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AgeCommit message (Expand)Author
2009-08-19Add another range check in our SJIS font code to avoid out of bounds access.Johannes Schickel
2009-08-19Implemented proper character selection of Lands of Lore PC98.Johannes Schickel
2009-08-19Corrected comments in the bug workaround listPaul Gilbert
2009-08-19Comment out unused function (which was also currently only enabled when SCI32...Johannes Schickel
2009-08-19Skip the whole Lore of the Lands special when the user does any input, like t...Johannes Schickel
2009-08-19Take advantage of extra memory on newer PSP modelsJoost Peters
2009-08-18Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break anythin...Kari Salminen
2009-08-18- PMV player: Use frame count from PVM file and fix incorrect "invalid chunk ...Benjamin Haisch
2009-08-18Implement setCursorPalette(), correct hasFeature() <-> getFeatureState() mixup.Joost Peters
2009-08-18PSP: Make R-trigger act as a context sensitive modifier key, remap ENTER to t...Joost Peters
2009-08-18Typos.Johannes Schickel
2009-08-18PSP: disable dosbox OPLJoost Peters
2009-08-18- Destory AudioCDManager singleton after user quits a game, this saves a few ...Johannes Schickel
2009-08-18Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD au...Johannes Schickel
2009-08-18Started rewriting the SCI engine to use FSNode instead of file names. This is...Filippos Karapetis
2009-08-18Mapped some Sierra internal IDs to our own ones, and added a note about a hac...Filippos Karapetis
2009-08-18Bugfix for Castle Skorl problem reported on the listPaul Gilbert
2009-08-18- Added game ID detection to the fallback detector. We still need to map some...Filippos Karapetis
2009-08-18Removed the maxMemory parameter of the resource manager and replaced it with ...Filippos Karapetis
2009-08-18Applied agent-q's patch to the SAGA pathfinding code for all platforms - x an...Filippos Karapetis
2009-08-17PSP: increase optimization level and change clock rate to 333mhzJoost Peters
2009-08-17SCI: Fix kernel table for multilingual SCI01 games. Cleanup.Walter van Niftrik
2009-08-17Put back the code for playing external digital music, used by the MIDI enhanc...Filippos Karapetis
2009-08-17SCI: Build fix.Walter van Niftrik
2009-08-17SCI: Add autodetection for DoSound. Cleanup.Walter van Niftrik
2009-08-17Slight cleanup to makeLinearDiskStream interface.Johannes Schickel
2009-08-17- Removed the custom DigitalMusicInputStream used in SAGA for the digital mus...Filippos Karapetis
2009-08-17Added looping support to LinearDiskStream, needed by SAGA and perhaps other e...Filippos Karapetis
2009-08-17Commit (slightly) modified version of patch #2831248: Allow suspend/resume fo...Joost Peters
2009-08-17Fix possible out of bounds access in Screen::drawShape.Johannes Schickel
2009-08-17Clear input queue before displaying the credits in Kyrandia 1.Johannes Schickel
2009-08-17Cleanup: don't copy the Kyrandia 1 Amiga credits data in a temporary buffer, ...Johannes Schickel
2009-08-17Switched event loop while/do to do/while, to ensure event handling occurs eve...Paul Gilbert
2009-08-17Simplified the sound playing code by removing the boolean variables for signe...Filippos Karapetis
2009-08-17Fix for some more !!HIGH STRINGS!! when talking to the palace guardsPaul Gilbert
2009-08-17Ignore speech and sound effect samples with unknown compression, instead of t...Filippos Karapetis
2009-08-17Made sound effect playing code consistent for compressed and uncompressed sou...Filippos Karapetis
2009-08-17- Add note about that modifing the parent stream will mess up SeekableSubRead...Johannes Schickel
2009-08-17Add back parenthesis (I wasn't aware of this convention, sorry) in saveload, ...Arnaud Boutonné
2009-08-17Formatting.Johannes Schickel
2009-08-17Suppress useless parenthesesArnaud Boutonné
2009-08-17Added OPCODEDRAW 0x85, with a specific workaround for Bambou hardcoded paths ...Arnaud Boutonné
2009-08-17CleanupFilippos Karapetis
2009-08-17Fix compilation of the SCI engine. It seems that all of the SCI header files ...Johannes Schickel
2009-08-17- Simplified some functions to accept only the parts of the EngineState they ...Filippos Karapetis
2009-08-16Fix bug #2838551: "PSP: AGI games are unbearably slow"Eugene Sandulenko
2009-08-16SCI: Fix whitespace.Walter van Niftrik
2009-08-16SCI: Fix regression in previous commit (QFG2).Walter van Niftrik
2009-08-16SCI: Stage 1 of the game detection overhaul. The end goal is to autodetectWalter van Niftrik
2009-08-16Fix for bug #2838568 "AMIGAOS4: Compiler error in audiostream.cpp"Johannes Schickel