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AgeCommit message (Collapse)Author
2003-12-01cleanupMax Horn
svn-id: r11439
2003-11-30cleanupGregory Montoir
svn-id: r11438
2003-11-30Leave it as optionTravis Howell
svn-id: r11437
2003-11-30Enabled zlib supportTravis Howell
svn-id: r11436
2003-11-30zlib compression works *very* well, factor 3-6 in my test cases. Personally ↵Max Horn
I'd make zlib support the default... svn-id: r11435
2003-11-30oops forgot to commit this one, it seemsMax Horn
svn-id: r11434
2003-11-30cleanup; added (currently commented out) zlib/gzip codeMax Horn
svn-id: r11433
2003-11-30cleanupMax Horn
svn-id: r11432
2003-11-29cleanupMax Horn
svn-id: r11431
2003-11-29fixed warningPaweł Kołodziejski
svn-id: r11430
2003-11-29updatePaweł Kołodziejski
svn-id: r11429
2003-11-29Remove TODO item about BS2 pyramid bug. It should be fixed now.Torbjörn Andersson
svn-id: r11428
2003-11-29Clarified comment about the elevator script bug and added a workaround forTorbjörn Andersson
the dreaded Pyramid Bug. svn-id: r11427
2003-11-29don't see why we shouldn't just always call Sound::stopAllSounds just before ↵Max Horn
loading... if anybody knows more, if you observe regressions, please document this in the source code (and/or file bug reports) svn-id: r11426
2003-11-29cleanupMax Horn
svn-id: r11425
2003-11-29startCDTimer() is already being invoked by pauseSounds(false)Max Horn
svn-id: r11424
2003-11-29new savegame version: store actor pan data; store Audio CD playback status ↵Max Horn
(and when loading, resume playing of tracks which are meant to loop forever) svn-id: r11423
2003-11-29added API to query CD playback status; renamed AudioCDManager methodsMax Horn
svn-id: r11422
2003-11-29moved Audio CD (emulation) code from scumm/sound.cpp to sound/, so that it ↵Max Horn
may be reused by other engines in the future svn-id: r11421
2003-11-29cleanup / added Engine::getGameDataPath()Max Horn
svn-id: r11420
2003-11-29cleanup; fix some memory leaks; more memory leaks remainingMax Horn
svn-id: r11419
2003-11-29var value were different in simon1dosTravis Howell
svn-id: r11418
2003-11-28game targets can now have a base filename different from the target name; ↵Max Horn
misc tweaks svn-id: r11417
2003-11-28cleanupMax Horn
svn-id: r11416
2003-11-28reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser ↵Max Horn
remembers the scroll position -> improved user experience svn-id: r11415
2003-11-28cleanupMax Horn
svn-id: r11414
2003-11-28Added font.cpp and font.h to the projectChris Apers
svn-id: r11413
2003-11-28Fixed error using NEW_FONT_CODE with PalmOS portChris Apers
svn-id: r11412
2003-11-28New project file (include : Builder, PNO, Simon)Chris Apers
svn-id: r11411
2003-11-28Stack prefChris Apers
svn-id: r11410
2003-11-28Can't do this like thatChris Apers
svn-id: r11409
2003-11-28Don't overflow the stackChris Apers
svn-id: r11408
2003-11-28This is no more neededChris Apers
svn-id: r11407
2003-11-28Cannot add mutiple files with the same name on CodeWarrior :(Chris Apers
svn-id: r11406
2003-11-28...Chris Apers
svn-id: r11405
2003-11-28Fixed localtime functionChris Apers
svn-id: r11404
2003-11-28Don't overflow the event queueChris Apers
svn-id: r11403
2003-11-28Added stack sizeChris Apers
svn-id: r11402
2003-11-28New Misc Options form + stack pref optionChris Apers
svn-id: r11401
2003-11-28Fixed list position + set focus on new entryChris Apers
svn-id: r11400
2003-11-28OopsChris Apers
svn-id: r11399
2003-11-28Builder filesChris Apers
svn-id: r11398
2003-11-28Better DIA and orientation supportChris Apers
svn-id: r11397
2003-11-28Fixed little display bug, better DIA supportChris Apers
svn-id: r11396
2003-11-28Moved to another file, now used by ScummVM and BuilderChris Apers
svn-id: r11395
2003-11-28Added Simon dataChris Apers
svn-id: r11394
2003-11-28Better DIA support, use EVENT_QUIT, reset the device if OSystem failed to ↵Chris Apers
quit (Simon 1 & 2) svn-id: r11393
2003-11-28Save few bytes...Chris Apers
svn-id: r11392
2003-11-28Better DIA supportChris Apers
svn-id: r11391
2003-11-28Process new games database versionChris Apers
svn-id: r11390