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2013-11-02TSAGE: Renaming for R2R ghoul dormitoryPaul Gilbert
2013-11-02COMMON: SEEK_END offsets are negativeFilippos Karapetis
2013-11-02TSAGE: R2R - Renaming in Scene 300Strangerke
2013-11-02COMMON: Reenable SEEK_END seeking in GZipReadStream()Filippos Karapetis
2013-11-02TSAGE: Renaming for R2R ARM hanger basePaul Gilbert
2013-11-02TSAGE: Set R2R dialogs to restore the palette after closingPaul Gilbert
2013-11-02TSAGE: Fix for R2R intro screen Escape showing help dialogPaul Gilbert
2013-11-02TSAGE: Ringworld - Remove one useless variable. Savegame compatibility preser...Strangerke
2013-11-02TSAGE: Implement F8 credits key for R2RPaul Gilbert
2013-11-02TSAGE: BF - Remove a couple of useless variables. Savegame compatibility pres...Strangerke
2013-11-02NEVERHOOD: Move some Klaymen animations specific to scene 1002Filippos Karapetis
2013-11-02NEVERHOOD: Really stop the radio music during the radio tower cutsceneFilippos Karapetis
2013-11-02TSAGE: BF - Remove a couple of useless variables. Savegame compatibility pres...Strangerke
2013-11-02TSAGE: Increase savegame version in order to properly skip the useless variablesStrangerke
2013-11-02TSAGE: Remove more useless global variables. Savegames compatibility preserved.Strangerke
2013-11-02TSAGE: Remove some useless variables in Blue Force, fix compilation broken in...Strangerke
2013-11-02TSAGE: R2R - Remove useless variable. That breaks savegames compatibilityStrangerke
2013-11-02TSAGE: Remove 2 useless variables from scene 180, rename a variable. This bre...Strangerke
2013-11-01TSAGE: Renaming for R2R bedroom consolePaul Gilbert
2013-11-01TSAGE: Bugfixes and renaming for R2R bridge consolePaul Gilbert
2013-11-02TSAGE: More renaming in scene 100Strangerke
2013-11-01SCI: added workaround for Black Cauldron remakeMartin Kiewitz
2013-11-01SCUMM: More renaming for playersFilippos Karapetis
2013-11-01HUFO: Fix CID 1002880, 1002881. Use nullptr where possible instead of 0Strangerke
2013-11-01SCI: improved patcher, inventory patch for kq6/macMartin Kiewitz
2013-11-01ZVISION: Fix compilationTorbjörn Andersson
2013-11-01ZVISION: Move StateFlags inside ScriptManager class and fix build errorsRichieSams
2013-11-01ZVISION: Update includes to use the new file structureRichieSams
2013-11-01ZVISION: Create a folder structure for ZVision source filesRichieSams
2013-11-01SCUMM: Move all players to a separate "player" directoryFilippos Karapetis
2013-10-31ZVISION: Update timer logicRichieSams
2013-10-31ZVISION: Move Puzzle flags to a ScriptManager HashMapRichieSams
2013-10-31TSAGE: #if 0 out the uninitialised variable switch blockPaul Gilbert
2013-10-31TSAGE: Cleanup and saving fixes for R2R star-field credits scenePaul Gilbert
2013-10-31TSAGE: Fixes for saving on R2R credits screenPaul Gilbert
2013-10-31TSAGE: Improved comments about uninitialised variable in original codePaul Gilbert
2013-10-31TSAGE: Remove unneeded unk macro definePaul Gilbert
2013-10-31TSAGE: In progress work implementing R2R unused spaceport scenePaul Gilbert
2013-10-31HUGO: Fix CID 1003560, 1002882Strangerke
2013-10-31HUGO: Fix CID 1003199-1003200, better fix of CID 1003197-1003198Strangerke
2013-10-31HUGO: Fix CID 1063173, 1002888, 1002886Strangerke
2013-10-31HOPKINS: Fix CID 10868875-1086887Strangerke
2013-10-31NEVERHOOD: Fix bug #3615124 - "NEVERHOOD: Music from Credits continues to play"Filippos Karapetis
2013-10-31NEVERHOOD: Add an option to skip the Hall of Records storyboard scenesFilippos Karapetis
2013-10-31SCI: Update ScummVM's game audio options for SCI1.1 CD gamesFilippos Karapetis
2013-10-31ZVISION: Error out when an unknown sound file identifier is encounteredFilippos Karapetis
2013-10-31ZVISION: Silence some false positive warnings in MSVCFilippos Karapetis
2013-10-31ZVISION: Throw a warning when a WAV file can't be openedFilippos Karapetis
2013-10-30TOOLS: Extract_mort - FIX CID 1060932, 1060933Strangerke
2013-10-30TOOLS: Create Mortdat - Fix CID 1063349Strangerke