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AgeCommit message (Expand)Author
2002-11-08Fix Indy3 "Guard-Fighting" crash and properly fix the empty exits problemJames Brown
2002-11-08last fix didn't work properlyOliver Kiehl
2002-11-08big endian fixOliver Kiehl
2002-11-08grammerTravis Howell
2002-11-08typosTravis Howell
2002-11-08TypoTravis Howell
2002-11-08Add note about Simon gamesTravis Howell
2002-11-08Remove error and replace with proper exit function.Travis Howell
2002-11-08Changed wrong sectionTravis Howell
2002-11-08Don't attempt to play music in simon 1 demoTravis Howell
2002-11-07Add work around for simon 1 ending slowdown/freeze when music is enabled.Travis Howell
2002-11-07Add another work around and some fixme commentsTravis Howell
2002-11-07Work around to allow full ending sequence to work.Travis Howell
2002-11-07Change vc_65 to warning for nowTravis Howell
2002-11-07Add newline to end of fileTravis Howell
2002-11-07Do not commit useless debug codeNicolas Bacca
2002-11-07Possibly more devices supported : fall back to a default GDI rendering if not...Nicolas Bacca
2002-11-07class -> struct to make Visual C++ happyMax Horn
2002-11-06Initial upgrades to support MT-32 emulationJamieson Christian
2002-11-06applied patch: #634326, and changed strip ranges for after and before scumm v7,Paweł Kołodziejski
2002-11-06fix options dialogMax Horn
2002-11-06use strcat instead of sprintf+strlenMax Horn
2002-11-06why keep a seperate opcode entry & opcode description table if we can have it...Max Horn
2002-11-06moved some constants from scumm.h to gameDetector.h; this way, we don't have ...Max Horn
2002-11-06make it possible to #include imuse.h on its ownMax Horn
2002-11-06removed more unused variables; cleaned up some spacesMax Horn
2002-11-06added a FIXMEMax Horn
2002-11-06removed unused parameters from drawBompMax Horn
2002-11-06compile fixMax Horn
2002-11-06removed more typecastsMax Horn
2002-11-06removed some useless typecastsMax Horn
2002-11-06removed obsolete code; properly init variables (aquadran, can you maybe turn ...Max Horn
2002-11-06removed hardcoded valuePaweł Kołodziejski
2002-11-06Apply restore-bg part of patch 629043James Brown
2002-11-06rewrote akos5 and bomp, corrected pitch in akos16, increased range of gfxbitsPaweł Kołodziejski
2002-11-06update formating of -z output to reflect long simon game namesJonathan Gray
2002-11-06Don't attempt to play sound in simon 1 dos.Travis Howell
2002-11-05note to self: always test with precompiled headers off before checkinMax Horn
2002-11-05change save/load dialog layout a bit - no need to restrain our height so much...Max Horn
2002-11-05don't use non-portable hack to swap ints, it's so much easier using SWAPMax Horn
2002-11-05make buttons 2 pixel wider (fixes 'Options' button); don't use non-portable h...Max Horn
2002-11-05fix for bug #633087 (umlauts in GUI)Max Horn
2002-11-05fixed warningsMax Horn
2002-11-05Remove very old Indy3 hack that's no longer needed - this fixes several 'stat...James Brown
2002-11-05rewrote simon 1/2 win sound effects and more cleanupOliver Kiehl
2002-11-05Change the grail diary fix to be Indy3 specific. Fixes Monkey1VGA text positi...James Brown
2002-11-05Remove two pointless game checksTravis Howell
2002-11-05fix for bug #633082; added some asserts to catch similiar problems in the futureMax Horn
2002-11-05Small clean up of simon midi codeTravis Howell
2002-11-05Fix simon sound effects againTravis Howell