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2014-03-06FULLPIPE: Implement sceneHandler18and19_showManJump()Eugene Sandulenko
2014-03-06VOYEUR: Fix logical bug related to the computer data and positioningStrangerke
2014-03-06VOYEUR: Remove _field26 from the event timerStrangerke
2014-03-06VOYEUR: Some renaming related to the computer buttonsStrangerke
2014-03-06AGOS: Switch keyboard shortcuts for dumps, to help prevent future conflicts.Kirben
2014-03-06AGOS: Fix error when dumping all VGA scripts.Kirben
2014-03-05FULLPIPE: Enable scene18 and scene19Eugene Sandulenko
2014-03-05FULLPIPE: Implement sceneHandler19()Eugene Sandulenko
2014-03-05FULLPIPE: Implement sceneHandler18()Eugene Sandulenko
2014-03-05AVALANCHE: Implement MainMenu::centre().uruk
Also rework connected functions.
2014-03-05VOYEUR: Invert check on getBoltGroup in getComputerBrush for consistencyStrangerke
2014-03-05VOYEUR: Fix memory leak when quitting in showTitleScreen()Strangerke
2014-03-05VOYEUR: Some cleanup related to the onOff and pick masksStrangerke
2014-03-05AGOS: Update debug tables.Kirben
2014-03-05AGOS: Correct typos in comments.Kirben
2014-03-04FULLPIPE: Implement scene18_setupSwingers()Eugene Sandulenko
2014-03-04FULLPIPE: Implement scene19_updateCursor()Eugene Sandulenko
2014-03-04AVALANCHE: Fix parentheses in Help::handleMouse().uruk
2014-03-04AVALANCHE: Implement MainMenu::option().uruk
Rework and implement a lot of connected functions.
2014-03-04AVALANCHE: Implement loadMenu(). Unify it with menuLoadIcons().uruk
Also rename menuLoadIcons to menuLoadPictures after the unifying.
2014-03-04AVALANCHE: Move to graphics and implement GraphicManager::menuLoadIcons().uruk
Add and implement necessary graphical functions for the main menu during the process.
2014-03-04AGOS: Fix quitting during Oracle text scroll in The Feeble Files.Kirben
2014-03-04AGOS: Remove duplicate file opens, when counting saved games.Kirben
2014-03-04VOYEUR: Fix the new password behavior (still not saved, just as in the original)Strangerke
2014-03-04VOYEUR: Refresh mouse events in safe screen, fixing the 'enter password' ↵Strangerke
behavior
2014-03-04NEWS: Add note about Feeble Files loyalty rating fixTorbjörn Andersson
2014-03-04AGOS: Fix scroll wheel glitch in The Feeble Files.Kirben
2014-03-04Merge pull request #441 from eriktorbjorn/feeble-loyaltyTorbjörn Andersson
Possible fix for bug #6525, AGOS: FF - Loyalty Rating never changes in 4 CD version
2014-03-04AGOS: Disable mouse scroll in Puzzle Pack games.Kirben
2014-03-04NEWS: Add recent AGOS changes.Kirben
2014-03-03MOHAWK: Fix Riven movie volume clippingMatthew Hoops
2014-03-04AGOS: Add mouse wheel support for The Feeble Files.Kirben
2014-03-03AVALANCHE: Add MainMenu's skeleton.uruk
2014-03-03VOYEUR: Rewrite hotspot code in doLock()Strangerke
2014-03-03VOYEUR: Fix a commentStrangerke
2014-03-03VOYEUR: Remove a couple of default values in function declarationStrangerke
2014-03-03FULLPIPE: Implement scene19_setSugarState()Eugene Sandulenko
2014-03-03FULLPIPE: Implement scene18_setupEntrance()Eugene Sandulenko
2014-03-03AVALANCHE: Rename Menu to DropDownMenu.uruk
2014-03-03AVALANCHE: Replace majorRedraw() with refreshScreen().uruk
2014-03-03AVALANCHE: Implement the status leds on the toolbar.uruk
2014-03-03VOYEUR: Remove the second (useless) parameter of freeBoltGroup()Strangerke
2014-03-03VOYEUR: Remove parameters matching the default parameter in freeBoltGroup() ↵Strangerke
calls
2014-03-03VOYEUR: Simplify getBoltGroup() by removing the second (useless) parameterStrangerke
2014-03-03VOYEUR: Remove 2 parameters matching the default parameter in function callsStrangerke
2014-03-02VIDEO: Handle the raw AVI video chunk the same as the othersMatthew Hoops
2014-03-03KYRA: Fix EoB 1 German rest string when monsters are nearby.Johannes Schickel
2014-03-03DISTS: Regenerate kyra.dat.Johannes Schickel
2014-03-03DEVTOOLS: Rewrite create_kyradat.Johannes Schickel
Now static data is directly stored inside source code files which allows the tool to generate kyra.dat without any additional input. This will make supporting fan translations easier, since only the localized strings have to be added and an appropriate game entry has to be added.
2014-03-03FULLPIPE: Implement true scene19_preload()Eugene Sandulenko