Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-28 | TSAGE: Blue Force - Gang arrest (scene 410) - Fix dialog color for passenger | Strangerke | |
2011-10-28 | TSAGE: Silence GCC warning | Torbjörn Andersson | |
2011-10-27 | SWORD1: Fix crash when using cutscene subtitles with mac version | Thierry Crozat | |
It might have been simpler to add a bool to Text::makeTextSprite() to tell it to not byteswap the frame size when called from the movie player but I was not sure it was a good idea to have frames with different endianness stored in Text depending where they came from. | |||
2011-10-27 | GUI: Enable EGA Undithering in global options dialog | Tarek Soliman | |
GUIO_EGAUNDITHER is a positive flag unlike the rest of the GUIO negative flags like GUIO_NOASPECT and GUIO_NOSPEECH. This means the gui option is only enabled if the flag exists. This caused the gui option to be disabled in the global options dialog due to the flag not existing in the global confman domain. It is an inconvenience and a regression IMHO to have to set this flag on a game by game basis with no option to set it globally and have the games override it. Thanks Strangerke for making me clarify. Thanks LordHoto for feedback on code style. | |||
2011-10-27 | TSAGE: Implemented walk regions enabling/disabling for Blue Force | Paul Gilbert | |
2011-10-27 | TSAGE: Remove a debug trace erroneously left in ↵ | Strangerke | |
7d28b1a921c651eba52a997aec12fc451d09d353 | |||
2011-10-27 | RSAGE: BlueForce - Inside car: Rename a couple of variables | Strangerke | |
2011-10-27 | GUI: Slight formatting fix. | Johannes Schickel | |
2011-10-27 | TEENAGENT: Added missing lock in music player, replaced protected with private. | Vladimir Menshakov | |
2011-10-27 | TSAGE: Blue Force - Gang arrest: Fix a glitch, add some comments | Strangerke | |
2011-10-26 | TSAGE: Blue Force - Gang scene, fix Harrison text color, suppress useless ↵ | Strangerke | |
error() | |||
2011-10-26 | TSAGE: Blue Force- Fix bug in previous commit | Strangerke | |
2011-10-26 | TSAGE: Blue Force - Scene 410 (Gang arrest, day 1): rewrite Action4, fix ↵ | Strangerke | |
hang when trying to search the truck before the gang his in the police car | |||
2011-10-26 | TSAGE: Bugfix for headless officers in BF Day 2 inspection | Paul Gilbert | |
2011-10-26 | TSAGE: Some bugfixes and field renaming for R2 scene 100 | Paul Gilbert | |
2011-10-26 | TSAGE: Bugfix for R2 to show inventory items in the user interface | Paul Gilbert | |
2011-10-26 | TSAGE: Expanded a lot of game Id checks for Blue Force to include Ringworld ↵ | Paul Gilbert | |
2 as well | |||
2011-10-26 | TSAGE: Added R2 _shade and _effect fields to scene objects class. | Paul Gilbert | |
2011-10-26 | SCI: Renamed GfxControls to GfxControls16 | Filippos Karapetis | |
2011-10-25 | ANDROID: Match versions when checking for plugins. | Alyssa Milburn | |
2011-10-25 | ANDROID: Point the default savepath to external storage. | Alyssa Milburn | |
(If that fails, fall back to a readable app-specific directory.) | |||
2011-10-25 | ANDROID: Move from org.inodes.gus to org.scummvm. | Alyssa Milburn | |
2011-10-25 | TSAGE: Blue Force - Fix logic of item1 and item6 in scene 370 (boat, bedroom) | Strangerke | |
2011-10-25 | GUI: Fix search clear button when switching themes or resolution. | Johannes Schickel | |
This only fixes the clear button of the launcher's search. For the other clear buttons this is would be a bit more work since they are embedded in tabs. | |||
2011-10-25 | LAUNCHER: Fix MIDI override setting | Eugene Sandulenko | |
2011-10-25 | GUI: Show empty savepath as 'Default', not 'None' | Eugene Sandulenko | |
2011-10-25 | LAUNCHER: Turned erase icon white | Eugene Sandulenko | |
2011-10-25 | GUI: Refactor clear buttons | Eugene Sandulenko | |
2011-10-25 | GUI: Added clear button to paths | Eugene Sandulenko | |
2011-10-25 | LAUNCHER: Improved clear soundfont button | Eugene Sandulenko | |
2011-10-25 | LAUNCHER: benefit from PicButton being derivative of Button | Eugene Sandulenko | |
2011-10-25 | GUI: Made PicButtonWidget derivative of ButtonWidget | Eugene Sandulenko | |
2011-10-25 | LAUNCHER: Do not show clear image in classic theme | Eugene Sandulenko | |
2011-10-25 | TSAGE: Blue Force - Fix original bug when entering the boat with the gun ↵ | Strangerke | |
handy, day 1, with Harrison | |||
2011-10-25 | TSAGE: Blue Force - Rename a couple of variables in scene 360 | Strangerke | |
2011-10-25 | TSAGE: Bugfix for not being able to walk around in some BF scenes | Paul Gilbert | |
2011-10-25 | DOCS: Renamed the Spanish QuickStart to use just ANSI chars. | Jordi Vilalta Prat | |
It seems it wasn't handled properly neither by Git nor by some filesystems, so we prefer playing on the safe side. | |||
2011-10-25 | SCUMM: Initialize Sprite fields in constructor. | Alyssa Milburn | |
This fixes a crash when HE games return from init() early due to the required color mode not being available. | |||
2011-10-25 | TSAGE: Bugfix for black areas appearing in the user interface area | Paul Gilbert | |
2011-10-25 | TSAGE: Bugfix for cursor appearing in user interface in Blue Force | Paul Gilbert | |
2011-10-25 | TSAGE: Blue Force - Fix several bugs in scene 360. | Strangerke | |
Dough bug still present though (he doesn't keep his gun) | |||
2011-10-25 | TSAGE: Blue Force - Fix a couple of glitches in scene 340 (marina) | Strangerke | |
2011-10-24 | SCUMM: Fix detection of talkie Monkey Island | Tarek Soliman | |
Thanks md5 for the idea to fix the null pointer Thanks clone2727 for feedback on this and other implementations | |||
2011-10-24 | I18N: Regenerate translations data file | Thierry Crozat | |
2011-10-24 | I18N: Update Spanish translation | Thierry Crozat | |
2011-10-24 | I18N: Update Polish translation from patch #3427957 | Thierry Crozat | |
2011-10-24 | GUI: Fix missing audio drivers in Edit Game dialog. | Johannes Schickel | |
This is a regression from 77c65648b1db8f8b7b245510681eafd856798d26. Formerly the code used strtok to check for any audio related GUIO flag to be present in _guioptions. Since strtok tokenizes the string this won't really work. I changed it to use strpbrk, which searches a string for any character from a set of characters (in our case flags). The code should now have the same semantics as of before the above mentioned commit. This also gets rid of copying the gui options into a char array and a strncpy call. | |||
2011-10-24 | SCI: Add GUIO_EGAUNDITHER based on Sierra Games Versions | Strangerke | |
Thanks [md5] for the link | |||
2011-10-24 | GUI: Add GUIO EGA Dithering option | Strangerke | |
This will be used to disable the EGA dithering option | |||
2011-10-24 | GUI: in order to play it safe, re-enable the aspect checkbox if the gui ↵ | Strangerke | |
options don't contain GUIO_NOASPECT. Thanks lordHoto for pointing it |