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2009-03-08The xcode project can now compile a native Mac OS X buildOystein Eftevaag
svn-id: r39238
2009-03-08Added game object data files for dino and FTA2Filippos Karapetis
svn-id: r39237
2009-03-08Patch #2658710: "Add comments to specify which engines use which decoders"Eugene Sandulenko
svn-id: r39236
2009-03-08Updated the MSVC project files of the SAGA engineFilippos Karapetis
svn-id: r39235
2009-03-08- Reworked the different file types a bitFilippos Karapetis
- Some initial work on Dinotopia's intro sequence svn-id: r39234
2009-03-08Correct more errors in hitBox8().Travis Howell
svn-id: r39233
2009-03-08Updated the MSVC project files of the SCI engine (added gfx/font.h)Filippos Karapetis
svn-id: r39232
2009-03-08Updated the AGOS engine with the additional files for PN. Also, warnings are ↵Filippos Karapetis
not treated as errors in AGOS, cause MSVC throws a warning about the currently non-portable setjmp code in PN svn-id: r39231
2009-03-08Oops, fix size argument to memset call.Johannes Schickel
svn-id: r39230
2009-03-08Variable _oneClick is a byte, so we can't compare it to boolean true/falseFilippos Karapetis
svn-id: r39229
2009-03-08Restore potentially useful info deleted in r39188Willem Jan Palenstijn
svn-id: r39228
2009-03-08Cleanup.Travis Howell
svn-id: r39227
2009-03-08Fix boxes not blocking control/priority map.Willem Jan Palenstijn
This is a regression from r39089 and caused text to be hidden behind trees in the KQ5 introduction and missing text in longbow. svn-id: r39226
2009-03-08- CleanupJohannes Schickel
- Add FIXME svn-id: r39225
2009-03-08Cleanup.Johannes Schickel
svn-id: r39224
2009-03-08Correct error in hitBox8().Travis Howell
svn-id: r39223
2009-03-08Cleanup.Travis Howell
svn-id: r39222
2009-03-08Cleanup.Johannes Schickel
svn-id: r39221
2009-03-08Move Greg Frieger from Tinsel to SCI in credits as intended by r39179Willem Jan Palenstijn
svn-id: r39220
2009-03-08Clarify several errors messages.Travis Howell
svn-id: r39219
2009-03-08Don't attempt to load save game slot in PN, if no match found.Travis Howell
svn-id: r39218
2009-03-08Re-use save game slot, if the name matches, when saving in PN.Travis Howell
svn-id: r39217
2009-03-08Add initial support for Personal Nightmare.Travis Howell
Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216
2009-03-08SCI: Fixed regression in new_fast_forward_iteratorMax Horn
svn-id: r39215
2009-03-08SCI: Changed suffix list to be stored as a Common::List; also fixed ↵Max Horn
spelling: suffices -> suffixes svn-id: r39214
2009-03-08SCI: Renamed vocab.cpp to vocabulary.cpp, to match the name of the header fileMax Horn
svn-id: r39213
2009-03-08SCI: replaced get_int_16 by READ_LE_UINT16, and got rid of inverse_16Max Horn
svn-id: r39212
2009-03-08SCI: Added new header gfx/font.h and removed some dead codeMax Horn
svn-id: r39211
2009-03-08LOL: some opcodes for the library room (so that the game will at least not ↵Florian Kagerer
freeze when clicking one of the books) svn-id: r39210
2009-03-08LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to ↵Florian Kagerer
non-existent sub scripts) svn-id: r39209
2009-03-07Fix compile of SAGA2 game engine.Travis Howell
svn-id: r39208
2009-03-07Added comment about a possible FIXME.Torbjörn Andersson
svn-id: r39207
2009-03-07Fixed bug #2665117 - "ITE: Italian Floppy version wrong size"Filippos Karapetis
svn-id: r39205
2009-03-07Enable the MADE engine by defaultFilippos Karapetis
svn-id: r39204
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-03-07SCI: Reduced header interdependencies some moreMax Horn
svn-id: r39202
2009-03-07SCI: Moved scummvm_get_event to operations.cpp (the only place where it is ↵Max Horn
used), to ease future refactoring of the event handling code svn-id: r39201
2009-03-07Updated savegame.cfsmlFilippos Karapetis
svn-id: r39198
2009-03-07Replaced getInt15 in intstrument-map.cpp as wellFilippos Karapetis
svn-id: r39196
2009-03-07The ScummVM debug console is now working (though only the "version" command ↵Filippos Karapetis
is assigned, for now) svn-id: r39195
2009-03-07Don't show a warning dialog for missing cutscenes in the demo. As noted in bugTorbjörn Andersson
#2669360, the demo tries to play cutscenes which really aren't there. svn-id: r39194
2009-03-07Updated the MSVC project files of the SCI engineFilippos Karapetis
svn-id: r39193
2009-03-07Merged all the different cursor drawing functions inside ↵Filippos Karapetis
gfxr_interpreter_get_cursor() svn-id: r39192
2009-03-07Updated xcde projectOystein Eftevaag
svn-id: r39191
2009-03-07Replaced gfxprintfFilippos Karapetis
svn-id: r39190
2009-03-07Replaced getInt16, getUInt16 and putInt16Filippos Karapetis
svn-id: r39189
2009-03-07Removed unused codeFilippos Karapetis
svn-id: r39188
2009-03-07LOL: - implemented some opcodes(Florian Kagerer
svn-id: r39187
2009-03-07Don't crash if a cutscene is missing. (Like they are in the demo, for instance.)Torbjörn Andersson
svn-id: r39186
2009-03-07Fixed crash when reading some SCI1 resource mapGreg Frieger
svn-id: r39185