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AgeCommit message (Expand)Author
2002-04-13prevent crash if no wav file availableLudvig Strigeus
2002-04-13possibly fix of compile on unixLudvig Strigeus
2002-04-13Move stringmaps to own file to prevent warnings.James Brown
2002-04-13Fix various warnings, and things preventing non-win32 platforms from compiling.James Brown
2002-04-13Remove Win32 dependency from sdl.cppJames Brown
2002-04-13Added main.cpp and extra simon *.cpp files to makefilesTravis Howell
2002-04-12new video engine (expect broken non-sdl builds),Ludvig Strigeus
2002-04-12new video engine (expect broken non-sdl builds),Ludvig Strigeus
2002-04-12put 2xsai filter in a separate fileLudvig Strigeus
2002-04-12code cleanup - prepares for simon inclusionLudvig Strigeus
2002-04-11Fix anti-aliasing crash and a Zak crash. Note there are still AAJames Brown
2002-04-11Large pointless reindentation of all the code. Also fixed a few mistakesJames Brown
2002-04-11various code cleanupsLudvig Strigeus
2002-04-11Update readme a little.James Brown
2002-04-11Remove unneeded init stuffJames Brown
2002-04-11moved the dig angle calculation into getAngleFromPosLudvig Strigeus
2002-04-10Loom-related Endian bug fixRuediger Hanke
2002-04-10MorphOS version adapted to v0.2.0Ruediger Hanke
2002-04-10overloaded 'new' operator to get zero initialized objectsLudvig Strigeus
2002-04-10Fixed colors in Super2xSaI and SuperEagle modes for little endian pixelformat...Ruediger Hanke
2002-04-10Fixed some bugs, added SFX Sound and drawMouse, and some other stuff.Mutwin Kraus
2002-04-09Fixed the bug that Keydowns weren't recoginzed, added MapKey and changed some...Mutwin Kraus
2002-04-09updated for 0.2.0Jeremy Newman
2002-04-09Fix the BUN string parser. Doesn't crash other games anymore :)James Brown
2002-04-08Start of The Dig voice support. Don't get excited, it doesn't do anything yet...James Brown
2002-04-08.James Brown
2002-04-07Changed the name of OffsetTable to MP3OffsetTable, as OffsetTable is already ...Mutwin Kraus
2002-04-07Updated the Carbon Mac Port to compile with the current Version. Also some sm...Mutwin Kraus
2002-04-07Fix MI1 cd music - Thanks khalek.James Brown
2002-04-07Update readme to note windows Loom bugJames Brown
2002-04-07Update workspaceJames Brown
2002-04-07Add support for selecting CDROM drive for Loom/MI cd audio, fix midi supportJames Brown
2002-04-07Fix Indy4 bootparam, some more Zak256 work, and a few minor things.James Brown
2002-04-07fix Audio CD version oopsNicolas Bacca
2002-04-07Kind of hack that seems to synchronize loom's cutscenes + remove these damned...Nicolas Bacca
2002-04-07Small fix for MP3 CD music (successful cast sound, and a little bit more sync...Nicolas Bacca
2002-04-06Attempt to fix an audio problem somebody reported which I can't reproduce ...Ruediger Hanke
2002-04-06Thorough fix for screen shakingRuediger Hanke
2002-04-06Update Readme to include Loom's completability. Is that even a real word?James Brown
2002-04-06Final loom fixes. LoomCD is now completable, apart from sound glitches and la...James Brown
2002-04-06Hopefully fix these cutscene bugs for good.James Brown
2002-04-05One FIXME for cutscene code... there's still something subtracting 1 from a n...James Brown
2002-04-05Cutscene fix take 2James Brown
2002-04-05Fix Indy3/Loom override bugs. THIS MAY BREAK OTHER GAMES. Please test.James Brown
2002-04-05Updated readme, fixed -n subtitles option (thanks dsy) and stripped \M'sJames Brown
2002-04-05Added Zak256/Indy3 walkbox locking support.James Brown
2002-04-05Fixed mp3 desynch due to a stupid castNicolas Bacca
2002-04-05New Visual C makefile with mp3_cd supportJames Brown
2002-04-05More cd_mp3 fixes....James Brown
2002-04-05Fix minor typoJames Brown