strings in the SCI engine. | |||
2016-01-24 | I18N: Update German language file | rootfather | |
This updates the German language file to .pot revision ee3e40abc18acd685bb15832fca8f49fc0150b22. | |||
2016-01-24 | LAB: Remove testing flag on the Amiga version, set it as unsupported | Strangerke | |
2016-01-24 | LAB: Fix DOS filename in speciallocks | Strangerke | |
2016-01-23 | LAB: Mark all versions as testing | Filippos Karapetis | |
2016-01-23 | LAB: Move mouse code in interfaceOn, for consistency with interfaceOff | Filippos Karapetis | |
2016-01-22 | PARALLACTION: Clarify source for the binary blob | Eugene Sandulenko | |
2016-01-22 | SCI32: PQ4 seems to support high resolution too | Martin Kiewitz | |
2016-01-22 | SCI: add user option for high resolution graphics | Martin Kiewitz | |
Instead of choosing Windows as platform, users can now also simply click this option for Gabriel Knight 1 + King's Quest 6 Defaults to high resolution graphics | |||
2016-01-22 | COMMON: Add another GUIO game option flag. | Johannes Schickel | |
We still can only display 7 options in our GUI though. Blame m_kiewitz if anybody runs into that issue now. He wanted this. | |||
2016-01-21 | COMMON: Use spaces for beautifying formatting. | Johannes Schickel | |
2016-01-21 | AGI: Give a nicer error message on invalid render mode. | Johannes Schickel | |
2016-01-21 | I18N: Update scummvm.pot. | Johannes Schickel | |
2016-01-21 | COMMON: Allow translation of PC-98 render modes. | Johannes Schickel | |
2016-01-21 | COMMON: Use our standard FM-TOWNS spelling for render modes. | Johannes Schickel | |
2016-01-21 | COMMON: Add render modes for Apple IIgs and Atari ST. | Johannes Schickel | |
On request of m_kiewitz who wants to use it for AGI. | |||
2016-01-20 | SCI: Fix SCI32 hires detection making PQ4 unusably slow | Colin Snover | |
2016-01-20 | SCI: Fix SCI32 kPalVary subops 1, 4, 5, 7, 8, 9 using wrong indexes | Colin Snover | |
2016-01-19 | AGI: fix Apple IIgs sound invalid memory access | Martin Kiewitz | |
check curInstrument pointer inside midiNoteOff also improving readability a bit by cleanup | |||
2016-01-19 | AGI: reverse Apple IIgs stereo cleanup | Martin Kiewitz | |
2016-01-19 | AGI: reverse stereo for Apple IIgs + cleanup | Martin Kiewitz | |
According to Apple IIgs emulator and recorded music on Apple IIgs, it seems that stereo was reversed. Melody in games seems to be playing on left channel and not on the right one. | |||
2016-01-18 | MADS: Extra conversation dialog setup | Paul Gilbert | |
2016-01-18 | AGI: fix Apple IIgs sound code + cleanup | Martin Kiewitz | |
fixes several crash possibilities including uninitialized .chn | |||
2016-01-17 | MADS: Fix loading of conversation dialog messages | Paul Gilbert | |
2016-01-17 | MADS: Beginnings of loading Phantom-style dialogs | Paul Gilbert | |