Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-06-05 | AUDIO: Add more engines that use wave.h that I missed before. | Torbjörn Andersson | |
2015-06-05 | AUDIO: Update list of engines that use wave.h | Torbjörn Andersson | |
2015-06-04 | SHERLOCK: Implemented remaining new sequence opcodes in checkObject | Paul Gilbert | |
2015-06-05 | SHERLOCK: Use standard WAV decoder for The Case of the Rose Tattoo | Torbjörn Andersson | |
This allows the intro to run a tiny bit further, before crashing. | |||
2015-06-05 | SHERLOCK: 3DO changes | Martin Kiewitz | |
- journal.txt is actually missing - chess.txt is the same as on PC - information about 3DA/3DX files | |||
2015-06-04 | SHERLOCK: add comments about 3DO resources | Martin Kiewitz | |
2015-06-04 | SHERLOCK: tiny bit of work on 3DO | Martin Kiewitz | |
2015-06-04 | SHERLOCK: 3DO movie player improvements | Martin Kiewitz | |
- allow DACQ and JOIN chunks (skip them) - improve unknown chunk tag error messages | |||
2015-06-04 | SHERLOCK: 3DO movie player unsupported codec msg | Martin Kiewitz | |
2015-06-04 | SHERLOCK: 3DO movie player comments | Martin Kiewitz | |
2015-06-04 | SHERLOCK: improve 3DO movie player, add SDX2 codec | Martin Kiewitz | |
- queue up to 0.5 seconds of audio to avoid buffer underruns - support for SDX2 codec - put both audio codecs into audio/decoders/3do.cpp - made movie player capable of playing EA logo movie | |||
2015-06-03 | SHERLOCK: Fix gcc warnings | Paul Gilbert | |
2015-06-03 | SHERLOCK: Implemented checkWalkGraphics | Paul Gilbert | |
2015-06-03 | SHERLOCK: Implemented setObjTalkSequence methods | Paul Gilbert | |
2015-06-03 | SHERLOCK: Fix resetting cursor when leaving the map | Paul Gilbert | |
2015-06-03 | SHERLOCK: Fix resetting cursor when resetting UI | Paul Gilbert | |
2015-06-03 | SHERLOCK: Implement changes for checkObject | Paul Gilbert | |
2015-06-03 | SHERLOCK: Fix issues with drawAllShapes | Paul Gilbert | |
2015-06-03 | SHERLOCK: Clarify "song" command usage | Torbjörn Andersson | |
Though now that I've realized that loadMusic() takes a room number, I see there seems to be at least one song that can't be played this way... | |||
2015-06-03 | SHERLOCK: Add "song" debugger command | Torbjörn Andersson | |
It could be more user-friendly, but should work well enough for now. | |||
2015-06-03 | SHERLOCK: unpause engine, when exiting the console | Martin Kiewitz | |
2015-06-03 | SHERLOCK: 3do movie player non-FFR thx clone2727 | Martin Kiewitz | |
sherlock seems to only use a fixed frame rate but we now support dynamic frame rate timing | |||
2015-06-03 | SHERLOCK: Add hotspot to magnifying glass cursor | Torbjörn Andersson | |
I am not sure exactly what the original did, but this seems to match the behaviour I've observed in DOSBox. | |||
2015-06-03 | SHERLOCK: Remove Subversion keywords from file header. | Torbjörn Andersson | |
2015-06-03 | SHERLOCK: add 3DO movie player to module.mk | Martin Kiewitz | |
2015-06-03 | SHERLOCK: 3DO movie player,thx clone2727 for video | Martin Kiewitz | |
2015-06-02 | SHERLOCK: Make some fields of CAnimStream private | Paul Gilbert | |
2015-06-02 | SHERLOCK: Implement getScaleVal | Paul Gilbert | |
2015-06-02 | SHERLOCK: Implement RT drawAllShapes and support methods | Paul Gilbert | |
2015-06-02 | SHERLOCK: Fix Scalpel cursor regressions | Torbjörn Andersson | |
There was no magnifying glass cursor, and the hourglass cursor wasn't animated. | |||
2015-06-02 | SHERLOCK: start of street intro quitable now | Martin Kiewitz | |
2015-06-02 | SHERLOCK: hopefully fix crash on exit/Music class | Martin Kiewitz | |
2015-06-02 | SHERLOCK: rename MT32 driver, fix SysExPos | Martin Kiewitz | |
2015-06-02 | SHERLOCK: add MT32 debug, add music data comment | Martin Kiewitz | |
2015-06-02 | SHERLOCK: add mt32 music driver | Martin Kiewitz | |
2015-06-01 | SHERLOCK: Fix button check in lookScreen | Paul Gilbert | |
2015-06-01 | SHERLOCK: Add extra constructor field initializations | Paul Gilbert | |
2015-06-02 | TSAGE: Add cast of nullptr to (const void *) in call to variadic functions | Thierry Crozat | |
This should not be necessary, but this is for (at least) two reasons: - Our C++11 compatibility code simply defines nullptr as 0 (and 0 may have a different size to (const void *)0). - Xcode compiler on OS X throw an error without that cast (cannot pass object of non-POD type nullptr through variadic method). | |||
2015-06-01 | SHERLOCK: Remove unnecessary object positioning | Torbjörn Andersson | |
The final piece of the logo animation doesn't move, so we only need to set its position once. Obviously this could be further simplified. | |||
2015-06-01 | SHERLOCK: remove debug #ifs | Martin Kiewitz | |
2015-06-01 | SHERLOCK: intro: play constable anim slower | Martin Kiewitz | |
2015-06-01 | SHERLOCK: add comments about waitUntilTick() | Martin Kiewitz | |
2015-06-01 | SHERLOCK: add fade out to street scene intro | Martin Kiewitz | |
2015-06-01 | SHERLOCK: fix flicker during EA logo intro | Martin Kiewitz | |
2015-06-01 | SHERLOCK: intro timing + fixes | Martin Kiewitz | |
2015-06-01 | SHERLOCK: Erase the hand cursor when that part of the intro is done | Torbjörn Andersson | |
2015-06-01 | SHERLOCK: Fix closing namespace comments | Filippos Karapetis | |
2015-06-01 | SHERLOCK: Clean up the static people data arrays | Filippos Karapetis | |
2015-06-01 | SHERLOCK: Fix bug when opening the journal | Filippos Karapetis | |
2015-06-01 | SHERLOCK: intro changes | Martin Kiewitz | |
- shortened delay during "in the alley" text, so that music track change occurs correctly - added fade to black during alley cutscene |