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2006-08-25Added some actual file sizes to the MD5 tableMax Horn
svn-id: r23747
2006-08-25Add possibilitz to store file sizes in the MD5 table (for future use)Max Horn
svn-id: r23746
2006-08-25Correct platform for alternative Italian version of Simon the Sorcerer 1 ↵Travis Howell
(DOS CD) svn-id: r23745
2006-08-25fix update rect when adjusting ratio (backport)Kostas Nakos
svn-id: r23744
2006-08-23The DXA player now bases subtitle position on screen size, rather than frameTorbjörn Andersson
size. This should help people who want to use the smaller, low-quality cutscenes instead of the high-quality ones. The MPEG player probably doesn't know this trick. Maybe later. svn-id: r23742
2006-08-23Run the game detector before creating the engine. This is based entirely on aTorbjörn Andersson
recent change to the CINE engine (which in turn was based on some other engine, I forget which), and should fix bug #1544796. Of course, given how primitive the Broken Sword 2 detector is, it's easy to fool it. There isn't really any need for it to be smart, though. svn-id: r23741
2006-08-21Added version string details for one version of loom and one version of ↵Max Horn
monkeyega; some cleanup svn-id: r23739
2006-08-21Added workaround (and warnings to find corner cases) for bug #1535358Max Horn
svn-id: r23738
2006-08-21Yet another paranoia checkMax Horn
svn-id: r23737
2006-08-21cleanup & check for sentence overflowsMax Horn
svn-id: r23736
2006-08-20Updated credits with all current port builders.Eugene Sandulenko
svn-id: r23732
2006-08-20Rename VAR_MOUSEPRESENT to VAR_INPUTMODE and set the default input type to ↵Travis Howell
mouse mode. Fighting uses mouse mode by default in FOA now, just like the original game. svn-id: r23727
2006-08-19Fixed bug causing crash during saving in Saga engine, changed audio to low ↵Neil Millstone
quality. svn-id: r23726
2006-08-19Added build C target to support more engines.Neil Millstone
svn-id: r23725
2006-08-18slightly changed patch #1521412: Hardcoded path for theme filesWillem Jan Palenstijn
svn-id: r23723
2006-08-18fix bugs #1515389 and #1505868 (aka file::exists - dedicated to LordHoto) ↵Kostas Nakos
(backport) svn-id: r23722
2006-08-18fix smartphone cursor hiding when keyboard up, more logical zone function, ↵Kostas Nakos
got rid of higher sound thread priority by default. (backport) svn-id: r23720
2006-08-16Fixed pathfindingSven Hesse
svn-id: r23718
2006-08-16mention BASS v0.0303 LINC spacing fixJoost Peters
svn-id: r23717
2006-08-16Apply patch #1534805 ("BASS: Linc font too wide in version 303")Joost Peters
svn-id: r23714
2006-08-15Limit md5 computations to first 5000 bytes in gob engine.Eugene Sandulenko
svn-id: r23713
2006-08-15Add PT_BRA FT MD5 as reported in bugreport #1539740Eugene Sandulenko
svn-id: r23711
2006-08-15Change Brazilian Portuguese acronym from "pt" to "br" in case there willEugene Sandulenko
be pure Portuguese games and to make use of brazilian flag. No detection stuff is dependent on this, though BASS and Sword1 make use of it. However no autoupgrade option is implemented, should it be? svn-id: r23710
2006-08-15- adding LPGL headers to adlib sound specific filesJohannes Schickel
- stating about dual license of adlib sound specific files svn-id: r23708
2006-08-13Made FF use the same max length for every line when word-wrapping subtitles,Torbjörn Andersson
rather than using the length of the previous line. This fixes bug #1536401. svn-id: r23706
2006-08-12The ListWidget constructor already did most of what reflowLayout() does, exceptTorbjörn Andersson
calling Widget::reflowLayout(). I've simplified that by calling reflowLayout() directly instead. This may be a bit of a hack, but it was the best way I could think of to ensure that _entriesPerPage was properly initialised. It wasn't before, because _h had not been initialised, causing Valgrind to complain. svn-id: r23705
2006-08-12Whitespace.Torbjörn Andersson
svn-id: r23704
2006-08-12Ooops again, use the correct delete...Sven Hesse
svn-id: r23703
2006-08-12Ooops, free the allocated _startTot/_startTot0, too...Sven Hesse
svn-id: r23702
2006-08-12Added another field to the GameSettings for the intro.tot, because the ↵Sven Hesse
Gobliins 2 demo uses usa.tot instead svn-id: r23701
2006-08-12- Some more goblins-handling functionsSven Hesse
- Fixed some mistakes I made in the Parse_v2 functions. Now the goblins (finally) move. Also, the correct music is played in the first screen. - Found the hook for the menu - On freeing a sound slot, only stop the playing music if it's in the slot to free svn-id: r23700
2006-08-08Updates msvc8 project files.Johannes Schickel
svn-id: r23699
2006-08-08Little Common::String usage 'fix'.Johannes Schickel
svn-id: r23698
2006-08-07changed references to StringData::getString to use two parameter version ↵Paul Gilbert
rather than passing NULL values svn-id: r23697
2006-08-07Incremented required data file versionPaul Gilbert
svn-id: r23696
2006-08-07Renamed hotspot talking destination character field to make it's use clearerPaul Gilbert
svn-id: r23695
2006-08-07Reworked the talk dialog system to properly handle destination character and ↵Paul Gilbert
active item Id. Also completed ASK action handler svn-id: r23694
2006-08-07Fixed item overwriting destination character in ASK actionPaul Gilbert
svn-id: r23693
2006-08-07Enhanced Room::setTalkDialog to be passed the destination character and ↵Paul Gilbert
active item hotspot Id svn-id: r23692
2006-08-07Fixed displayMessage script method to use the new Hotspot::showMessagePaul Gilbert
svn-id: r23691
2006-08-07Dialog::showMessage transferred over to the Hotspot class. Also enhanced ↵Paul Gilbert
TalkDialog to handle being passed a destination character and active item svn-id: r23690
2006-08-07Fixed signature of GetString method - it is a destination character passed, ↵Paul Gilbert
not the current action. Also added a new method to return a decoded string with the correct definite article prefix (a/an/the) svn-id: r23689
2006-08-07Removed stripping of high two bits of hotspot name and desc field string IdsPaul Gilbert
svn-id: r23687
2006-08-06Reduced MD5 checking to 1Kb, and recalculated MD5 stringsPaul Gilbert
svn-id: r23686
2006-08-06Fix bug #1535261 FF:Dock Crash - decompressData errorTravis Howell
svn-id: r23684
2006-08-05Since we link against libvorbisfile, we should check for its presence, tooMax Horn
svn-id: r23681
2006-08-05Added missing agi.vcproj fileMax Horn
svn-id: r23680
2006-08-04Fix bug in Fluidsynth configure codeMax Horn
svn-id: r23679
2006-08-04Simplify configure code a bit, making it easier to add stuff to config.mkMax Horn
svn-id: r23678
2006-08-04Modified version of the rest of patch #1497254: Patch to add support for the ↵Max Horn
Atari ST/FreeMiNT Platform svn-id: r23677