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2004-04-23I forgot to clear the reference counter when a resource is forcibly removedTorbjörn Andersson
and I may as well clear it when a resource is read from disk as well. svn-id: r13606
2004-04-23updatePaweł Kołodziejski
svn-id: r13605
2004-04-23remove old zak256 target, if you're still using this its time to start using ↵Jonathan Gray
the zakTowns target svn-id: r13604
2004-04-23Major revamping of the BS2 memory manager and, some small changes to theTorbjörn Andersson
resource manager. All new code! All new bugs! svn-id: r13603
2004-04-22Might as well update this stuff tooMichael Pearce
svn-id: r13602
2004-04-22Couple of discrepanciesMichael Pearce
svn-id: r13601
2004-04-20Added note that the previous commit probably fixed bug #933610 as well.Torbjörn Andersson
svn-id: r13599
2004-04-20Increased _numNewNames from 50 to 100 to prevent overflow in MI2 endgame.Torbjörn Andersson
This should fix bug #936323. (There are still some game versions that use 50, but that can be fixed later, if the need arises.) svn-id: r13598
2004-04-17Removed XOR encoding stuff from File class; instead the new Scumm::XORFile ↵Max Horn
class provides this functionality now svn-id: r13597
2004-04-17Fix byte readsMax Horn
svn-id: r13596
2004-04-17Introduce ReadStream and WriteStream (as explained in my File class design ↵Max Horn
mails on scummvm-devel) svn-id: r13595
2004-04-17Amiga Monkey Island 1 sound update from Quietust:Travis Howell
Allows MP3 music support in demo and full game. svn-id: r13593
2004-04-172nd pass at install/uninstall targetsJonathan Gray
svn-id: r13592
2004-04-16Fixed const iteratorMax Horn
svn-id: r13591
2004-04-16Revert debug levelsMax Horn
svn-id: r13590
2004-04-16Unify some codeMax Horn
svn-id: r13589
2004-04-16Fixed illegal access to protected/private member on PalmOS (??)Chris Apers
svn-id: r13588
2004-04-16Rename this function and associate data with COMMON fileChris Apers
svn-id: r13587
2004-04-16more phony targetsJonathan Gray
svn-id: r13586
2004-04-16initial pass at adding install/uninstall support to configure script, also ↵Jonathan Gray
use DIR instead of PFX while here for consistency with autoconf like output svn-id: r13585
2004-04-16Makefile.mingw is no longer usedJonathan Gray
svn-id: r13584
2004-04-16update phony target listJonathan Gray
svn-id: r13583
2004-04-16CleanupTorbjörn Andersson
svn-id: r13582
2004-04-16Fix regression introduced with the mac loom copy protection changes in rev ↵Jonathan Gray
1.155, afaik all non mac versions of loom should be using that check not just pc. Fixes bug #934913 svn-id: r13581
2004-04-15Changed the type of value from char to int8. Otherwise, if char happens toTorbjörn Andersson
be unsigned, the test for if value == -31 will always fail. svn-id: r13580
2004-04-14Cleanup. (Mostly of the comments.)Torbjörn Andersson
svn-id: r13579
2004-04-14forgot thatPaweł Kołodziejski
svn-id: r13578
2004-04-13added support for compressed FOBJ chunks in smush movie files.Paweł Kołodziejski
the *.san files from 'data' dir in FT can NOT be compressed ! svn-id: r13577
2004-04-13File is not neededEugene Sandulenko
svn-id: r13576
2004-04-13Fixed warning.Torbjörn Andersson
svn-id: r13575
2004-04-13Fixed warning.Torbjörn Andersson
svn-id: r13574
2004-04-13Fixed warning. (There are plenty of warnings in the SAGA engine, but thisTorbjörn Andersson
one was obvious how to fix. :-) svn-id: r13573
2004-04-13updatePaweł Kołodziejski
svn-id: r13572
2004-04-13added experimental and buggy pull method to imuse, it's disabled by default, ↵Paweł Kołodziejski
to enable uncoment in dimuse.h define #ENABLE_PULLMETHOD svn-id: r13571
2004-04-13added CustomProcInputStreamPaweł Kołodziejski
svn-id: r13570
2004-04-13disabled SAGAPaweł Kołodziejski
svn-id: r13569
2004-04-12File is not neededEugene Sandulenko
svn-id: r13568
2004-04-12oops. Forgot the fileEugene Sandulenko
svn-id: r13567
2004-04-12More headersEugene Sandulenko
svn-id: r13566
2004-04-12Forgot to add header.Eugene Sandulenko
Please, remove SAGA engine from MSVC builds. It should be broken there until porting to OSystem is finished svn-id: r13565
2004-04-12WIP for SAGA engine.Eugene Sandulenko
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564
2004-04-12Updated to match scale2x 2.0Max Horn
svn-id: r13563
2004-04-12disabled wait in stopAllSounds in imuse digital, it can cause deadlockPaweł Kołodziejski
svn-id: r13562
2004-04-12Enable hack for old games too. don't pass larger size on to resfile_readOliver Kiehl
svn-id: r13558
2004-04-12this no longer existsJonathan Gray
svn-id: r13557
2004-04-12Skeleton unit test for array classMax Horn
svn-id: r13556
2004-04-12simple double linked list template class (completely untested)Max Horn
svn-id: r13555
2004-04-11Workaround for bug #847827 (FOA: Wrong sprite z-order at specific place)Max Horn
svn-id: r13553
2004-04-11Fixing up the mess I made out of the branches <sigh>Max Horn
svn-id: r13551
2004-04-11oopsMax Horn
svn-id: r13550