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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-02-21
Fixed warning.
Torbjörn Andersson
2005-02-21
Update HE100
Travis Howell
2005-02-21
Update HE100
Travis Howell
2005-02-21
Rename vars
Travis Howell
2005-02-21
removed lots of unnecessary seek()s and read()s by keeping the datafiles' ind...
Robert Göffringmann
2005-02-21
WIP for o90_spriteInfoSet
Eugene Sandulenko
2005-02-21
Add functions for o90_getSpriteGroupInfo
Travis Howell
2005-02-21
WIP for o90_spriteInfoSet. Regression fix.
Eugene Sandulenko
2005-02-21
Ooops
Travis Howell
2005-02-21
Ooops
Travis Howell
2005-02-21
A few var renames.
Travis Howell
2005-02-21
More getSpriteInfo functions
Travis Howell
2005-02-21
o WIP for o90_spriteInfoSet.
Eugene Sandulenko
2005-02-20
Add sprite function
Travis Howell
2005-02-20
Add more sprite functions
Travis Howell
2005-02-20
some WIP HE sprites stuff
Gregory Montoir
2005-02-20
Changed mutex usage.
Robert Göffringmann
2005-02-20
cache datafile handles instead of opening and closing all files hundreds of t...
Robert Göffringmann
2005-02-20
I guess someone forgot to put paranthesis here.
Robert Göffringmann
2005-02-20
fix missing speech animations. I introduced that bug when I moved the compact...
Robert Göffringmann
2005-02-20
More BS2 restructuring.
Torbjörn Andersson
2005-02-20
Fixed warning, hopefully without breaking anything. (GCC doesn't like
Torbjörn Andersson
2005-02-20
Sprite flags and one rename in SpriteInfo structure.
Eugene Sandulenko
2005-02-20
Use sprite functions
Travis Howell
2005-02-20
Add a few sprite functions.
Travis Howell
2005-02-20
Rename opcodes, names should be correct.
Travis Howell
2005-02-20
Add WIP sprite struct for HE games, ready for functions.
Travis Howell
2005-02-20
Implement OSystem method disableCursorPalette(bool disable) as mentioned
Eugene Sandulenko
2005-02-20
Restrict CGA/EGA/Hercules dithering to PC only.
Eugene Sandulenko
2005-02-20
(more) correct v2 ditherers. Still suffers from some differences and
Eugene Sandulenko
2005-02-20
Spelling
Max Horn
2005-02-20
Patch #1121337 (CGA rendering in early LEC titles).
Eugene Sandulenko
2005-02-19
compatibility for emsvc
Paweł Kołodziejski
2005-02-19
compatibility fixes for wince
Paweł Kołodziejski
2005-02-19
compatible version for wince
Paweł Kołodziejski
2005-02-19
This is the second part of the BS2 restructuring. There are two new
Torbjörn Andersson
2005-02-19
mp3 support is allready done, flac will never be
Paweł Kołodziejski
2005-02-19
Update
Travis Howell
2005-02-19
Make cursor code more bulletproof
Eugene Sandulenko
2005-02-18
ZLIB_WINAPI is needed for smush decompression too
Paweł Kołodziejski
2005-02-18
Forgot to check if preFetchCompSpeech() could find the speech file. Now it
Torbjörn Andersson
2005-02-18
after Andrew removal ZLIB_WINAPI from scummsys.h
Paweł Kołodziejski
2005-02-18
Fix a small bug (wrong mouse cursor is briefly shown) in the F5 menu
Max Horn
2005-02-18
removing ZLIB_WINAPI from scummsys.h
Andrew Kurushin
2005-02-18
iso mode drawing work in progress
Andrew Kurushin
2005-02-17
Mention new cursor code.
Eugene Sandulenko
2005-02-17
Mouse part of big patch #1013937 (OSystem layer with bigger resolution)
Eugene Sandulenko
2005-02-17
Correction number of actors in a few HE games.
Travis Howell
2005-02-15
- Fixed what I understand to be a check to ensure that sysex instrument data ...
Jerome Fisher
2005-02-15
Re-phrased comment to make it sound more like the fact it is and less like
Torbjörn Andersson
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