Age | Commit message (Expand) | Author |
2009-11-08 | implemented async messages (some animation requires it), added custom positio... | Vladimir Menshakov |
2009-11-08 | removed font::color, added debugger console with enable_object/disable_object... | Vladimir Menshakov |
2009-11-08 | adding proper dialog colors, various fixes. | Vladimir Menshakov |
2009-11-08 | Fix running clearing IsReloaded(). | Robert Špalek |
2009-11-08 | Silence gcc warning by putting parentheses around an && expression nested in ... | Johannes Schickel |
2009-11-08 | removed noisy debug message | Vladimir Menshakov |
2009-11-08 | restart default animation in the slot after custom animation has ended. | Vladimir Menshakov |
2009-11-08 | Fix enabling mouse cursor when entering a room. | Robert Špalek |
2009-11-08 | Implement QuickHero walking. | Robert Špalek |
2009-11-08 | Do not immediately clear the path when it has just 1 vertex. | Robert Špalek |
2009-11-08 | Fixed mistake with two inner loop caused by not clearing the path. | Robert Špalek |
2009-11-08 | Tuned Z-coordinate of the dragon. | Robert Špalek |
2009-11-08 | Renumbered path segments. | Robert Špalek |
2009-11-08 | Walking animations are fully smooth now | Robert Špalek |
2009-11-08 | Debugged smooth walking except for 1 bug. | Robert Špalek |
2009-11-07 | fixed rendering order | Vladimir Menshakov |
2009-11-07 | Fix some delays in Kyrandia 1 when clicking very often, while a sequence plays. | Johannes Schickel |
2009-11-07 | Access _keyMap a little different, so that no additional entries are created,... | Johannes Schickel |
2009-11-07 | Formatting. | Johannes Schickel |
2009-11-07 | do not bail out from the waitAnimation event if restart frame requested. | Vladimir Menshakov |
2009-11-07 | Gradual walking implemented. | Robert Špalek |
2009-11-07 | skip intro only by escape | Vladimir Menshakov |
2009-11-07 | added waitForLanAnimationFrame() everywhere | Vladimir Menshakov |
2009-11-07 | implemented waiting for the particular frame in animation. | Vladimir Menshakov |
2009-11-07 | Debugged updating the position of the hero during walking. | Robert Špalek |
2009-11-07 | removed background bartender animation, played by mistake | Vladimir Menshakov |
2009-11-07 | added default delays for the messages | Vladimir Menshakov |
2009-11-07 | improved walking code | Vladimir Menshakov |
2009-11-07 | added actor position, orientation and dump() to hotspot struct | Vladimir Menshakov |
2009-11-07 | removed magic coordinates | Vladimir Menshakov |
2009-11-07 | "constify" dump and save methods, added intersects_hline/intersects_vline | Vladimir Menshakov |
2009-11-07 | Add helper functions to retrieve dragon position from the animation. | Robert Špalek |
2009-11-07 | The hero turns the right direction after walking | Robert Špalek |
2009-11-07 | Implemented relative animations. | Robert Špalek |
2009-11-07 | Done research on ignored animation flags and commented the code | Robert Špalek |
2009-11-07 | Set date for release 1.0.0 | Eugene Sandulenko |
2009-11-06 | Correct a few items. | Travis Howell |
2009-11-06 | Sync with the NEWS file in the 1.0.0 branch. | Matthew Hoops |
2009-11-06 | Commit digitall's patch for bugs #2892510 and #2892510 with an additional com... | Johannes Schickel |
2009-11-06 | Add safe-guard against collision of animation IDs. | Robert Špalek |
2009-11-06 | update readme for release | Kostas Nakos |
2009-11-05 | Fixed several gross walking bugs. | Robert Špalek |
2009-11-05 | Fixed compilation when INCLUDE_OLDGFX isn't defined | Filippos Karapetis |
2009-11-05 | Implemented proper walking. | Robert Špalek |
2009-11-05 | GP2XWiz: Tweak configure to ensure that the correct ABI is used for the ASFLA... | John Willis |
2009-11-05 | Add fix from Tobias, for bobbing Bobbin in PCE version of Loom. | Travis Howell |
2009-11-05 | SCI/newgui: SciGuiMenu interactive keyboard support added (menu drawing still... | Martin Kiewitz |
2009-11-05 | SCI/newgui: kDisposeWindow - changed to reflect actual sierra sci behaviour | Martin Kiewitz |
2009-11-05 | SCI: Converted FreeSCI Amiga sound driver. Some cleanup. | Walter van Niftrik |
2009-11-05 | Correct bugs listed under incorrect game engine. | Travis Howell |