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AgeCommit message (Expand)Author
2016-09-04SDL: Move mouse in SDL2 only when window has focus.Eugene Sandulenko
2016-09-04TESTBED: Listen to events during mouse move testEugene Sandulenko
2016-09-04FULLPIPE: Optimize sceneFade()Eugene Sandulenko
2016-09-04FULLPIPE: Implement FullpipeEngine::drawAlphaRectangle()Eugene Sandulenko
2016-09-04JANITORIAL: Fix whitespacesEugene Sandulenko
2016-09-04FULLPIPE: Implement FullpipeEngine::sceneFade()Eugene Sandulenko
2016-09-04FULLPIPE: Fix Valgrind warningTorbjörn Andersson
2016-09-04GUI: Initialize the PicButtonWidget class properlyEugene Sandulenko
2016-09-04Merge pull request #822 from csnover/apple-network-browserEugene Sandulenko
2016-09-04MACVENTURE: Set background pattern for exits windowTorbjörn Andersson
2016-09-04GRAPHICS: Add setBackgroundPattern() to MacWindowTorbjörn Andersson
2016-09-04SDL: Do not forbid time.h symbols when FORBIDDEN_SYMBOL_EXCEPTION_time_h is d...Thierry Crozat
2016-09-04FULLPIPE: Fix GameObject::setPicAniInfo(). Now all animations get restored co...Eugene Sandulenko
2016-09-04FULLPIPE: Clarify field data type in PicAniInfoEugene Sandulenko
2016-09-04FULLPIPE: Implement GameLoader::saveScenePicAniInfos(). Now object states are...Eugene Sandulenko
2016-09-03BUILD: Fix creation of MacOS X application bundle when using SDL_net and curlThierry Crozat
2016-09-03TITANIC: Fix message targets when changing viewsPaul Gilbert
2016-09-03Merge pull request #810 from tsoliman/sdl2-macportsThierry Crozat
2016-09-03BUILD: Tie the SDL_net version to the SDL versionThierry Crozat
2016-09-03GIT: Ignore files generated by testbed engineThierry Crozat
2016-09-03TITANIC: Fix updating mixer during cutscenes, ending NPC speechPaul Gilbert
2016-09-03TESTBED: Added mouse cursorEugene Sandulenko
2016-09-03SHERLOCK: RT: Fix hang clicking on edge of inventory verb list bordersPaul Gilbert
2016-09-03SHERLOCK: SS: Fix German journal crash moving tobacco boxPaul Gilbert
2016-09-03LINUXMOTO: Fix OSD performance when OSD is not drawnEugene Sandulenko
2016-09-03GPH: Fix OSD performance when OSD is not drawnEugene Sandulenko
2016-09-03DINGUX: Fix OSD performance when OSD is not drawnEugene Sandulenko
2016-09-03JANITORIAL: Remove trailing whitespacesEugene Sandulenko
2016-09-03SDL: Optimize OSD drawingEugene Sandulenko
2016-09-03GNAP: Added detection for alternative Russian versionEugene Sandulenko
2016-09-03TITANIC: Cleanup of title engine classPaul Gilbert
2016-09-03TITANIC: Further conversion of free flags to DisposeAfterUsePaul Gilbert
2016-09-03TITANIC: Identified sound balance usage in the enginePaul Gilbert
2016-09-03PRINCE: Make Russian version of the game start.Eugene Sandulenko
2016-09-03PRINCE: Added detection to Russian version of the game.Eugene Sandulenko
2016-09-03PRINCE: Properly detect translated versions, and mark them via Game FeatureEugene Sandulenko
2016-09-03AUDIO: Whitespace fix in MP3 engine usage listPaul Gilbert
2016-09-03TITANIC: Add MAD to the dependencies list for the enginePaul Gilbert
2016-09-03JANITORIAL: Fix include statementsEugene Sandulenko
2016-09-03DISTS: Generate proper macventure.datEugene Sandulenko
2016-09-03DISTS: Add placeholder for macventure.dat to make the buildbot happyEugene Sandulenko
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-09-03MACVENTURE: Provide copyright notice for WebVenture by Sean Kasun, and fix GP...Eugene Sandulenko
2016-09-03MACVENTURE: Fix warningEugene Sandulenko
2016-09-03SCUMM HE: Constify string parameterOri Avtalion
2016-09-03Merge pull request #807 from blorente/macventure-cleanEugene Sandulenko
2016-09-03LINUXMOTO: Adapt to OSD changesEugene Sandulenko
2016-09-03GPH: Fix formattingEugene Sandulenko
2016-09-03DINGUX: Adapt to new OSD changesEugene Sandulenko
2016-09-03CREATE_PROJECT: Add CURL and SDL_net to the list of libraries for cmake gener...Bastien Bouclet