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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2017-10-21
SCI: Allow lofsa string printing in disasm for all SCI versions
Willem Jan Palenstijn
2017-10-21
SCI: Fix offsets in disasm for multi-param opcodes
Willem Jan Palenstijn
2017-10-19
SDL: Fix SDL1 cursor position when using a touchscreen
Tarek Soliman
2017-10-18
I18N: Update translations templates
Thierry Crozat
2017-10-17
SDL: Fix missing scaled cursors in SDL 2.0.4 on Windows
Colin Snover
2017-10-16
TITANIC: Remove redundant room check in CEarSweetBowl
Paul Gilbert
2017-10-16
SCI32: Fix cursor color when quitting for phant1
David Fioramonti
2017-10-16
I18N: Update translation (Dutch)
Ben Castricum
2017-10-16
I18N: Update translations templates
Thierry Crozat
2017-10-16
SDL: Fix 32bpp cursor scaling in SDL1
Colin Snover
2017-10-16
I18N: Regenerate translations data file
Thierry Crozat
2017-10-16
I18N: Update translations templates
Thierry Crozat
2017-10-15
SDL: Fix scaled 32bpp cursor rendering
Colin Snover
2017-10-15
TITANIC: New titanic.dat with fixed German chevron strings
Paul Gilbert
2017-10-15
TITANIC: Add missing strings for Floor & Room # to titanic.dat
Paul Gilbert
2017-10-15
TITANIC: Fix crash exiting game when music room music is active
Paul Gilbert
2017-10-15
TITANIC: Music room handler field renames & better anim sync to music
Paul Gilbert
2017-10-15
SCI32: Tell OSystem to show/hide cursors as appropriate
Colin Snover
2017-10-15
TITANIC: Fix use after free and remove IFDEF code from mouse cursors
Paul Gilbert
2017-10-15
TITANIC: Simplify cursors to build up as RGBA during loading
Paul Gilbert
2017-10-15
DINGUX: Really constify getFeatureState
Colin Snover
2017-10-15
DINGUX: Fix missing const on hasFeature/getFeatureState implementation
Colin Snover
2017-10-15
DINGUX: Replace usage of old SurfaceSdlGraphicsManager APIs
Colin Snover
2017-10-15
GPH: Replace usage of old SurfaceSdlGraphicsManager APIs
Colin Snover
2017-10-15
PSP: Improve const-correctness
Colin Snover
2017-10-15
PSP2: Replace usage of old SurfaceSdlGraphicsManager APIs
Colin Snover
2017-10-15
OPENPANDORA: Remove duplicated loadGFXMode code
Colin Snover
2017-10-15
I18N: Update translations templates
Thierry Crozat
2017-10-15
GUI: Cleanup
Eugene Sandulenko
2017-10-15
BACKENDS: Constify PaletteManager::grabPalette implementations
Colin Snover
2017-10-15
I18N: Update translations templates
Thierry Crozat
2017-10-15
Merge branch 'graphics-backends-improvements'
Colin Snover
2017-10-15
BACKENDS: Fix up graphics manager ports with const & override where appropriate
Colin Snover
2017-10-15
SDL: Allow window size to be reset whenever launcher is visible
Colin Snover
2017-10-15
SDL: Support 32bpp cursor rendering
Colin Snover
2017-10-15
BACKENDS: Fix missing mouse events when system cursor cannot be moved
Colin Snover
2017-10-15
BACKENDS: Do not send mouse events to games occurring outside the game draw rect
Colin Snover
2017-10-15
SDL: Minor code cleanup to declare variables at point of first use
Colin Snover
2017-10-15
GRAPHICS: Send blank cursors to graphics backends
Colin Snover
2017-10-15
BACKENDS: Fix GraphicsManager handling of empty cursors
Colin Snover
2017-10-15
BACKENDS: Also hide mouse cursor outside game area when an engine has hidden ...
Colin Snover
2017-10-15
BACKENDS: Refactor OpenGL & SDL graphics backends
Colin Snover
2017-10-15
SDL: Accept signed values for mouse cursor warping
Colin Snover
2017-10-15
SDL: Allow window resize with non-OpenGL SDL2 backend
Colin Snover
2017-10-15
BACKENDS: Fix some comment typos
Colin Snover
2017-10-15
I18N: Update translation (Finnish)
Timo Mikkolainen
2017-10-15
I18N: Update translation (Italian)
Paolo Bossi
2017-10-15
I18N: Update translation (German)
Lothar Serra Mari
2017-10-15
I18N: Update translation (Hungarian)
George Kormendi
2017-10-15
I18N: Update translations templates
Thierry Crozat
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