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2015-01-10Revert "ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot)"Filippos Karapetis
2015-01-10ZVISION: Change screen resolution for the hires DVD videos to 800x600Filippos Karapetis
2015-01-10ZVISION: Change wordingFilippos Karapetis
2015-01-10ZVISION: Remove unused variableFilippos Karapetis
2015-01-10ZVISION: Make sure only existing files are dumpedFilippos Karapetis
2015-01-09ZVISION: Clean up save logic, and fix a thumbnail-related FIXMEFilippos Karapetis
2015-01-09ZVISION: Remove dead codeFilippos Karapetis
2015-01-09ZVISION: Provide a better description for the double FPS game optionFilippos Karapetis
2015-01-08VIDEO: Add MPEG-PS demuxerMatthew Hoops
2015-01-08ZVISION: Also handle paths in NEMESIS.ZIX for the DVD ver. of NemesisFilippos Karapetis
2015-01-07ZVISION: Add support for an unmodified ZIX file for Zork: NemesisFilippos Karapetis
2015-01-07ZVISION: Check the validity of ZIX filesFilippos Karapetis
2015-01-07ZVISION: Handle sound patches (.src files) dynamicallyFilippos Karapetis
2015-01-07Cursors "arrowa.zcr" and "arrowb.zcr" are missing from Zork: NemesisFilippos Karapetis
2015-01-07ZVISION: Add detection for the French version of Zork: NemesisFilippos Karapetis
2015-01-07OPENGL: Fix truncation issue resulting in wrong mouse coordinates.Johannes Schickel
2015-01-07OPENGL: Limit mouse cursor drawing to inside game screen when no overlay is v...Johannes Schickel
2015-01-07SWORD25: Remove unused codeRichieSams
2015-01-07ZVISION: Add stubs for the hires VOB MPEG2 videos of ZGI DVDFilippos Karapetis
2015-01-07ZVISION: Fix typo in includeFilippos Karapetis
2015-01-07ZVISION: Use a common function for loading game animationsFilippos Karapetis
2015-01-07ZVISION: Move the screen initialization code into a separate functionFilippos Karapetis
2015-01-07ZVISION: CleanupFilippos Karapetis
2015-01-07ZVISION: Cleanup the ZIX file codeFilippos Karapetis
2015-01-07ZVISION: Fix incorrect reference to cursor fileFilippos Karapetis
2015-01-07ZVISION: Error out when a cursor file can't be foundFilippos Karapetis
2015-01-07ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot)Filippos Karapetis
2015-01-07ZVISION: Also handle paths in INQUIS.ZIX for the DVD version of ZGIFilippos Karapetis
2015-01-07ZVISION: Add a new command, "dumpimage", to dump any game image to BMPFilippos Karapetis
2015-01-07SCI: Fix Mac games with a height of 190Matthew Hoops
2015-01-05SCUMM: Correct game flags for HE72 version of Putt-Putt Saves the Zoo.Kirben
2015-01-04README: A (huge) update of compatible gamesEugene Sandulenko
2015-01-04README: Describe DOTT easter egg support. Text by eriktorbjorn.Eugene Sandulenko
2015-01-04NEWS: Mention DOTT easter egg supportEugene Sandulenko
2015-01-04SWORD25: Commend unused and unportable functionsEugene Sandulenko
2015-01-04SWORD25: Hopefully fix compilation errorsEugene Sandulenko
2015-01-04COMMON: Implement MIPS SWAP_BYTES_64 in terms of SWAP_BYTES_32Willem Jan Palenstijn
2015-01-04COMMON: Swap order of functions to 16, 32, 64Willem Jan Palenstijn
2015-01-04COMMON: Fix return type of one READ_BE_UINT64 implementation.Johannes Schickel
2015-01-04TEST: Fix another typo in uint64 endian tests.Johannes Schickel
2015-01-04COMMON: Fix some syntax issues.Johannes Schickel
2015-01-04TEST: Fix uint64 endian related test code.Johannes Schickel
2015-01-04COMMON: Add missing readUint64/readSint64 to ReadStreamEndian.Johannes Schickel
2015-01-04TEST: Fix C++11 compat warnings.Johannes Schickel
2015-01-04SWORD25: Fix warningEugene Sandulenko
2015-01-04COMMON: Put more 64-bit stuff under HAVE_INT64Eugene Sandulenko
2015-01-04COMMON: Put all 64-bit code under new HAVE_INT64 constantEugene Sandulenko
2015-01-04CONFIGURE: define HAVE_INT64 when we have 64-bit types.Eugene Sandulenko
2015-01-04Merge pull request #555 from fedor4ever/masterEugene Sandulenko
2015-01-04Merge pull request #425 from klusark/androidEugene Sandulenko