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AgeCommit message (Expand)Author
2008-08-01Fixed compiler problem with anyProp var.Vicent Marti
2008-08-01Support for XML layout with unspecified keys.Vicent Marti
2008-08-01Merged revisions 32701,32705,32727-32728,32730-32733,32737-32738,32742,32744-...Vicent Marti
2008-07-31Silencing a compiler warning by adding a newline at the end of the fileSven Hesse
2008-07-31Added missing ThemeEval header.Vicent Marti
2008-07-31Fixed SVNMerge trash which got commited in last fix.Vicent Marti
2008-07-31Enabled the correct features for standard buildsLars Persson
2008-07-31GUI Layout parsing. Work in progress.Vicent Marti
2008-07-31* Removed references to the current _backgroundInfo from parser code.Nicola Mettifogo
2008-07-31Disabled masks in BRA Amiga, because the decoding is not known yet.Nicola Mettifogo
2008-07-31Applied my patch #2030058 ("Workaround for incorrectly compressed FotAQ"), andTorbjörn Andersson
2008-07-31- Added Common::mem_fun_ref for object references instead of pointers.Johannes Schickel
2008-07-31Made changing of background more flexible, in that the engine can now configu...Nicola Mettifogo
2008-07-31Changed Gfx::_backgroundInfo to be a pointer. This temporarily kills all z-bu...Nicola Mettifogo
2008-07-31Set correct font for dialogues in BRA Amiga.Nicola Mettifogo
2008-07-31Update MSVC project files for Kyra Lands of Lore additions.Kari Salminen
2008-07-31Removed debugging leftover.Johannes Schickel
2008-07-31Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Chara...Johannes Schickel
2008-07-30Bugfix: Pixel init in Conolution mappingsVicent Marti
2008-07-30This time properly reverted my accidental commits of the osystem&configman pa...Max Horn
2008-07-30Fixed Win32 build, after Fingolfin's commits (probably because of the revert ...Nicola Mettifogo
2008-07-30Simplify/optimize/cleanup detectGameFilebased furtherMax Horn
2008-07-30Revert my accidental commit of the OSystem changes (oops)Max Horn
2008-07-30Simplified advanced detector file sys scanning codeMax Horn
2008-07-30Layout XML format. WIP.Vicent Marti
2008-07-30Advanced detector: split out part of detectGame into a new function detectGam...Max Horn
2008-07-30Reordered initialization order to kill a ton of warnings.Nicola Mettifogo
2008-07-30Finished documentation.Vicent Marti
2008-07-30Rewrote most of the XML parser class.Vicent Marti
2008-07-30Debug printing a couple more relevant variables in addAni.Kari Salminen
2008-07-30Added some debug aids related to addAni and the processSeqList crashing.Kari Salminen
2008-07-30Make sure that save game descriptions are 0-terminatedFilippos Karapetis
2008-07-30* Unified implementation of flow control opcodes in NS and BRANicola Mettifogo
2008-07-30Changed BufferedReadStream to not permanently decrease its buffer size at the...Max Horn
2008-07-30Reordered initialization lists to silence warning.Nicola Mettifogo
2008-07-29- FormattingJohannes Schickel
2008-07-29Little fix for documentation.Johannes Schickel
2008-07-29Documentation for func.h.Johannes Schickel
2008-07-29Added two new classes, BufferedReadStream & BufferedSeekableReadStream, as pr...Max Horn
2008-07-29Added documentation for the functions in algorithm.h.Johannes Schickel
2008-07-29Mass detector: sort all newly detected games by target name before adding the...Max Horn
2008-07-29Added convenience accessor method GameDescriptor::preferredtargetMax Horn
2008-07-29CONFIGMAN: Store domains in the order they were addedMax Horn
2008-07-29Changed class File (and derived classes) to only support read-only access; ad...Max Horn
2008-07-29Make sure processSeqList and purgeSeqList are only called in the main loop wh...Kari Salminen
2008-07-29Added purgeSeqList function (Used in mainloop now). Let's see if this helps a...Kari Salminen
2008-07-29* Implemented pause/resume of command executionNicola Mettifogo
2008-07-29Added a debug message to loadTempSaveOS's to check whether we loaded the whol...Kari Salminen
2008-07-29* Added flexible verb configuration for both NS and BRA.Nicola Mettifogo
2008-07-29Rearranged parts of the Operation Stealth savegame loading routine.Kari Salminen