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AgeCommit message (Expand)Author
2002-04-22Rewrote a part of the blast object management code for implementation of futu...Vincent Hamm
2002-04-22Fixed samnmax intro thanks to segra suggestionVincent Hamm
2002-04-22Fix MP3 compilation.James Brown
2002-04-22Apply urkles MI1 MP3 CD Audio patch and Loom MP3 syncronisation fix patchJames Brown
2002-04-22Add voice channel tracking to stop script race in BumpusVille VR.James Brown
2002-04-22BeOS compilation fixJames Brown
2002-04-22Fix BEOS compilation.James Brown
2002-04-21Pause SFX, pre-initialized volumeNicolas Bacca
2002-04-21Handle simultaneous mouse move + mouse click event for WinCENicolas Bacca
2002-04-21Fixed events, cursor, registry and hardware keys support, added new scan meth...Nicolas Bacca
2002-04-21New key page in GUINicolas Bacca
2002-04-21Fixed WinCE portNicolas Bacca
2002-04-21Implemented another miscop. Now the music in the BigFoot bal room is correctVincent Hamm
2002-04-21Some code cleanup in the blast object code for implementation of futur featuresVincent Hamm
2002-04-21Some new V7 scummvars. Implemented custom scale table in AKOS codec 1Vincent Hamm
2002-04-21Fix (hack) imuse for samnmax. Fix (hack) samnmax inventory screenVincent Hamm
2002-04-21Add boilerplate license to some files, to satisfy Debian types :)James Brown
2002-04-21Fixes: cd audio, pointer in Simon, MidiUnit command line option works againRuediger Hanke
2002-04-21Completly fixed all the semi-transprency in Sam&MaxVincent Hamm
2002-04-21Endian and alignment fixes to make Simon games boot (and play) on big endian ...Ruediger Hanke
2002-04-21Add fixme hack to room 17 FOA cost animation.James Brown
2002-04-21BEOS midi compile fix. Take 1.James Brown
2002-04-21Fix midi compilation - in more ways than one :PJames Brown
2002-04-20Warning fix.James Brown
2002-04-20Committed Florian Schmitt (fatpenguin)'s Linux MIDI patch. Reported as workin...Lionel Ulmer
2002-04-20Was bitten *again* by the same stupid threading bug :-)Lionel Ulmer
2002-04-20Sorry about the spam.... Remove the debug changes added to get Valgrind to run.Lionel Ulmer
2002-04-20Small fix thanks to valgrind.Lionel Ulmer
2002-04-20Commit of the X11 driver using the new OSystem interface. Plus some warning f...Lionel Ulmer
2002-04-20Fix MI1 CD Audio (hopefully). Thanks to gilder.James Brown
2002-04-20Remove typo.James Brown
2002-04-20Fix V4/V5 games.James Brown
2002-04-20Fix the twin ball elevatorVincent Hamm
2002-04-20Remove \M's, add IRIX support.James Brown
2002-04-19Refixed getActorY in indy3. Fixed class (dunno if the fix doesn't break somet...Vincent Hamm
2002-04-19Fixed getActorX and getActorY in indy3. Now you can reenter the gymnasiumVincent Hamm
2002-04-19Fixed a roomOps that was creating a lots of bugs in indy and ZakVincent Hamm
2002-04-19Fixed other warnings and removed ^M in costume.cpp.Lionel Ulmer
2002-04-19Small warning fix.Lionel Ulmer
2002-04-19Fix various Zak256 crashes. Ticket machine works, taking Blue Crystal crashes.James Brown
2002-04-19Fixed indy3 when going to Venice. Fixed missing objects in Zak intro.Vincent Hamm
2002-04-19Remove left over debug line. BBrox is anally retentive.James Brown
2002-04-19Fix PocketScumm palette. A few stubbed functions, but otherwise it's ready to...James Brown
2002-04-19Fix PocketSCUMM. Palette is wrong tho. BBrox is a genius.James Brown
2002-04-19Added _proc_special_palette used in flashlight to savegame data. Yeah, it doe...Vincent Hamm
2002-04-19More or less finished flashlight code. The effect isn't 100% accurateVincent Hamm
2002-04-19Early flashlight implementationVincent Hamm
2002-04-19Use relative include paths to easy some ports.James Brown
2002-04-19Rename debugger to g_debugger to fix a conflict with BeOS.James Brown
2002-04-19Fix freeze on exit bug when using MIDI music, removed no longer required headersRuediger Hanke