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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-05-08
o Fixed detection of Dutch Freddi1
Eugene Sandulenko
2005-05-08
Comply to our coding conventions
Max Horn
2005-05-08
Added two new methods to OSystem: grabPalette and grabRawScreen
Max Horn
2005-05-08
Added convenience methods create/free to Graphics::Surface (part of patch #11...
Max Horn
2005-05-08
Comply with our coding conventions
Max Horn
2005-05-08
oops
Max Horn
2005-05-08
Fix doxygen warning
Max Horn
2005-05-08
Fix doxygen warning
Max Horn
2005-05-08
Changed error() to warning() since it appears to be relatively harmless. Is
Torbjörn Andersson
2005-05-08
The default platform should be PC (Windows for HE70+)
Travis Howell
2005-05-08
Should be an error now.
Travis Howell
2005-05-08
HE games queue speech as sound resource 1.
Travis Howell
2005-05-08
fixed sfSceneEq bug
Andrew Kurushin
2005-05-08
Made it possible to quit while the game is asking for a CD.
Torbjörn Andersson
2005-05-08
Quitting the game now implies that the game is done fading the screen.
Torbjörn Andersson
2005-05-08
Forgot to remove this.
Torbjörn Andersson
2005-05-08
Patch #1193398 (DESTDIR patch for Makefile)
Max Horn
2005-05-08
Patch #1193795 (Adding drawLine() to Surface)
Max Horn
2005-05-08
Renamed variables to match our naming conventions; added Sound::isVoiceActive...
Max Horn
2005-05-08
Ooops, out of sync.
Travis Howell
2005-05-08
Add more dutch versions.
Travis Howell
2005-05-08
One last case for funshop titles.
Travis Howell
2005-05-08
Range checks off by 1.
Travis Howell
2005-05-08
Add case stub for funshop titles
Travis Howell
2005-05-08
No need to check for speech file in non-talkie versions.
Travis Howell
2005-05-08
Auto detect effect file type in Simon the Sorcerer 1.
Travis Howell
2005-05-08
Cleanup
Travis Howell
2005-05-08
Initial support for intensive floating point compuitations used in
Eugene Sandulenko
2005-05-08
Fix sound regressions.
Travis Howell
2005-05-08
Add dutch Spy Fox 1/2.
Travis Howell
2005-05-07
Since the gobline engine is enabled by default now, changed "enable-gob" to "...
Max Horn
2005-05-07
Goblins engine is now enabled by default.
Torbjörn Andersson
2005-05-07
Added MD5 for The Bizarre Adventures of Woodruff and the Schnibble.
Torbjörn Andersson
2005-05-07
Filter out a few more paths.
Travis Howell
2005-05-07
Additions for funshop titles.
Travis Howell
2005-05-07
HE games need larger buffer
Travis Howell
2005-05-07
More localized HE games.
Travis Howell
2005-05-07
Missed one section.
Travis Howell
2005-05-07
Add missing opcode details
Travis Howell
2005-05-07
Add eriktorbjorn's patch for:
Travis Howell
2005-05-06
Initial game detection support. I've added the MD5 sums for the games and
Torbjörn Andersson
2005-05-06
Patch #1196638 'GOB: Simple "beeper"'. Thanks eriktorbjorn.
Eugene Sandulenko
2005-05-06
Cleanup
Travis Howell
2005-05-06
Fix another doyxgen warning
Max Horn
2005-05-06
Ooops
Travis Howell
2005-05-06
Rename sprite field.
Travis Howell
2005-05-06
Use ScummVM code formatting for names.
Travis Howell
2005-05-06
Allocate all 16bit surfaces with the same bitformat as the HW surface (Fixes ...
Max Horn
2005-05-06
Rename sprite field.
Travis Howell
2005-05-06
Fix regression in demos (Failed to find correct file to md5 checksum).
Travis Howell
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