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2006-02-22Added CINE plugin to PluginManager::loadPlugins() sectionGregory Montoir
svn-id: r20814
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko
svn-id: r20813
2006-02-22Fix bug #1386333: "FT DEMO: assertion triggered when playing movie".Eugene Sandulenko
svn-id: r20812
2006-02-22Fix bug #1435635: "Windows icon does not have all the correct sizes" withEugene Sandulenko
new file attached to the bugreport. svn-id: r20811
2006-02-22Patch #1436165: "configure fixes for Solaris compatibility"Eugene Sandulenko
svn-id: r20810
2006-02-21Cleanup decompressWizImage() in HE gamesTravis Howell
svn-id: r20809
2006-02-21Fix compiler error introduced by last commit.Eugene Sandulenko
svn-id: r20808
2006-02-21Fix crash on floppy version of gob2Eugene Sandulenko
svn-id: r20807
2006-02-21More GOB2 changes (Mult::loadMult()) + correcting some mistakes I madeSven Hesse
svn-id: r20806
2006-02-21Removed the "extra bars/nodes" code, since nothing ever added the extra bars orTorbjörn Andersson
nodes. Removed the path-plotting debugging code, since the line-drawing function has been a stub for the past few years, as far as I can tell. Similar code was removed from the BS2 router long ago, so this could be a first tiny step towards bringing them together. svn-id: r20805
2006-02-21Improved layering of objects within rooms - for example, Ratpouch now ↵Paul Gilbert
properly shows up on the rack svn-id: r20804
2006-02-20Add German version of Simon the Sorcerer 2 (DOS Floppy)Travis Howell
svn-id: r20803
2006-02-20Moved iMUSE code to the new directory engines/scumm/imuse/Max Horn
svn-id: r20801
2006-02-20Moved fonts to a new dir graphics/fontsMax Horn
svn-id: r20800
2006-02-20Fixing compiler (cast) warningMax Horn
svn-id: r20799
2006-02-20Fixing up my previous commit: finished moving common/scaler* to graphicsMax Horn
svn-id: r20798
2006-02-20Moved common/scaler* to graphics/Max Horn
svn-id: r20797
2006-02-20Updated MD5 tables again, adding details to more HE game variantsMax Horn
svn-id: r20796
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵Max Horn
simple ScummGameSettings instance: _game svn-id: r20795
2006-02-20Added / corrected some comments, and moved ScummGameSettings to scumm.hMax Horn
svn-id: r20794
2006-02-20Use ptrdiff_t from stddef.h for our offsetof-clone (this should reduce ↵Max Horn
warnings on e.g. the PS2, but may cause problems on systems that are missing this type/header. Please contact me if this causes problems on your port) svn-id: r20793
2006-02-20Added --enable-Werror option to our configure scriptMax Horn
svn-id: r20792
2006-02-20Fixed indention (spaces -> tabs)Max Horn
svn-id: r20791
2006-02-20Updated scumm-md5 table a bit moreMax Horn
svn-id: r20790
2006-02-20Simplified puttrace entry in the (still unused) extra_versions tableMax Horn
svn-id: r20789
2006-02-20Removing the GF_HE_985 from HE 99 games (I only was able to verify that this ↵Max Horn
is correct for the demos, but am confident enough to risk this change even for the full german version) svn-id: r20788
2006-02-20Fix for bug #1428261 (Solaris x86 build fails: variable name collision)Max Horn
svn-id: r20787
2006-02-20Fixed warning when compiling with DISABLE_SCALERSTorbjörn Andersson
svn-id: r20786
2006-02-20Workaround for bug #1308033 (FOA: skips single line of dialogue)Max Horn
svn-id: r20785
2006-02-20More tweaks to the still unused extra_versions tableMax Horn
svn-id: r20783
2006-02-20Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts ↵Max Horn
(this fixes crashes under Mac OS X with e.g. german puttrace) svn-id: r20782
2006-02-20Clarified that OSystem::setWindowCaption currently only supports ASCII captionsMax Horn
svn-id: r20780
2006-02-19added experimental hook handle on 8,9 sub opcode musicPaweł Kołodziejski
svn-id: r20779
2006-02-19Added more variant IDs for HE gamesMax Horn
svn-id: r20778
2006-02-19Specify variant IDs for some HE games in scumm-md5.txt/.hMax Horn
svn-id: r20777
2006-02-19Updated the (still unused) extra_versions table a bitMax Horn
svn-id: r20776
2006-02-19- Added new extra_versions table -> work in progress and disabled for now.Max Horn
- Refined information in scumm-md5.txt a bit - Updated scumm-md5.h to reflect the changes in scumm-md5.txt - Removed some unicode garbage from scumm.cpp svn-id: r20774
2006-02-19Fixed compiler warningMax Horn
svn-id: r20773
2006-02-19Cleaned up the main game loop, improved handling for changing rooms, and ↵Paul Gilbert
improved click handling to properly support areas that override standard click handling, such as when having a conversation svn-id: r20769
2006-02-19Added basic support for conversations, as well as reworking the Hotspot ↵Paul Gilbert
class to allowing for non-hotspot animations like the floating talk icon during conversations svn-id: r20768
2006-02-19Converted mouse and events classes to use new getReference stylePaul Gilbert
svn-id: r20767
2006-02-19Updated memory set method call to new namePaul Gilbert
svn-id: r20766
2006-02-19Changed hotspot references to use updated hotspot methodsPaul Gilbert
svn-id: r20765
2006-02-19Added handling for conversation data, as well as moved storing cursor data ↵Paul Gilbert
into it svn-id: r20764
2006-02-19Added new resources for conversations, cleaned up existing class names, and ↵Paul Gilbert
expanded hotspot resources to add newly understood fields svn-id: r20763
2006-02-19Added display of talk dialogs during conversationsPaul Gilbert
svn-id: r20762
2006-02-19Implemented several more script engine methodsPaul Gilbert
svn-id: r20761
2006-02-19Added new class for displaying conversation talk dialogsPaul Gilbert
svn-id: r20760
2006-02-19Added new definitions used by the conversation subsystemPaul Gilbert
svn-id: r20759
2006-02-19Changed subsystem object create methods whose constructors I've switched to ↵Paul Gilbert
the newer getReference access svn-id: r20758