Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-19 | XEEN: More of Darkside endgame sequence | Paul Gilbert | |
2016-09-18 | XEEN: Fix merging graphic pages to screen | Paul Gilbert | |
2016-09-18 | XEEN: More of Darkside endgame sequence | Paul Gilbert | |
2016-09-18 | XEEN: Extra space in sprite line decoding as workaround for bad data | Paul Gilbert | |
2016-09-19 | DM: Remove a couple of useless checks | Strangerke | |
2016-09-19 | DM: Fix verbose warnings using GCC | Strangerke | |
2016-09-19 | DM: Rename members of SoundIndex | Strangerke | |
2016-09-18 | XEEN: Beginnings of Darkside endgame, subtitle code | Paul Gilbert | |
2016-09-18 | FULLPIPE: Implemented savefile loading | Eugene Sandulenko | |
2016-09-18 | DM: Rename some more enums | Strangerke | |
2016-09-18 | XEEN: Stop audio if intro sequence aborted | Paul Gilbert | |
2016-09-18 | OPENGL: Make sure the cloud icon is cleared immediatly after it is hidden | Bastien Bouclet | |
2016-09-18 | SDL: Make sure the cloud icon is cleared immediatly after it is hidden | Bastien Bouclet | |
2016-09-18 | OPENGL: Remove multithread support from displayActivityIconOnOSD | Bastien Bouclet | |
It is no longer being called by another thread. | |||
2016-09-18 | CLOUD: Change the cloud icon to be updated by the main thread | Bastien Bouclet | |
The cloud manager registers itself as an event source as a mean to be polled periodically by the GUI or engine code. The periodical polling is used to update the OSD icon indicating background sync activity. Also move the cloud icon from ConnectionManager to CloudManager, allowing to decouple icon handling from network connections updates. | |||
2016-09-18 | I18N: Regenerate translations data file | Thierry Crozat | |
2016-09-18 | I18N: Update translation template and merge changes translation files | Thierry Crozat | |
2016-09-18 | ALL: Homogeneize use of 'saved game' in messages | Thierry Crozat | |
2016-09-18 | Merge pull request #830 from lubomyr/master | Eugene Sandulenko | |
ANDROIDSDL: set default gfx_mode to 2x | |||
2016-09-18 | XEEN: Fix fade out at end of Darkside Title sequence | Paul Gilbert | |
2016-09-18 | XEEN: Support switching between fx & game music, fx fixes | Paul Gilbert | |
2016-09-18 | SCI: Add qfg1vga script patch to fix bug #9558 | Martin Kiewitz | |
This solves a game bug, that also happens when using the original interpreter, during the time where Brutus and Bruno meet at the shooting range. | |||
2016-09-18 | ANDROIDSDL: set default gfx_mode to 2x | lubomyr | |
2016-09-18 | DM: Rename members of Behavior, some more renaming | Strangerke | |
2016-09-18 | DM: rename members of DescriptionMask, PanelContent, CreatureSize, CreatureMask | Strangerke | |
2016-09-18 | DM: Rename Creature masks, move SoundMode to sound.h | Strangerke | |
2016-09-18 | FULLPIPE: Moved save-related functions to statesaver.cpp | Eugene Sandulenko | |
2016-09-18 | FULLPIPE: Implement map saving and save obfuscation | Eugene Sandulenko | |
2016-09-18 | BACKEND: When removing a save files also remove entry from timestamps file | Thierry Crozat | |
2016-09-18 | BACKENDS: Ignore timestamps for inexistent files in DefaultSaveFileManager | Thierry Crozat | |
This fixes a bug in the synchronisation of the save files to the cloud when the timestamps file contains entries for files that do no longer exist. In such a case the synchronisation would fail. | |||
2016-09-18 | SDL: Ignore outdated SDL resize event in OpenGL mode | Thierry Crozat | |
Those outdated resize events are sent from SDL_DestroyWindow when the window is fullscreen and doesn't have the SDL_WINDOW_FULLSCREEN_DESKTOP flag (thus Surface SDL is not affected). Switching resolutions in fullscreen, or switching from fullscreen to windowed will therefore cause a resize event to be received with the former fullscreen resolution after we have already setup the window to use the new resolution. If we don't ignore this event we end up with a texture size and a window size that are not consistent and for example see only a part of the texture (if the old resolution is bigger than the new one. | |||
2016-09-17 | XEEN: Changing file opening specifying archive to use enum | Paul Gilbert | |
2016-09-17 | XEEN: Fix message in dump debugger command | Paul Gilbert | |
2016-09-18 | DL: Enforce the use of CreatureType | Strangerke | |
2016-09-18 | FULLPIPE: Save header, remove debug leftovers | Eugene Sandulenko | |
2016-09-18 | FULLPIPE: Properly save object backreferences | Eugene Sandulenko | |
2016-09-18 | FULLPIPE: Remove workaround and follow the original in StaticANIObject copy ↵ | Eugene Sandulenko | |
constructor | |||
2016-09-18 | FULLPIPE: Fix StaticANIObject::getMovementIdById | Retro-Junk | |
2016-09-18 | FULLPIPE: Further work on saving | Eugene Sandulenko | |
2016-09-17 | CLOUD: Fix compilation for integer constant too large for 'long' type | Thierry Crozat | |
Hopefully all ports we have support LL constants. Otherwise we will have to find a different way to fix this. | |||
2016-09-17 | I18N: Regenerate translations.dat | Eugene Sandulenko | |
2016-09-17 | I18N: Update Ukrainian translation | Eugene Sandulenko | |
2016-09-17 | XEEN: Fix setting FX pause countdowns | Paul Gilbert | |
2016-09-17 | XEEN: Fix playback of VOC resources | Paul Gilbert | |
2016-09-17 | XEEN: Added dump command to the debugger | Paul Gilbert | |
2016-09-17 | FULLPIPE: Mass fix incorrect inhibitor flag | Retro-Junk | |
2016-09-17 | FULLPIPE: Fix teleportation when turning mid-walk | Retro-Junk | |
2016-09-17 | FULLPIPE: Turned MfcArchive into read/write stream like in original | Eugene Sandulenko | |
2016-09-17 | FULLPIPE: Implement inventory saving | Eugene Sandulenko | |
2016-09-17 | I18N: Regenerate translation data file | Thierry Crozat | |