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AgeCommit message (Expand)Author
2009-08-24Fix bug #2843387 - PUTTPUTT/FATTYBEAR: Macintosh versions assert on startup.Travis Howell
2009-08-24Some cleanup of the MSVC project filesFilippos Karapetis
2009-08-24Added code to launch the GMM save/load dialogues from the in-game Player menu...Paul Gilbert
2009-08-24Updated the MSVC project files of the SCI engine (added detection_tables.h)Filippos Karapetis
2009-08-24- Removed the code which reads the SCI version string from the game executabl...Filippos Karapetis
2009-08-24Move detection tables to separate file.Eugene Sandulenko
2009-08-24SCI: Read class table from vocab resource instead of scanning. This fixesWalter van Niftrik
2009-08-23Whitespace fix for buildbotAndre Heider
2009-08-23- Added more mappings from Sierra's internal IDs to our own ones. Hopefully, ...Filippos Karapetis
2009-08-23Fix bug #2843050 (RTZ: Crash to desktop with demo). Don't assert out when a r...Matthew Hoops
2009-08-23FormattingEugene Sandulenko
2009-08-23Removed -g from the default ASFLAGS, since older GNU as versions do not suppo...Andre Heider
2009-08-23T7G: Load VDX frame chunks into a MemoryStream rather than streaming straight...Scott Thomas
2009-08-23Fix Moonbase Commander startup.Travis Howell
2009-08-23Properly initialize _autoDouble, fixing demos that don't set a video mode on ...Sven Hesse
2009-08-22Remove more warnings from wince build.Robin Watts
2009-08-22Eliminate more warnings for buildbot.Robin Watts
2009-08-22Attempt to remove some warnings in the wince build that occur on the buildbot'sRobin Watts
2009-08-22Removed unused varAndre Heider
2009-08-22configure support for AS and ASFLAGS, and .s files in Makefile. If a port has...Andre Heider
2009-08-22Properly fixing the Lost in Time temp sprite issueSven Hesse
2009-08-22Move new configure key to more appropriate placeEugene Sandulenko
2009-08-22Document --enable-verbose-build configure optionEugene Sandulenko
2009-08-22Second attempt to fix DC and iPhone backends compilationEugene Sandulenko
2009-08-22Attempt to fix DC and iPhone backends compilationEugene Sandulenko
2009-08-22Fix endian regression, when clearing the buffer of non-cursor images.Travis Howell
2009-08-22Correct game title.Travis Howell
2009-08-22Give meaningful name to variableEugene Sandulenko
2009-08-22Correct game title.Travis Howell
2009-08-22Fixing some problems when calling the player with muted outputSven Hesse
2009-08-22Hooking up the v2 spriteUncompressor into the v6 oneSven Hesse
2009-08-22Fix OSX buildsAndre Heider
2009-08-22Patch #2826508: "Motorola A1200/E6/A1600 (motoezx) patch"Eugene Sandulenko
2009-08-22Patch #2840212: "Quiet make process"Eugene Sandulenko
2009-08-22Fix endian issue in copyFrameToBuffer().Travis Howell
2009-08-22Fixed cursor transparency for 16bit HE games on big endian architecturesAndre Heider
2009-08-2216bit support for the Wii portAndre Heider
2009-08-22Backyard Soccer MLS requires 16bit color support too.Travis Howell
2009-08-22Correct errors in load/save code for PC version of Waxworks.Travis Howell
2009-08-22Add FIXME about DefaultTimerManager implementation.Johannes Schickel
2009-08-22Fixed crossBlit prototypeAndre Heider
2009-08-22Exclude 16bit specific code, when 16bit support is disabled.Travis Howell
2009-08-22Properly uninitialize timer used in AgiEngine.Johannes Schickel
2009-08-21Removed redundant checks, the asserts() earlier do exactly the same.Andre Heider
2009-08-21type fixAndre Heider
2009-08-21Updated comments.Robin Watts
2009-08-21Improved comments.Robin Watts
2009-08-21some cleanupJoost Peters
2009-08-21Improved comments.Robin Watts
2009-08-21Oops. Bitdepth is 1 or 2, not 8 or 16. Could be better named perhaps?Robin Watts