Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-26 | Cleaned up update_playRhythmSection(). It's almost possible to understand what | Torbjörn Andersson | |
it's intended to do now. Renamed _unkOutputByte2 to _vibratoAndAMDepthBits. It's a pretty terrible name, but that's what it is: the two most significant bits of the Adlib BD register. Renamed _rhythmSection to _rhythmSectionBits for consistency: It's the five least significant bits of the Adlib BD register. (The remaining bit is the rhythm on/off bit. I don't think we store that one in any variable.) svn-id: r21463 | |||
2006-03-26 | Always use the correct string slot for HE games specific cases in ↵ | Travis Howell | |
decodeParseString() svn-id: r21462 | |||
2006-03-26 | Ooops, correct cut and past error in last commit | Travis Howell | |
svn-id: r21461 | |||
2006-03-26 | Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color ↵ | Travis Howell | |
glitches in Buzzy games svn-id: r21460 | |||
2006-03-26 | Added support for mouse wheel scrolling in save/restore dialog. | Torbjörn Andersson | |
svn-id: r21459 | |||
2006-03-26 | Implement feature request #1450364: "Suggestion on how to cope with | Eugene Sandulenko | |
fan-translations" svn-id: r21458 | |||
2006-03-26 | Implement feature request #1393200: "target_md5 even for command line" | Eugene Sandulenko | |
svn-id: r21457 | |||
2006-03-26 | Reduce size of saved games for HE games, music/speech resources don't need ↵ | Travis Howell | |
to be saved svn-id: r21456 | |||
2006-03-25 | Fixing bug #1458388: "SIMON1: Game Detection fails". | Eugene Sandulenko | |
Sometimes instead of "GAMEPC" we get "GAMEPC." (note trailing dot) svn-id: r21455 | |||
2006-03-25 | fixed wrong computation of decflag in AkosRenderer::drawLimb (HE specific, ↵ | Gregory Montoir | |
bug #1416186). svn-id: r21454 | |||
2006-03-25 | - Print more meaningful game names on detection stage | Eugene Sandulenko | |
- Move detection debug messages from level 0 to level 2 svn-id: r21453 | |||
2006-03-25 | - Revert my last change with moving addDefaultDirectory() from TheneNew.cpp | Eugene Sandulenko | |
- Removed locking of further directory adds because it did not work for themes. svn-id: r21452 | |||
2006-03-25 | - Move AddDefaultDirectory() calls in somon engine to constructor | Eugene Sandulenko | |
- Move AddDefaultDirectory() from NewTheme.cpp to main.cpp svn-id: r21451 | |||
2006-03-25 | Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE games | Travis Howell | |
svn-id: r21450 | |||
2006-03-25 | Add kListAllNoRoot type to listDir() to handle recent file class changes, on ↵ | Travis Howell | |
file system backends which use _isPseudoRoot svn-id: r21449 | |||
2006-03-25 | I believe that the purpose of updateCallback45() is to add a signed value to a | Torbjörn Andersson | |
channel's unsigned tempo. Rewrote the function to make this clearer, and renamed it update_changeChannelTempo(). svn-id: r21448 | |||
2006-03-25 | More renamings: | Torbjörn Andersson | |
unk11 -> durationRandomness updateCallback12() -> update_setupNoteAndDuration() updateCallback26() -> update_setupDuration() updateCallback44() -> update_setDurationRandomness() svn-id: r21447 | |||
2006-03-25 | Minor cleanup | Travis Howell | |
svn-id: r21446 | |||
2006-03-25 | Add Blue's ABC Time and upgrade demo target to full game | Eugene Sandulenko | |
svn-id: r21444 | |||
2006-03-25 | - Implemented case insensitive file reading. Left old system as a fallback | Eugene Sandulenko | |
in case some engine writer decide to do something unwise - Removed used of ConfMan.getKey("path") in file-related cases, because now File class handles that - Fixed bug in ScummEngine_v80he::o80_getFileSize() where path delimiters weren't translated svn-id: r21443 | |||
2006-03-24 | Fix MSVC warnings #3 | Andrew Kurushin | |
svn-id: r21442 | |||
2006-03-24 | Fix MSVC warnings #2 | Andrew Kurushin | |
svn-id: r21441 | |||
2006-03-24 | Fix MSVC warnings | Andrew Kurushin | |
svn-id: r21440 | |||
2006-03-24 | fix ITE SUNSPOT music loop | Andrew Kurushin | |
svn-id: r21439 | |||
2006-03-24 | Fix crash in Options dialog in 320xY mode. Shadow was drawn off-screen | Eugene Sandulenko | |
svn-id: r21438 | |||
2006-03-24 | Removed obsolete test stuff from my credits description :-) | Max Horn | |
svn-id: r21435 | |||
2006-03-24 | - Modified the 'credits' target so that it first generates the files in the | Max Horn | |
scummvm module before trying to go outside (which may fail depending on the developers setup) - Changed the paths to the web/docs modules based on the assumption that we are working in a checkout of the complete Subversion repository. svn-id: r21434 | |||
2006-03-24 | Fix chechbox label alignment. | Eugene Sandulenko | |
svn-id: r21433 | |||
2006-03-24 | Changed the DEBUG_HASH_COLLISIONS feature: Now measures the ratio between ↵ | Max Horn | |
lookup collisions and total number of lookups svn-id: r21432 | |||
2006-03-24 | - replaced the hash table size heuristic with a table of hard coded table sizes | Max Horn | |
(taken from the GNU ISO C++ Library), which are all prime - replaced the string hash function by one that works slightly better & faster - changed various types to unsigned - added code to help debug the number of hash collisions (off by default) svn-id: r21431 | |||
2006-03-24 | - moved type aa_ref_t into AssocArray, improving code readability a bit | Max Horn | |
- added new "operator[] const" method, useful when accessing const instances - removed the default value (if you access an entry without first checking that it is actually there, it's your own fault) - replaced 'index' with 'key' which seems more logical and avoids troubles with certain systems that #define index in their system headers svn-id: r21430 | |||
2006-03-24 | Some more cleanup in AssocArray | Max Horn | |
svn-id: r21429 | |||
2006-03-24 | Cleanup for the AssocArray template: int->book, put common code into a new ↵ | Max Horn | |
lookup() method, and some other tweaks svn-id: r21428 | |||
2006-03-24 | Oops, accidentally commited the wrong patch (had these lines commented out ↵ | Max Horn | |
for testing) svn-id: r21427 | |||
2006-03-24 | Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) ↵ | Max Horn | |
to a minimum svn-id: r21426 | |||
2006-03-24 | Some ideas on streams added to the TODO | Max Horn | |
svn-id: r21425 | |||
2006-03-24 | Using NULL as a default value is not working in general (e.g. for ↵ | Max Horn | |
Common::String) -- force explicit definition of a default value svn-id: r21424 | |||
2006-03-24 | o Rearranged options dialog | Eugene Sandulenko | |
o Made button corners less round to match mock-ups svn-id: r21423 | |||
2006-03-24 | Check values loaded from theme INI and give meaningful errors instead of | Eugene Sandulenko | |
bad crashes on blitting stage. svn-id: r21422 | |||
2006-03-24 | Bump theme version number | Eugene Sandulenko | |
svn-id: r21421 | |||
2006-03-24 | o Move built-in evaluator constants to AssocArray to speed it up | Eugene Sandulenko | |
o Introduced .align text widget property o Moved all text widgets to use it and populated theme config file svn-id: r21420 | |||
2006-03-23 | Implementation of AssociativeArray. Transferred GUI to it. Now it is much | Eugene Sandulenko | |
faster. svn-id: r21419 | |||
2006-03-23 | Partially disassembly of the pathfinding code and miscellaneous support methods | Paul Gilbert | |
svn-id: r21418 | |||
2006-03-23 | Minor changes for FF and cleanup | Travis Howell | |
svn-id: r21417 | |||
2006-03-23 | Add opcode 161 difference in FF, fixes some glitches in 2nd room | Travis Howell | |
svn-id: r21416 | |||
2006-03-23 | Match game speed with original | Eugene Sandulenko | |
svn-id: r21415 | |||
2006-03-23 | uint8 -> byte | Eugene Sandulenko | |
svn-id: r21414 | |||
2006-03-23 | Made mouse more responsive | Eugene Sandulenko | |
svn-id: r21413 | |||
2006-03-23 | Got rid of ASSERT and ASSERT_PTR defines | Eugene Sandulenko | |
svn-id: r21412 | |||
2006-03-23 | Make copy protection in OS and FW turnable. Still buggy | Eugene Sandulenko | |
svn-id: r21411 |