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AgeCommit message (Expand)Author
2005-06-04Fix bug reported by Marticus with situation when Rif left scene withEugene Sandulenko
2005-06-04updatePaweł Kołodziejski
2005-06-04Patch #1184666 (SKY: More LINC charset fixes)Max Horn
2005-06-04Some font related TODOsMax Horn
2005-06-04Remove special case for char 0x20 (=space). No idea why it was there in the f...Max Horn
2005-06-04There were cases when an ITE intro credits line could appear in bothTorbjörn Andersson
2005-06-04My Linux ITE CD developed read errors, so Joe sent me a replacement, forTorbjörn Andersson
2005-06-04Mention GUI changes in NEWS; Try to be consisten about using a '.' at the end...Max Horn
2005-06-04Fix another off by one in rects.Travis Howell
2005-06-04The sound queue needs to be processed, before sfx queue in HE games, since sp...Travis Howell
2005-06-04Speech needs to be started, before subtitles are drawn. Otherwise subtitle ca...Travis Howell
2005-06-04correction, fixes lost/smaller palette glitchesGregory Montoir
2005-06-03fixed doorkeeper's nonstop speechAndrew Kurushin
2005-06-03The alternative form of drawString() is no longer needed.Torbjörn Andersson
2005-06-03Cleanup.Torbjörn Andersson
2005-06-03Cleanup.Torbjörn Andersson
2005-06-03Cleanup.Torbjörn Andersson
2005-06-03Cleanup. (I think you can see the pattern here. :-)Torbjörn Andersson
2005-06-03Cleanup.Torbjörn Andersson
2005-06-03Cleanup.Torbjörn Andersson
2005-06-03Cleanup.Torbjörn Andersson
2005-06-03CleanupTorbjörn Andersson
2005-06-03Correct no scaling option.Travis Howell
2005-06-03Cleanup.Torbjörn Andersson
2005-06-03New MD5: Dig/Mac/FrenchMax Horn
2005-06-02oopsEugene Sandulenko
2005-06-02Implement game load with '-x' comman-line parameter.Eugene Sandulenko
2005-06-02fix - 'holes' in save slot filenamesAndrew Kurushin
2005-06-02HE games require min/max heap sizes to be set, after index is read.Travis Howell
2005-06-02The GUI has reached the point where I think it's safe to begin removing theTorbjörn Andersson
2005-06-01Removed unused variables.Torbjörn Andersson
2005-06-01Fix reported DISABLE_SCUMM_7_8 omission. Thanks to sumthinwicked.Eugene Sandulenko
2005-06-01Fix bug #1166917 "FM-TOWNS LOOM: Kanji version crash"Eugene Sandulenko
2005-05-31Fix for bug #1032768 "FM-TOWNS MI1: Kanji version not recognized"Eugene Sandulenko
2005-05-31Allow entry of space and some letters such as 'r' and 'p' as parts ofEugene Sandulenko
2005-05-31Some stubs for C64 MM costume codeEugene Sandulenko
2005-05-31multiple files save-load implementationAndrew Kurushin
2005-05-31Added keyboard auto-repeat. (I've been meaning to do that for a long time.)Torbjörn Andersson
2005-05-31Almost complete implementation of Puzzle. Now it is possible to solve itEugene Sandulenko
2005-05-30fix start clipping issueAndrew Kurushin
2005-05-30Only sound types 0 - 2 are used by FM Towns games.Travis Howell
2005-05-29Fix puzzle callback timings. Was mistakingly used millisecs instead of microsecsEugene Sandulenko
2005-05-29Implement key auto-repeat used in savegame dialog.Eugene Sandulenko
2005-05-29WhitespaceTorbjörn Andersson
2005-05-29Added braces for clarity.Torbjörn Andersson
2005-05-29Fix for bug #1210831 (MANIAC: Inventory not redrawn after loading a savegame)Max Horn
2005-05-29implemented DOS version 1 pixel clippingAndrew Kurushin
2005-05-29Correct off by one, fixes minor glitches in lost/smaller.Travis Howell
2005-05-29resourceMapper isn't used in HE72+ games.Travis Howell
2005-05-29Set zorder to zero by default.Travis Howell