Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-15 | Updated layer calculation: animations are now hidden properly by background ↵ | Nicola Mettifogo | |
elements (but not items yet). svn-id: r33894 | |||
2008-08-15 | Made coordinates and frame number protected into Zone and Animation, and ↵ | Nicola Mettifogo | |
changed client code to use get/set. This will allow various simplifications (e.g. when calculating Z), and is a step towards correct handling of interactive zones of Zone/Animation in BRA. svn-id: r33892 | |||
2008-08-15 | Made scripts access Animation fields via accessors and mutators, instead of ↵ | Nicola Mettifogo | |
using raw pointers. svn-id: r33891 | |||
2008-08-15 | Disabled lip syncing code in BRA, since I couldn't find any scripts actually ↵ | Nicola Mettifogo | |
using it. Some warnings have been added as a sentinel. svn-id: r33890 | |||
2008-08-15 | Simplified handling of script variables (especially locals). | Nicola Mettifogo | |
svn-id: r33889 | |||
2008-08-14 | lol: new detection entry (german floppy extracted) | Florian Kagerer | |
svn-id: r33886 | |||
2008-08-14 | Formatting. | Johannes Schickel | |
svn-id: r33879 | |||
2008-08-14 | Improved version of my resource loading patch from -devel (check also r33876). | Johannes Schickel | |
svn-id: r33878 | |||
2008-08-14 | Moved showing of the collision page from Alt-key to F11-key because Alt ↵ | Kari Salminen | |
conflicted with taking screenshots using Alt-s. Great. Hopefully F11 doesn't conflict with anything useful. svn-id: r33877 | |||
2008-08-14 | - HOF: forgot french and german entries in last commit | Florian Kagerer | |
svn-id: r33875 | |||
2008-08-14 | - HOF: another Italian fan translation | Florian Kagerer | |
svn-id: r33873 | |||
2008-08-14 | Fix for bugging moving at the bottom of the ocean when trying to free the ↵ | Kari Salminen | |
girl from the ropes and swimming to the surface. Some global variables related to mouse position weren't being updated in executePlayerInput, now they are and things seem to work. Also enables moving in the labyrinth arcade sequence at the palace. svn-id: r33872 | |||
2008-08-14 | Added debug showing of the collision page when pressing the Alt key. Alt ↵ | Kari Salminen | |
isn't used for anything else so one might as well use it for this. svn-id: r33871 | |||
2008-08-14 | Some variable renamed to make more sense. | Nicola Mettifogo | |
svn-id: r33864 | |||
2008-08-14 | More cleanup. | Nicola Mettifogo | |
svn-id: r33861 | |||
2008-08-14 | Cleanup. | Nicola Mettifogo | |
svn-id: r33860 | |||
2008-08-14 | Finally moved parseNextToken to Script, where it belongs! | Nicola Mettifogo | |
svn-id: r33859 | |||
2008-08-14 | Removed cross-references between the general parser and the text formatter. ↵ | Nicola Mettifogo | |
To achieve this, I have rewritten the latter for both NS and BRA. svn-id: r33858 | |||
2008-08-13 | cleanup | Max Horn | |
svn-id: r33847 | |||
2008-08-13 | fix a small bug in the quit dialog | Kostas Nakos | |
svn-id: r33844 | |||
2008-08-13 | fix bug #1910057: FT multifunction | Kostas Nakos | |
svn-id: r33839 | |||
2008-08-13 | Added detection entries for kyra3 Mac. | Johannes Schickel | |
svn-id: r33837 | |||
2008-08-13 | fix bug #2038992 by saving and restoring channel volumes | Kostas Nakos | |
svn-id: r33829 | |||
2008-08-13 | Type 21 overlay comment update (Found the drawing routine in the disassembly ↵ | Kari Salminen | |
and checked the original for how the oxygen gauge during the first arcade sequence looks like. They're some kind of sprites most likely and not just simply filled rectangles). svn-id: r33826 | |||
2008-08-13 | Fixed initialization of some SoundMgr-class's member variables. Moved ↵ | Kari Salminen | |
_sndBuffer's allocation to SoundMgr's constructor and its deallocation to the destructor. Made fillAudio SoundMgr's method and removed a superfluous global static variable 'int16 *buffer'. Should help with the occasional crashes when starting the first sound in an AGI game. svn-id: r33822 | |||
2008-08-13 | Reverted r33815 (But not r33816). | Kari Salminen | |
svn-id: r33819 | |||
2008-08-13 | Clarify SCUMM MD5 message: We do not want reports on fanmade translations | Max Horn | |
svn-id: r33817 | |||
2008-08-13 | Shutting up Valgrind about using uninitialised values from array _chn in ↵ | Kari Salminen | |
function stopNote. svn-id: r33816 | |||
2008-08-13 | Changed Agi::SoundMgr's sound buffer to a member array of size BUFFER_SIZE. ↵ | Kari Salminen | |
Also added initialization of _playing to false in SoundMgr's constructor. Hopefully helps with the occasional crashes in the sound code when starting the first sound in an AGI game. svn-id: r33815 | |||
2008-08-12 | Hopefully fixes 'Conditional jump or move depends on uninitialised value(s)' ↵ | Kari Salminen | |
Valgrind warning at sound.cpp:611. svn-id: r33812 | |||
2008-08-12 | Fixed drawPlainBox's boundary checking (It wrote outside the screen ↵ | Kari Salminen | |
occasionally). Now using the Common::Rect for clipping, yay! It's good. svn-id: r33811 | |||
2008-08-12 | Added possibility to get the read resource's size from readBundleFile. Made ↵ | Kari Salminen | |
loadMsg handle input data that has empty strings residing just beyond the input buffer (Thanks Valgrind :-)). svn-id: r33810 | |||
2008-08-12 | fix typo 'baclup' -> 'backup' | Joost Peters | |
svn-id: r33809 | |||
2008-08-12 | Fix for GCC warning in OSRenderer::renderOverlay: declaration of 'len' ↵ | Kari Salminen | |
shadows a previous local. svn-id: r33808 | |||
2008-08-12 | Tiny comment fix. | Kari Salminen | |
svn-id: r33807 | |||
2008-08-12 | Implemented Operation Stealth's makeCommandLine. | Kari Salminen | |
svn-id: r33805 | |||
2008-08-12 | Implemented Operation Stealth specific parts of processInventory and added ↵ | Kari Salminen | |
another mouse button waiting loop into the function's end (It's in both Future Wars and Operation Stealth). Fixes inventory showing in Operation Stealth. svn-id: r33795 | |||
2008-08-12 | Changed commandBuffer from a char[80] to Common::String and made ↵ | Kari Salminen | |
FWRenderer::setCommand use a Common::String. Hopefully this might help with the command buffer overflow stuff, although this isn't a fix for the problem behind it, just a bandaid. svn-id: r33793 | |||
2008-08-11 | Made Operation Stealth's action failure messages use a background color set ↵ | Kari Salminen | |
by the opcode 0x49 'o1_setDefaultMenuBgColor'. Should fix the 'text hard to read' problems. svn-id: r33792 | |||
2008-08-11 | Implemented drawMessage changes for Operation Stealth's timed cutscenes ↵ | Kari Salminen | |
(Negative colors are used for timed text boxes that are totally transparent, only the text is drawn). svn-id: r33790 | |||
2008-08-11 | build a wii binary per default | Andre Heider | |
svn-id: r33788 | |||
2008-08-11 | video mode polishing: | Andre Heider | |
* proper fullscreen video mode * multiple graphic modes with different overscan values * "fullscreen mode" stretches the picture on 16:9 displays * fixed broken sword 1/2 gfx garbage * support for setShakePos() svn-id: r33787 | |||
2008-08-11 | Moved fontParamTable inside TextHandler struct and made it a constant size ↵ | Kari Salminen | |
as that's what it is (No need for using malloc & free anymore). Previously we would've tried to free an array that wasn't heap-allocated in freePoldatDat (Freeing fontParamTable_standard or fontParamTable_alt), that's fixed. svn-id: r33786 | |||
2008-08-11 | Changed palPtr from a pointer to a Common::Array named palArray. Removed ↵ | Kari Salminen | |
palEntriesCount variable as it's now equivalent to palArray.size(). svn-id: r33785 | |||
2008-08-11 | Removed textDataPtr pointer as it's not used beyond the loadTextData ↵ | Kari Salminen | |
function. Reworked loadTextData a bit so there are no two loops for the same thing (Also renamed some of the local variables). svn-id: r33784 | |||
2008-08-11 | Changed partBuffer from a pointer to a Common::Array. Removed ↵ | Kari Salminen | |
numElementInPart variable as it's now equivalent with partBuffer.size(). svn-id: r33783 | |||
2008-08-11 | Added a safeguard to readBundleFile so it shouldn't corrupt memory even if ↵ | Kari Salminen | |
the input says the data's unpacked size is less than its packed size (This shouldn't ever happen with non-corrupted data). svn-id: r33782 | |||
2008-08-11 | Changed readBundleFile to unpack data in-place and added debugging messages ↵ | Kari Salminen | |
to the function. svn-id: r33781 | |||
2008-08-11 | LOL: add support for floppy installer files | Florian Kagerer | |
(startup will fail nonethelesse since we have different pak file names) svn-id: r33777 | |||
2008-08-10 | Fixed a bunch of Valgrind warnings (mostly uninitialised variables, but also an | Torbjörn Andersson | |
invalid free()), so that I can start and quit the game without any unexpected warnings. (The obvious next step, of course, would be to actually *play* the game for a bit...) svn-id: r33766 |