Age | Commit message (Expand) | Author |
2003-05-14 | handle EOF (Ctrl-D) a little bit better | Max Horn |
2003-05-14 | added box drawing code from the old debugger to the new debugger (and cleaned... | Max Horn |
2003-05-13 | make it possible to use stdio for the debugger, instead of the console dialog... | Max Horn |
2003-05-13 | NUM_ACTORS -> _numActors (for consistency) | Max Horn |
2003-05-13 | cleanup | Max Horn |
2003-05-13 | cleanup | Max Horn |
2003-05-13 | fixed more illegal var access in COMI | Max Horn |
2003-05-13 | renamed VAR_UNK_SCRIPT to VAR_SAVELOAD_SCRIPT; fixed V8 save/load (no (known)... | Max Horn |
2003-05-13 | Patch #736861: SDL/GL: AdvMame3x | Max Horn |
2003-05-12 | changed some internal structures, added support for true MT32 (though not yet... | Robert Göffringmann |
2003-05-12 | added method to detect which midi driver will be created | Robert Göffringmann |
2003-05-12 | swapped talkPosX and talkPosY (they were misnamed); factored out some duplica... | Max Horn |
2003-05-12 | cleanup (fixes another VC warning, too ;-) | Max Horn |
2003-05-12 | fixed another VC warning | Max Horn |
2003-05-12 | made hasCharsetMask return a bool (fixes VC compilation warnings) | Max Horn |
2003-05-12 | m$vc++ gave hundreds of constant-truncation-warnings because of this one... | Robert Göffringmann |
2003-05-12 | added a hack to draw z masks onto the screen (useful to debug potential z mas... | Max Horn |
2003-05-12 | fixed illegal var access in V7/V8 games | Max Horn |
2003-05-12 | synced with release | Max Horn |
2003-05-12 | modified akos / 'old' costume (charset) masking code to a) match each other; ... | Max Horn |
2003-05-12 | fix regression in MI1 (and possibly others) | Max Horn |
2003-05-12 | Updated code segmentation | Chris Apers |
2003-05-12 | Add Auto reset option | Chris Apers |
2003-05-12 | Add Auto reset option | Chris Apers |
2003-05-12 | Cleanup, add CTRL+q shortcut | Chris Apers |
2003-05-12 | Cleanup | Chris Apers |
2003-05-12 | make x11 backend actually compile again, seems to cry about xshmputimage when... | Jonathan Gray |
2003-05-12 | make subsections of credits ordered alphabetically | Jonathan Gray |
2003-05-12 | Rewrite | James Brown |
2003-05-11 | match rest | Max Horn |
2003-05-11 | The new (Jornada 820 inspired) GDI rendering crashes on a Jornada 680 - furth... | Nicolas Bacca |
2003-05-11 | correct version | Jonathan Gray |
2003-05-11 | Fix key mapping bug (hello SF mail server) | Nicolas Bacca |
2003-05-11 | Fix icon path | Nicolas Bacca |
2003-05-11 | COMI and Jornada 820 fixes | Nicolas Bacca |
2003-05-11 | Update build revision and help file | Nicolas Bacca |
2003-05-11 | Rewrite GDI rendering for Jornada 820, COMI fxes | Nicolas Bacca |
2003-05-11 | Update missing functions for HPC builds | Nicolas Bacca |
2003-05-11 | got permission from Endy ;) | Oliver Kiehl |
2003-05-11 | no tabs please | Max Horn |
2003-05-11 | clarification | Max Horn |
2003-05-11 | missing period | Max Horn |
2003-05-11 | Alt is the save-key, not shift | Tore Anderson |
2003-05-11 | correction: V2 mask decompression works 100% correct. We just ignore it. | Max Horn |
2003-05-11 | cleanup / tweaks (V2 masking, at least in Zakdemo, seems not to work properly... | Max Horn |
2003-05-11 | cleanup | Max Horn |
2003-05-11 | more V2 'char coord' fixes | Max Horn |
2003-05-10 | walkbox & putActor coords in V2 are in 'character coordinates' - x has to mul... | Max Horn |
2003-05-10 | work around some illegal var access' in COMI/V8 - there are more, but I am no... | Max Horn |
2003-05-10 | fixed object drawing state handling for V2 games (this shouldn't cause any re... | Max Horn |