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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-03-25
FULLPIPE: More work on scene29_initScene()
Eugene Sandulenko
2014-03-24
VOYEUR: Remove useless usage of pointer in EventManager
Strangerke
2014-03-24
FULLPIPE: More code to scene29_initScene()
Eugene Sandulenko
2014-03-23
Merge pull request #451 from chrisws/branch-1-6-1
Johannes Schickel
2014-03-23
TIZEN: fix compile errors
Chris Warren-Smith
2014-03-22
FULLPIPE: Formatting
Eugene Sandulenko
2014-03-22
FULLPIPE: Started scene29_initScene() implementation
Eugene Sandulenko
2014-03-22
CINE: Add a safeguard, split makeCommandLine() per game type
Strangerke
2014-03-22
AMIGAOS: Minor change to replace strcpy usage with safer strlcpy.
D G Turner
2014-03-22
AMIGAOS: Update CAMD midi to use output port environment variable.
raziel-
2014-03-22
CONFIGURE: Fix AmigaOS4 builds with dynamic plugins.
raziel-
2014-03-22
CONFIGURE: Modify AmigaOS debug information format to plain stabs.
raziel-
2014-03-22
FULLPIPE: Implement sceneHandler29_manJump()
Eugene Sandulenko
2014-03-22
FULLPIPE: Implement sceneHandler29_manBend()
Eugene Sandulenko
2014-03-21
TUCKER: Change the type of the return value of handleSpecialObjectSelectionSe...
Strangerke
2014-03-20
FULLPIPE: More work on scene29
Eugene Sandulenko
2014-03-20
BVBS: Use a constant instead of a variable for the snapshot size
Strangerke
2014-03-20
BVBS: Fix some uninitialized variables
Strangerke
2014-03-20
TUCKER: Fix some uninitialized variables
Strangerke
2014-03-20
FULLPIPE: Furhter work on scene29
Eugene Sandulenko
2014-03-19
NEVERHOOD: Fix some uninitialized variables
Strangerke
2014-03-19
WINTERMUTE: Add md5 for Zilm: A Game of Reflex.
JenniBee
2014-03-19
AGI: Add md5 for fangame Toby's World (Demo).
JenniBee
2014-03-19
FULLPIPE: Further work on sceneHandler29()
Eugene Sandulenko
2014-03-18
COMMON: Move some QuickTime Track variables into SampleDesc where they belong
Matthew Hoops
2014-03-18
SCUMM: Fix bug #6009 "DC: FT/Dig - Sound disappears when VMU save fails"
D G Turner
2014-03-18
FULLPIPE: Code formatting
Eugene Sandulenko
2014-03-18
TSAGE: R2R - Add current scene number in debug function Cmd_ListObjects
Strangerke
2014-03-18
FULLPIPE: Started scene29 implementaion
Eugene Sandulenko
2014-03-17
KYRA: (LOL) - fix LoLEngine::updateCompass()
athrxx
2014-03-17
KYRA: fix static resources in Russian fan translation
athrxx
2014-03-17
VOYEUR: Use a nullptr instead of a 0 in a return value
Strangerke
2014-03-16
FULLPIPE: Last renames in scene18and19. This completes the scene
Eugene Sandulenko
2014-03-16
FULLPIPE: Yet more renames in scene18 and 19
Eugene Sandulenko
2014-03-16
FULLPIPE: More vars renamed in scene18
Eugene Sandulenko
2014-03-16
FULLPIPE: More renames in scene18and19
Eugene Sandulenko
2014-03-16
LURE: Minor change to language text strings
Paul Gilbert
2014-03-16
DEVTOOLS: Fix accidental string concatenation (CID 1192645, 1192646)
Torbjörn Andersson
2014-03-16
GOB: Calculate _totResStart even if no resources follow
Sven Hesse
2014-03-16
GOB: Remove the last remnants of Draw::_vgaSmallPalette
Sven Hesse
2014-03-16
VOYEUR: Initialize an unitialized variable
Strangerke
2014-03-16
CINE: Initialize some unitialized variables
Strangerke
2014-03-16
CINE: Avoid possible string buffer overrun by using strlcpy and strlcat
Strangerke
2014-03-16
TSAGE: Remove useless variable in Voice structure entry Type 0
Strangerke
2014-03-16
TSAGE: Reduce verbosity in Sound code
Strangerke
2014-03-16
TSAGE: Change the type of two variables to boolean
Strangerke
2014-03-16
VOYEUR: Fix some missing variable initializations
Strangerke
2014-03-16
TSAGE: Prevent possible null dereferenced in sound player
Strangerke
2014-03-16
FULLPIPE: Fix compiler warning
Eugene Sandulenko
2014-03-15
FULLPIPE: Further work on scene18and19 renames
Eugene Sandulenko
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