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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-08-26
DM: Add f252_timelineProcessEvents60to61_moveGroup
Bendegúz Nagy
2016-08-26
DM: Add f245_timlineProcessEvent5_squareCorridor
Bendegúz Nagy
2016-08-26
DM: Fix a bug in drawPanelObject, fix some casts formatting
Strangerke
2016-08-26
DM: Refactor f111 and f112
Strangerke
2016-08-26
DM: Add f248_timelineProcessEvent6_squareWall
Bendegúz Nagy
2016-08-26
DM: Add f250_timelineProcessEvent8_squareTeleporter
Bendegúz Nagy
2016-08-26
DM: Add f251_timelineProcessEvent9_squarePit
Bendegúz Nagy
2016-08-26
DM: Clear some warnings
Bendegúz Nagy
2016-08-26
DM: Add f244_timelineProcessEvent10_squareDoor
Bendegúz Nagy
2016-08-26
DM: Add f243_timelineProcessEvent2_doorDestruction
Bendegúz Nagy
2016-08-26
DM: Add f242_timelineProcessEvent7_squareFakewall
Bendegúz Nagy
2016-08-26
DM: Add f220_explosionProcessEvent25_explosion
Bendegúz Nagy
2016-08-26
DM: Add f241_timelineProcessEvent1_doorAnimation
Bendegúz Nagy
2016-08-26
DM: Add f219_processEvents48To49_projectile
Bendegúz Nagy
2016-08-26
DM: Complete main gameloop
Bendegúz Nagy
2016-08-26
DM: Add F0239_TIMELINE_ExtractFirstEvent
Bendegúz Nagy
2016-08-26
DM: Fix broken display of the leftmost champion
Bendegúz Nagy
2016-08-26
DM: Add missing code to command turn party
Bendegúz Nagy
2016-08-26
DM: Add missing code to command move party
Bendegúz Nagy
2016-08-26
DM: Add warning with repeat parameter
Bendegúz Nagy
2016-08-26
DM: Add proper keyboard input handling
Bendegúz Nagy
2016-08-26
DM: Fix typo in comment
Strangerke
2016-08-26
DM: Remove some more extra parenthesis, remove a useless call to c_str()
Strangerke
2016-08-26
DM: Remove extra parenthesis
Strangerke
2016-08-26
DM: Reduce some variable scopes, silent CppCheck warnings
Strangerke
2016-08-26
DM: Some soft refactoring, in order to silent some CppCheck warnings
Bendegúz Nagy
2016-08-26
DM: Some rework in group.cpp
Strangerke
2016-08-26
DM: Silent some more CppCheck warnings
Bendegúz Nagy
2016-08-26
DM: Some soft refactoring in champion.cpp
Bendegúz Nagy
2016-08-26
DM: Fix style used for pointer casts
Strangerke
2016-08-26
DM: Fix compilation using MSVC9
Strangerke
2016-08-26
DM: Fix several bugs realted to dungeon thing management and item handling
Bendegúz Nagy
2016-08-26
DM: Replace InventoryMan::f355_toggleInventory with original
Bendegúz Nagy
2016-08-26
DM: Replace ChampionMan::f292_drawChampionState with original
Bendegúz Nagy
2016-08-26
DM: Clean up some initialization
Bendegúz Nagy
2016-08-26
DM: Move g186_doorFrame_D1C to DisplayMan
Strangerke
2016-08-26
DM: Make some arrays static and local
Strangerke
2016-08-26
DM: Fix some compilation errors using MSVC9
Bendegúz Nagy
2016-08-26
DM: Add some missing code
Bendegúz Nagy
2016-08-26
DM: Add missing code to several display functions
Bendegúz Nagy
2016-08-26
DM: Add paritial drawing of doors
Bendegúz Nagy
2016-08-26
DM: Add F0108_DUNGEONVIEW_DrawFloorOrnament
Bendegúz Nagy
2016-08-26
DM: Fix some comments
Bendegúz Nagy
2016-08-26
DM: Revert to using byteWidths where the original does so as well
Bendegúz Nagy
2016-08-26
DM: Reorder fillBitmap parameters
Bendegúz Nagy
2016-08-26
DM: Reorder blitshrink parameters
Bendegúz Nagy
2016-08-26
DM: Box objects are not expected to conatain inclusive boundaries, blitting a...
Bendegúz Nagy
2016-08-26
DM: Add default parameters to DipslayMan::f132_blitToBitmap
Bendegúz Nagy
2016-08-26
DM: Reorder DisplayMan::D24_clearScrenBox parameters
Bendegúz Nagy
2016-08-26
DM: Reorder blitting method parameters
Bendegúz Nagy
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