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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-09-21
COMMON: Remove Common::HashMap::_dummyNode, instead use HASHMAP_DUMMY_NODE (t...
Max Horn
2009-09-21
Updated from upstream
Max Horn
2009-09-21
SCI: Rename Object::flags and pos to _flags and _pos; tweak scriptObjInit0 an...
Max Horn
2009-09-21
whitespace fix
Andre Heider
2009-09-21
reinit the console when changing the video mode.
Andre Heider
2009-09-21
Changed AMIGA menu code to closer match the original. (The menu item highligh...
Johannes Schickel
2009-09-21
Add more shouldQuit checks in event loops.
Johannes Schickel
2009-09-21
Fix box outline color for FW Amiga.
Johannes Schickel
2009-09-20
Cleanup.
Johannes Schickel
2009-09-20
Fix valgrind warning.
Johannes Schickel
2009-09-20
Fix compilation under Linux.
Johannes Schickel
2009-09-20
Add some shouldQuit() checks in event loops. This makes it possible to easily...
Johannes Schickel
2009-09-20
Changed some type names to match our coding guidelines.
Johannes Schickel
2009-09-20
LOL/PC-98: start fixing color issues (still not working correctly though)
Florian Kagerer
2009-09-20
Implement support for transparent dialgue boxes in the Amiga version of Futur...
Johannes Schickel
2009-09-20
Implement more precise palette conversion in Palette::save. This makes the ou...
Johannes Schickel
2009-09-20
Some more paranoia asserts.
Johannes Schickel
2009-09-20
Implement yet another slight palette handling difference in Kyrandia 1 Amiga,...
Johannes Schickel
2009-09-20
- Add support for Kyrandia 1 German Amiga in create_kyradat.
Johannes Schickel
2009-09-20
Slightly changed unsupported effect level handling in native MT-32 mode.
Johannes Schickel
2009-09-20
Fix removal of SJIS characters in LoL PC98 menu.
Johannes Schickel
2009-09-20
Fix language settings in LoL PC98, this fixes the ingame menu usage.
Johannes Schickel
2009-09-20
Oops add missing file for create_kyradat.
Johannes Schickel
2009-09-20
This hopefully fixes threading issues in PC98 sound driver.
Johannes Schickel
2009-09-20
Implement slight differences for PC98 version in TextDisplayer_LoL::printDial...
Johannes Schickel
2009-09-20
Fix bug in LoLEngine::decodeSjis.
Johannes Schickel
2009-09-20
Correct error in load code for PC version of Waxworks.
Travis Howell
2009-09-20
New "Input" tab for the options dialog to set pad sensitivity and acceleration.
Andre Heider
2009-09-20
Add checks for half-width katakana, which are currently unsupported.
Johannes Schickel
2009-09-20
Fix compilation
Andre Heider
2009-09-20
Mention mount errors on the status labels.
Andre Heider
2009-09-20
Fixed endian bug when using inventory items on objects.
Andre Heider
2009-09-20
Only update status label of the active tab (lables print their text when upda...
Andre Heider
2009-09-20
Added TabWidget::getActiveTab()
Andre Heider
2009-09-19
LOL/PC-98: fixed block drawing (colors are still wrong)
Florian Kagerer
2009-09-19
LOL/PC-98: fix some asserts
Florian Kagerer
2009-09-19
LOL: fix warning/error
Florian Kagerer
2009-09-19
LOL: start on pc98 support (still messed up and not working though)
Florian Kagerer
2009-09-19
This Broken Sword 1 sound fix has been backported to 1.0.0.
Torbjörn Andersson
2009-09-18
Fixed warning about missing newline
Andre Heider
2009-09-18
Show the console when exiting abnormally.
Andre Heider
2009-09-18
Moved the Wii gfx code to its own library. Added a onscreen console for stdou...
Andre Heider
2009-09-18
SWORD2: Don't show a pop-up if the 'eye' movie is missing - it was omitted in...
Joost Peters
2009-09-18
Cleanup.
Johannes Schickel
2009-09-18
Implement proper reverb setting in native MT-32 mode (as desribed in bug repo...
Johannes Schickel
2009-09-18
Implement proper pan reversal for Roland MT-32 in iMuse (as desribed in bug r...
Johannes Schickel
2009-09-18
Update game screen after changing the active scaler via hotkeys. This fixes b...
Johannes Schickel
2009-09-18
Call updateScreen after setScreenPalette in olol_restoreMagicShroud, so that ...
Johannes Schickel
2009-09-18
Fix some memory leaks, caused by a recent regression in StaticResource::unloa...
Johannes Schickel
2009-09-17
LOL: cleanup (replaced some uint8 arrays with new palette objects)
Florian Kagerer
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