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2016-01-30AGI: fix F7-F10 keysMartin Kiewitz
2016-01-30AGI: fix amiga mouse cursor commentMartin Kiewitz
2016-01-29AGI: add hack to make numpad cursor keys workMartin Kiewitz
should probably get fixed at some point in backend
2016-01-29AGI: font loader support for Atari ST fontMartin Kiewitz
2016-01-29AGI: overwrite save restore dialog font characterMartin Kiewitz
Overwrite it, to make sure that original save/restore dialogs look properly.
2016-01-29AGI: support for user-supplied font-fileMartin Kiewitz
agi-font-atarist.bin -> used for platform Atari ST agi-font-amiga.bin -> used for platform Amiga agi-font-dos.bin -> used for platform DOS agi-font-fanmade.bin -> used for fan-made games That way users can get a more accurate font.
2016-01-29AGI: new font class createdMartin Kiewitz
moved font stuff into GfxFont class removed Mickey Mouse font data (is loaded from mickey.exe)
2016-01-29AGI: use Common::RenderMode instead of its ownMartin Kiewitz
AppleIIgs + Atari ST weren't available back then in the enum. They now are, so I can use the Common one.
2016-01-29AGI: remove commented out code from CmdSetSimple()Martin Kiewitz
should have been removed already.
2016-01-29AGI: font.h / change comment to use unix slashesMartin Kiewitz
2016-01-29AGI: improve checkPosition() code, remove while(0)Martin Kiewitz
2016-01-29AGI: remove commented out code in console.cppMartin Kiewitz
2016-01-29AGI: remove initGraphics commentMartin Kiewitz
2016-01-29AGI: added/changed font warningsMartin Kiewitz
2016-01-29AGI: adjust mouse pos using render start YMartin Kiewitz
instead of having it hardcoded.
2016-01-29AGI: graphics rewrite + cleanupMartin Kiewitz
- graphics code fully rewritten - Apple IIgs font support - Amiga Topaz support - Word parser rewritten - menu code rewritten - removed forced 2 second delay on all room changes replaced with heuristic to detect situations, where it's required - lots of naming cleanup - new console commands show_map, screenobj, vmvars and vmflags - all sorts of hacks/workarounds removed - added SCI wait mouse cursor - added Apple IIgs mouse cursor - added Atari ST mouse cursor - added Amiga/Apple IIgs transition - added Atari ST transition - user can select another render mode and use Apple IIgs palette + transition for PC versions - inventory screen rewritten - SetSimple command now properly implemented - PreAGI Mickey: Sierra logo now shown - saved games: now saving controller key mapping also saving automatic save data (SetSimple command) - fixed invalid memory access when saving games (31 bytes were saved using Common::String c_ptr() Special Thanks to: - fuzzie for helping out with the Apple IIgs font + valgrind - eriktorbjorn for helping out with valgrind - LordHoto for figuring out the code, that caused invalid memory access in the original code, when saving a game - sev for help out with reversing the Amiga transition currently missing: - mouse support for menu - mouse support for system dialogs - predictive dialog support
2016-01-29Merge pull request #629 from raziel-/patch-1Eugene Sandulenko
README: Update and consistency fixes
2016-01-29README: Clean up "Supported Platforms"Hubert Maier
2016-01-29README: Web link and other consistendy fixesHubert Maier
2016-01-29README: Fix line breakHubert Maier
2016-01-29README: Add Chapters 1.3) F.A.Q. and 10.) CreditsHubert Maier
2016-01-29README: Sorting and updating compatible games to match the entries at ↵Hubert Maier
http://www.scummvm.org/compatibility/
2016-01-29README: More consistency fixesHubert Maier
- www links - Supported games sorted alphabetically - small fixes
2016-01-29README: Update 9) CompilingHubert Maier
- Added all platforms for which a wiki's "Compiling_ScummVM" chapter exists - No more details in the readme, all build intructions linked to their respective wiki pages - Windows derivates and Linux kept on top as those are the main platforms people will look for, the rest sorted alphabetically
2016-01-29README: Link MacOS and AmigaOS compiling intstructions to their respective ↵Hubert Maier
wiki pages
2016-01-29README: Fixed wrong chapter markingHubert Maier
2016-01-29README: Typo, cleanup and one more link fixedHubert Maier
2016-01-29README: Moved Copy Protection back to 3.1) as requestedHubert Maier
(Gathered the non game specific changes grouped at the top now)
2016-01-29README: Update and consistency fixesHubert Maier
- Sorted "3.0) Supported Games" in alphabetic order and moved the none specific game parts to the bottom of that chapter - Sorted "5.0) Running ScummVM" in alphatic order and adapted all references - Added "Discworld II notes" to "3.0) Supported Games" - Added "Nippon Safes Inc. Amiga notes" to "3.0) Supported Games" - Added "Zork games notes" to "3.0) Supported Games" - Added "Datafiles" to "3.0) Supported Games" - Added "AmigaOS4" in "9.0) Compling" - Added "Amiga/Macintosh" to "3.14) The Feeble Files notes" - Added lots of missing subchapters to the main chapter list in "7.0) Music and Sound)" - Changed "Maniac Mansion" title to better reflect the contents
2016-01-29ACCESS: Fix some uninitialized variablesStrangerke
2016-01-28SHERLOCK: SS: Fix signed char issues with new isPrintable functionPaul Gilbert
2016-01-28I18N: Regenerate translations data fileThierry Crozat
2016-01-28Merge pull request #653 from rootfather/gui-deThierry Crozat
I18N: Update German language file
2016-01-28SCI: change ascii detection for key event handlingMartin Kiewitz
New way is probably better. Sadly we get a few keys atm in the ascii field, like cursor left and the function keys. That's why a check for <= 0xFF is needed.
2016-01-28I18N: Update German language filerootfather
This commit addresses all changes introduced to the scummvm.pot template in commit 7ae0f29fb02b345186f768ff41359ca633556be3
2016-01-28I18N: Fix leftover fuzzy tags in German language filerootfather
This commit fixes the two fuzzy tags I forgot to remove in the previous update of the German language file.
2016-01-27SHERLOCK: SS: Fix German accents not showing in journalPaul Gilbert
2016-01-27AGI: Apple IIgs: remove warning about bad sample sizeMartin Kiewitz
2016-01-27AGI: fix invalid memory access in Apple IIgs soundMartin Kiewitz
fixes crash in Manhunter 1, when looking at corpse right at the start. Sound resource is actually corrupt (missing bytes).
2016-01-27I18N: Regenerate translations data fileThierry Crozat
2016-01-27I18N: Revert language change in GUI for hungarian translationThierry Crozat
I assume the change from Magyar to hu was a mistake (probably a changed done automatically by poedit).
2016-01-27I18N: Regenerated translations.datEugene Sandulenko
2016-01-27I18N: Updated Hungarian translation. Patch #1622Eugene Sandulenko
2016-01-26I18N: Merge scummvm.pot into a few po filesThierry Crozat
This should have been done in the commit yesterday, but for some reason the 'make update-translations' skipped those files (I believe this is related to the modification date that was more recent than the modification date of the scummvm.pot file).
2016-01-26KYRA: Cleanup listing of actual save slots in GUI::updateSaveFileList.Johannes Schickel
2016-01-26SCI: Only select save slots for kernel callsMartin Kiewitz
Previous code also selected files called e.g. "[targetname].abc"
2016-01-26ZVISION: Only request actual save slots in listSaves.Johannes Schickel
2016-01-26VOYEUR: Only request actual save slots in listSaves.Johannes Schickel
2016-01-26TSAGE: Only request actual save slots in listSaves.Johannes Schickel
2016-01-26TOON: Only request actual save slots in listSaves.Johannes Schickel