Age | Commit message (Collapse) | Author |
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BS2 videos now play at the proper rate and BS1 videos have improved a/v sync.
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To be used for sword1/sword2 PSX video playback
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This avoids extra memory usage due to the previous commit.
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Instead, have a different variable for each use.
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This gets rid of another intermediate buffer.
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intermediate buffer.
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This allows for better sharing between the current video state in the view and
the OSystem implementation.
This also gets rid of most C interface functions for calling ObjC code.
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Formerly the overlay and game screen offset was swapped.
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TINSEL: Rename globals to add g_ prefix.
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size_type is an unsigned integer type and is used for all indices etc.
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This should fix bug #3489654 "DEVTOOLS: create_kyradat linkerror".
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This should fix bug #3374656 "IPHONE: setShakePos not implemented".
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