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2014-01-06VOYEUR: Moved SVoy and game events to their own filePaul Gilbert
2014-01-07VOYEUR: Remove a couple of useless variables, change type of some other to us...Strangerke
2014-01-06VOYEUR: Remove an unused variable and constantStrangerke
2014-01-06VOYEUR: Use boolean for _isAM instead of intStrangerke
2014-01-05VOYEUR: Clean up of some of the startup codePaul Gilbert
2014-01-05VOYEUR: Added a state field for current game areaPaul Gilbert
2014-01-05VOYEUR: Rename the old _playStamp1/2 variables to have better namesPaul Gilbert
2014-01-05VOYEUR: Moved _stampFlags to VoyeurEnginePaul Gilbert
2014-01-05VOYEUR: Refactored doAptPosX/Y into a local variablePaul Gilbert
2014-01-05VOYEUR: Fix for crash when changing time periodPaul Gilbert
2014-01-03VOYEUR: Hooked up debugger, and added a 'time' commandPaul Gilbert
2014-01-03VOYEUR: Fixes for decoding RL2 videos with transparencyPaul Gilbert
2014-01-03VOYEUR: Fix parsePlayCommands case 3 setting Video Id correctlyPaul Gilbert
2014-01-03VOYEUR: Variable renaming for Video IdPaul Gilbert
2014-01-03VOYEUR: Tweaked vertical scroll area/rate for viewing mansionPaul Gilbert
2014-01-03VOYEUR: Workaround for original code causing crash after calling doEvidDisplayPaul Gilbert
2014-01-03VOYEUR: Fix loading of correct hotspot list in doInterfacePaul Gilbert
2014-01-03VOYEUR: Fix names of cursor variables in doInterfacePaul Gilbert
2014-01-03VOYEUR: Replaced original game mansion scrolling with a more effective onePaul Gilbert
2014-01-02VOYEUR: In progress work trying to fix doGossipPaul Gilbert
2013-12-31VOYEUR: Implemented game ending title and creditsPaul Gilbert
2013-12-31VOYEUR: Implementing game end methodsPaul Gilbert
2013-12-31VOYEUR: Fix to cardPerform switch casesPaul Gilbert
2014-01-01VOYEUR: Workaround for original intrepreter frame overrunsPaul Gilbert
2014-01-01VOYEUR: Fix compiler warningPaul Gilbert
2014-01-01VOYEUR: Fix memory leak in animation header classPaul Gilbert
2014-01-01VOYEUR: Animation improvements to better handle Voyeur RL2 videosPaul Gilbert
2013-12-31VOYEUR: Fix guilt check post doTapePlaying callPaul Gilbert
2013-12-30VOYEUR: Fixes to vDoCycleInt for tape playback palette animationPaul Gilbert
2013-12-30VOYEUR: Removed duplicate vStopCycle methodPaul Gilbert
2013-12-30VOYEUR: Fix to doTapePlaying to show tape imagePaul Gilbert
2013-12-30VOYEUR: Implemented vDoCycleIntPaul Gilbert
2013-12-30VOYEUR: Clean up playAVideoDurationPaul Gilbert
2013-12-30VOYEUR: Fix bugs in police arriving playbackPaul Gilbert
2013-12-30VOYEUR: Implemented remainder of playAVideoDurationPaul Gilbert
2013-12-30VOYEUR: Move _isRLV3 flag to animation header classPaul Gilbert
2013-12-30VOYEUR: Adding support for manually set backgrounds to RL2 playbackPaul Gilbert
2013-12-29VOYEUR: Implemented playAVideo code, and support for RLV3 videosPaul Gilbert
2013-12-29VOYEUR: Mouse flags cleanup and in progress work on doGossipPaul Gilbert
2013-12-29VOYEUR: Add support for creating a PictureResource from a Graphics::SurfacePaul Gilbert
2013-12-28VOYEUR: Fix right click to exit room closeupsPaul Gilbert
2013-12-28VOYEUR: Fixes for mouse cursor callsPaul Gilbert
2013-12-28VOYEUR: Fix data needed for drawDotPaul Gilbert
2013-12-28VOYEUR: Bugfixes for doEvidDisplayPaul Gilbert
2013-12-28VOYEUR: Fixed naming of mouse state flagsPaul Gilbert
2013-12-28VOYEUR: Further replacement of page flip code with flipPageAndWait callsPaul Gilbert
2013-12-28VOYEUR: Implemented evidence display codePaul Gilbert
2013-12-28VOYEUR: Refactored code fragments to use flipPageAndWaitPaul Gilbert
2013-12-28VOYEUR: Refactored code fragments to use flipPageAndWaitForFade methodPaul Gilbert
2013-12-28VOYEUR: Implemented startCursorBlink and drawDotPaul Gilbert